Commit History

Author SHA1 Message Date
  djeada d9fe498242 apply format 1 month ago
  Copilot 9b42116076 Normalize render APIs to snake_case (#856) 1 month ago
  Copilot 01c2a3efe3 Convert camelCase to snake_case in render/ directory (#664) 2 months ago
  djeada 7127d6c6b0 fix compilation errors 2 months ago
  djeada 6246717855 fix dust particles pipeline 2 months ago
  djeada 39c183feb1 improve banner rendering and fix healer aura 2 months ago
  djeada 06e7de1474 implement more detailed lod and formations 2 months ago
  Adam Djellouli 5238fde6a1 Merge pull request #490 from djeada/copilot/add-olive-trees 2 months ago
  djeada b40ba2bf84 Add olive tree support 2 months ago
  djeada a126e67c7d Improved healers, catapults and ballista 2 months ago
  djeada 1e8514aa75 Fix Carthage shaders not loaded - add healer, horse_archer, horse_spearman to ShaderCache 2 months ago
  djeada c2186646b0 apply format 3 months ago
  djeada 712f8d9719 Add dedicated road shader for Roman roads rendering 3 months ago
  djeada 55bc6dc9c1 Add GPU-based shadow shaders and integrate into humanoid renderer 3 months ago
  Adam Djellouli 4a0c514165 refactor: knight to swordsman, mounted to horse (global replace and rename) 3 months ago
  djeada c93bf025f3 introduce nation based renderers 3 months ago
  djeada df7163b3b3 clang tidy fixes 4 months ago
  djeada 85e0f5814a Fix shader and map loading by adding QRC prefix and complete shader list 4 months ago
  djeada 9c5f5c46ee Complete firecamp rendering implementation in backend 4 months ago
  copilot-swe-agent[bot] 8979d15bb8 Add mounted knight unit with horse renderer and shaders 4 months ago
  copilot-swe-agent[bot] 55625944d5 Add riverbank shader loading and build configuration 4 months ago
  Adam Djellouli 36baf09839 Merge pull request #258 from djeada/copilot/add-rivers-as-terrain-feature 4 months ago
  djeada ee0af8bb1e improve river rendering and add bridges 4 months ago
  copilot-swe-agent[bot] 402626133f Add Spearman unit with custom renderer and shaders 4 months ago
  copilot-swe-agent[bot] dc129fd530 Add river terrain feature with rendering and pathfinding support 4 months ago
  djeada 946e56215c Add plant renderer system (third biome layer) 4 months ago
  djeada 068405ca8c Implement separate archer and knight shaders with distinct material rendering 4 months ago
  djeada f534228d36 Enhance terrain rendering with advanced displacement and material features 4 months ago
  djeada 721220eb35 fix couple cpu inefficiencies and add biome to rendering 4 months ago
  djeada 12b6f21791 introduce clang format and run it on all the files 4 months ago