Commit History

Author SHA1 Message Date
  djeada 1232c50a4e apply format 1 month ago
  Copilot 0ebd5c515b Normalize render/ naming to snake_case (#840) 1 month ago
  djeada 1f83c58dc4 apply format 2 months ago
  Copilot 01c2a3efe3 Convert camelCase to snake_case in render/ directory (#664) 2 months ago
  djeada 6e3a4d6b1c apply format 2 months ago
  djeada 53ef13236f apply format 2 months ago
  copilot-swe-agent[bot] 8d5433df9e Extract health bar constants to shared header to reduce code duplication 2 months ago
  copilot-swe-agent[bot] a98474d2b8 Redesign health bar with vibrant visuals and show only when damaged or under attack 2 months ago
  djeada 6751e477aa fix compilation errors 2 months ago
  copilot-swe-agent[bot] e186d0ac40 Improve building health bar visuals and aesthetics 2 months ago
  copilot-swe-agent[bot] e54b5e5e85 Address code review: extract shared building state logic and replace magic numbers 2 months ago
  copilot-swe-agent[bot] 865c4d9b12 Add building destruction animation based on health states 2 months ago
  djeada a9d202a6ec merge changes from main 2 months ago
  djeada 39c183feb1 improve banner rendering and fix healer aura 2 months ago
  djeada bfa7b41117 apply format 2 months ago
  copilot-swe-agent[bot] 0123998c87 Convert additional render module methods to snake_case 2 months ago
  copilot-swe-agent[bot] 3776d467c4 Convert geom/transforms methods and variables to snake_case 2 months ago
  copilot-swe-agent[bot] 7a59bbe91c Improve flag and banner visuals with larger sizes and better proportions 2 months ago
  Adam Djellouli bde5c2c71a Merge branch 'main' into copilot/refactor-render-to-snake-case 2 months ago
  djeada df13b11112 Fix compilation errors 2 months ago
  copilot-swe-agent[bot] 8e1eef901b Convert Entity methods and remaining structs to snake_case 2 months ago
  djeada 16d4b07643 Add separate Carthaginian archer armor files with shared helmet support 3 months ago
  Adam Djellouli 3270b1503e temp 3 months ago
  djeada 2cc88d4bf3 apply format 3 months ago
  djeada 44854dda88 Extract flag renderer to avoid duplication in barracks renderers 3 months ago
  djeada e304bfb9db apply format 3 months ago
  copilot-swe-agent[bot] 30fd26900a Completely redesign Roman and Carthaginian barracks from scratch 3 months ago
  copilot-swe-agent[bot] e43a8824c2 Make barracks architecturally distinct for each nation 3 months ago
  copilot-swe-agent[bot] d5a45bc213 Add historically accurate barracks for Romans and Carthaginians, move original to Kingdom 3 months ago
  copilot-swe-agent[bot] 24ea0e2efd Refactor barracks rendering into nation-specific files with shared flag renderer 3 months ago