djeada
|
80f81a2cd1
apply format
|
13 hours ago |
copilot-swe-agent[bot]
|
2f147c0b8f
Fix PatrolComponent field name and update comment
|
17 hours ago |
copilot-swe-agent[bot]
|
ce663545a4
Add all four mode indicators with correct meshes and colors
|
17 hours ago |
copilot-swe-agent[bot]
|
6303919660
Remove debug mode - indicators now only show for active modes
|
17 hours ago |
djeada
|
7127d6c6b0
fix compilation errors
|
18 hours ago |
copilot-swe-agent[bot]
|
7df9940663
Add debug mode to always show indicators for testing
|
20 hours ago |
djeada
|
d5ab310ec7
fix compilation error
|
21 hours ago |
copilot-swe-agent[bot]
|
c7b6889131
Add named constant for frustum culling margin
|
1 day ago |
copilot-swe-agent[bot]
|
8eb369f9e7
Extract visual constants to header file
|
1 day ago |
copilot-swe-agent[bot]
|
5f76f9f8c4
Replace magic pi values with named constants
|
1 day ago |
copilot-swe-agent[bot]
|
334e2c7b95
Address code review feedback
|
1 day ago |
copilot-swe-agent[bot]
|
5b2d3ddd78
Add mode indicator rendering infrastructure
|
1 day ago |
copilot-swe-agent[bot]
|
2d830e10e7
Add rain renderer pipeline with submitter pattern
|
1 day ago |
copilot-swe-agent[bot]
|
e83653bf06
Add CombatDustPipeline for dust overlay effects during melee combat
|
2 days ago |
djeada
|
39c183feb1
improve banner rendering and fix healer aura
|
2 days ago |
djeada
|
d96a19dbfc
fix merge conflicts
|
5 days ago |
Adam Djellouli
|
bde5c2c71a
Merge branch 'main' into copilot/refactor-render-to-snake-case
|
5 days ago |
djeada
|
df13b11112
Fix compilation errors
|
5 days ago |
djeada
|
6ce04d0214
Fix compilation errors
|
5 days ago |
copilot-swe-agent[bot]
|
bb8ac4939e
Convert DrawContext and GraphicsSettings struct members to snake_case
|
6 days ago |
copilot-swe-agent[bot]
|
3a703e78bf
Convert World and EventManager methods to snake_case
|
6 days ago |
copilot-swe-agent[bot]
|
8e1eef901b
Convert Entity methods and remaining structs to snake_case
|
6 days ago |
copilot-swe-agent[bot]
|
bb5fca6d49
Convert component usages and selection_system to snake_case
|
6 days ago |
copilot-swe-agent[bot]
|
753538ae04
Convert humanoid and horse renderer functions to snake_case
|
6 days ago |
copilot-swe-agent[bot]
|
0ed41d83d1
Update related files to use snake_case render methods
|
6 days ago |
copilot-swe-agent[bot]
|
63ad24032b
Convert graphics settings to snake_case
|
6 days ago |
copilot-swe-agent[bot]
|
83b90a3199
Convert base render functions to snake_case naming
|
6 days ago |
djeada
|
06e7de1474
implement more detailed lod and formations
|
1 week ago |
djeada
|
b40ba2bf84
Add olive tree support
|
1 week ago |
djeada
|
1248480587
Fix cavalry selection ring position
|
3 weeks ago |