djeada
|
8caf42ea2d
fix compilation errors
|
3 days ago |
copilot-swe-agent[bot]
|
41fec50e00
Fix orphaned code and duplicate method declaration
|
3 days ago |
copilot-swe-agent[bot]
|
9e1e79ebe0
Complete refactoring: game_engine.cpp now under 1500 lines (1469 lines)
|
3 days ago |
copilot-swe-agent[bot]
|
32542475fd
Extract input handling, camera control, and state restoration into dedicated managers
|
3 days ago |
copilot-swe-agent[bot]
|
ff5ab90f09
Remove unused ResourceManager forward declaration
|
3 days ago |
copilot-swe-agent[bot]
|
f9a3f4da25
Further refactor: extract renderer bootstrap and level orchestration logic
|
3 days ago |
copilot-swe-agent[bot]
|
f700590ae4
Add documentation comments for EntityCache and EXPECTED_MAX_UNITS
|
3 days ago |
copilot-swe-agent[bot]
|
ea5dddd25a
Address code review feedback: improve modularity and add clarifying comments
|
3 days ago |
copilot-swe-agent[bot]
|
fe316163a7
Fix code review issues: add minimap_image implementation and fix ambient state manager initialization
|
3 days ago |
copilot-swe-agent[bot]
|
76efdcfe35
Refactor game engine: extract minimap, audio, and ambient state management
|
3 days ago |
copilot-swe-agent[bot]
|
94d8fab963
Initial plan
|
3 days ago |
Adam Djellouli
|
b076916c1e
Merge pull request #513 from djeada/copilot/convert-methods-to-snake-case-again
|
3 days ago |
djeada
|
bfa7b41117
apply format
|
3 days ago |
djeada
|
96e6111d25
merge main, fix merge conflicts
|
3 days ago |
Adam Djellouli
|
09fe5dae4a
Merge pull request #511 from djeada/copilot/convert-methods-to-snake-case
|
3 days ago |
djeada
|
9866b02a23
fix compilation errors
|
3 days ago |
copilot-swe-agent[bot]
|
2d218a984e
Convert additional camelCase methods to snake_case across render module
|
3 days ago |
copilot-swe-agent[bot]
|
0123998c87
Convert additional render module methods to snake_case
|
3 days ago |
copilot-swe-agent[bot]
|
92b2370099
Convert additional camelCase methods and variables to snake_case across game module
|
3 days ago |
copilot-swe-agent[bot]
|
3776d467c4
Convert geom/transforms methods and variables to snake_case
|
3 days ago |
copilot-swe-agent[bot]
|
455840f479
Convert camelCase methods and variables to snake_case in game module
|
3 days ago |
copilot-swe-agent[bot]
|
f68f7e2ee5
Initial plan
|
3 days ago |
copilot-swe-agent[bot]
|
2742032fdf
Initial plan
|
3 days ago |
Adam Djellouli
|
16087887d2
Merge pull request #506 from djeada/copilot/add-minimap-asset-conversion
|
3 days ago |
djeada
|
ee9ae161be
Drastically improve minimap readability: larger structures, visible roads/mountains, better contrast
|
3 days ago |
Adam Djellouli
|
81542b711a
Merge pull request #507 from djeada/catapult
|
3 days ago |
djeada
|
80e69e7cd7
implement catapult
|
3 days ago |
copilot-swe-agent[bot]
|
0418c4e8c0
Add minimap texture manager and comprehensive documentation
|
4 days ago |
copilot-swe-agent[bot]
|
f1f517cd1c
Add minimap generator with terrain, rivers, roads, and structure rendering
|
4 days ago |
copilot-swe-agent[bot]
|
34703cdaa9
Initial plan
|
4 days ago |