Commit History

Author SHA1 Message Date
  djeada cf8dfbaa83 apply format 2 months ago
  Copilot 70f40f6a9f Add stone impact visual effect to elephant trample damage (#782) 2 months ago
  Copilot cd3d71ef97 Block hill slopes except at entrance ramps (#708) 2 months ago
  Copilot 36eee2662e Fix combat dust rendering ignoring fog of war visibility (#705) 2 months ago
  Adam Djellouli 2205472f83 Merge pull request #595 from djeada/copilot/add-new-troop-builder 2 months ago
  djeada 3ff1f5315d improve builder system 2 months ago
  copilot-swe-agent[bot] 5a5158babb Hook up combat dust for builders during construction 2 months ago
  djeada ed50a9a81d Add new StoneImpact effect type with distinct debris shader 2 months ago
  copilot-swe-agent[bot] 378a384f61 Make stone impact visually distinct using flame effect 2 months ago
  copilot-swe-agent[bot] 798a89212e Fix catapult stone impact rendering - move to combat_dust_renderer 2 months ago
  djeada 477e48f631 fix compilation errors 2 months ago
  copilot-swe-agent[bot] 6bb4359437 Implement flame rendering over damaged buildings in combat dust pipeline 2 months ago
  djeada 0cc7fcaca1 fix compilation errors 2 months ago
  copilot-swe-agent[bot] 0f96726766 Add CombatDustCmd case handling in backend and extract magic numbers as named constants 2 months ago
  copilot-swe-agent[bot] e83653bf06 Add CombatDustPipeline for dust overlay effects during melee combat 2 months ago