djeada
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58a75ac6f1
apply format
|
1 month ago |
Copilot
|
80fb2ebba4
[WIP] Introduce tricks to keep rendering fresh during big battles (#838)
|
1 month ago |
Copilot
|
c21b63d489
Fix AI building and construction issues (#831)
|
1 month ago |
djeada
|
078816dd33
fix compilation errors
|
2 months ago |
Copilot
|
e214a85755
Fix elephant icon display, terrain positioning, and mesh caching (#795)
|
2 months ago |
Copilot
|
9c4afc068d
Add visibility budget to cap full detail units per frame (#729)
|
2 months ago |
Copilot
|
ea95a7f8e9
Fix Hold mode availability, mixed selection UI logic, and add Heal/Build cursor modes (#721)
|
2 months ago |
Copilot
|
3026f51478
Cache humanoid facial hair and horse profiles to reduce CPU work (#686)
|
2 months ago |
Copilot
|
01c2a3efe3
Convert camelCase to snake_case in render/ directory (#664)
|
2 months ago |
Copilot
|
e48d76a3fd
Add construction placement system for builders (#633)
|
2 months ago |
djeada
|
14cf15ccca
Spawn constructed objects in center of builder circle formation
|
2 months ago |
djeada
|
ed50a9a81d
Add new StoneImpact effect type with distinct debris shader
|
2 months ago |
djeada
|
477e48f631
fix compilation errors
|
2 months ago |
copilot-swe-agent[bot]
|
6bb4359437
Implement flame rendering over damaged buildings in combat dust pipeline
|
2 months ago |
djeada
|
80f81a2cd1
apply format
|
2 months ago |
copilot-swe-agent[bot]
|
2f147c0b8f
Fix PatrolComponent field name and update comment
|
2 months ago |
copilot-swe-agent[bot]
|
ce663545a4
Add all four mode indicators with correct meshes and colors
|
2 months ago |
copilot-swe-agent[bot]
|
6303919660
Remove debug mode - indicators now only show for active modes
|
2 months ago |
djeada
|
7127d6c6b0
fix compilation errors
|
2 months ago |
copilot-swe-agent[bot]
|
7df9940663
Add debug mode to always show indicators for testing
|
2 months ago |
djeada
|
d5ab310ec7
fix compilation error
|
2 months ago |
copilot-swe-agent[bot]
|
c7b6889131
Add named constant for frustum culling margin
|
2 months ago |
copilot-swe-agent[bot]
|
8eb369f9e7
Extract visual constants to header file
|
2 months ago |
copilot-swe-agent[bot]
|
5f76f9f8c4
Replace magic pi values with named constants
|
2 months ago |
copilot-swe-agent[bot]
|
334e2c7b95
Address code review feedback
|
2 months ago |
copilot-swe-agent[bot]
|
5b2d3ddd78
Add mode indicator rendering infrastructure
|
2 months ago |
copilot-swe-agent[bot]
|
2d830e10e7
Add rain renderer pipeline with submitter pattern
|
2 months ago |
copilot-swe-agent[bot]
|
e83653bf06
Add CombatDustPipeline for dust overlay effects during melee combat
|
2 months ago |
djeada
|
39c183feb1
improve banner rendering and fix healer aura
|
2 months ago |
djeada
|
d96a19dbfc
fix merge conflicts
|
2 months ago |