Commit History

Author SHA1 Message Date
  djeada d566aaa747 clang tidy fixes 1 month ago
  Jamal 16474f4305 Fix: opengl header compatibility on macos 1 month ago
  djeada a4e1d32a75 expand windows compatibility 1 month ago
  djeada df7163b3b3 clang tidy fixes 1 month ago
  djeada 7792ba2206 apply clang tidy fixes 1 month ago
  djeada e0d38d82b6 apply format 1 month ago
  djeada 83925f9d62 fix spawn type being tied to strings instead of enums 1 month ago
  djeada 9c5f5c46ee Complete firecamp rendering implementation in backend 1 month ago
  copilot-swe-agent[bot] d8cee4254e Connect unit selection events to audio and add integration test 1 month ago
  copilot-swe-agent[bot] 45e099becf Fix plant depth writing - enable depth mask for proper occlusion 1 month ago
  copilot-swe-agent[bot] f5c86a9e1e Add riverbank renderer and transition zone for realistic shorelines 1 month ago
  djeada 42426f7bd5 apply format 1 month ago
  Adam Djellouli 36baf09839 Merge pull request #258 from djeada/copilot/add-rivers-as-terrain-feature 1 month ago
  djeada ee0af8bb1e improve river rendering and add bridges 1 month ago
  copilot-swe-agent[bot] 402626133f Add Spearman unit with custom renderer and shaders 1 month ago
  copilot-swe-agent[bot] 634786a0fe Fix render order and depth buffer issues for selection rings and pine trees 1 month ago
  djeada 678105c32a apply format 1 month ago
  djeada 946e56215c Add plant renderer system (third biome layer) 1 month ago
  djeada 068405ca8c Implement separate archer and knight shaders with distinct material rendering 1 month ago
  copilot-swe-agent[bot] 90923cff81 Remove debug statements from render and app files 2 months ago
  djeada de4d8c934a improved ai and combat system 2 months ago
  djeada 6c7cc7c7a3 apply format 2 months ago
  djeada 23520127cd cpu optimizations in renderer 2 months ago
  djeada fa9f28aad0 Implement soft edge-visibility and footprint calculations 2 months ago
  copilot-swe-agent[bot] 0ee7b93a1c Fix smoke ring rendering depth — enable depth testing and increase polygon offset 2 months ago
  djeada 5f75ddbc20 Fix selection ring rendering order to appear on top of terrain and units 2 months ago
  djeada f534228d36 Enhance terrain rendering with advanced displacement and material features 2 months ago
  djeada 721220eb35 fix couple cpu inefficiencies and add biome to rendering 2 months ago
  djeada 25a027631b improve HUD functionalities and UI 2 months ago
  djeada 12b6f21791 introduce clang format and run it on all the files 2 months ago