Commit History

Author SHA1 Message Date
  djeada 80f81a2cd1 apply format 13 hours ago
  copilot-swe-agent[bot] 2f147c0b8f Fix PatrolComponent field name and update comment 17 hours ago
  copilot-swe-agent[bot] ce663545a4 Add all four mode indicators with correct meshes and colors 17 hours ago
  copilot-swe-agent[bot] 6303919660 Remove debug mode - indicators now only show for active modes 17 hours ago
  djeada 7127d6c6b0 fix compilation errors 18 hours ago
  copilot-swe-agent[bot] 7df9940663 Add debug mode to always show indicators for testing 20 hours ago
  djeada d5ab310ec7 fix compilation error 21 hours ago
  copilot-swe-agent[bot] c7b6889131 Add named constant for frustum culling margin 1 day ago
  copilot-swe-agent[bot] 8eb369f9e7 Extract visual constants to header file 1 day ago
  copilot-swe-agent[bot] 5f76f9f8c4 Replace magic pi values with named constants 1 day ago
  copilot-swe-agent[bot] 334e2c7b95 Address code review feedback 1 day ago
  copilot-swe-agent[bot] 5b2d3ddd78 Add mode indicator rendering infrastructure 1 day ago
  copilot-swe-agent[bot] 2d830e10e7 Add rain renderer pipeline with submitter pattern 1 day ago
  copilot-swe-agent[bot] e83653bf06 Add CombatDustPipeline for dust overlay effects during melee combat 2 days ago
  djeada 39c183feb1 improve banner rendering and fix healer aura 2 days ago
  djeada d96a19dbfc fix merge conflicts 5 days ago
  Adam Djellouli bde5c2c71a Merge branch 'main' into copilot/refactor-render-to-snake-case 5 days ago
  djeada df13b11112 Fix compilation errors 5 days ago
  djeada 6ce04d0214 Fix compilation errors 5 days ago
  copilot-swe-agent[bot] bb8ac4939e Convert DrawContext and GraphicsSettings struct members to snake_case 6 days ago
  copilot-swe-agent[bot] 3a703e78bf Convert World and EventManager methods to snake_case 6 days ago
  copilot-swe-agent[bot] 8e1eef901b Convert Entity methods and remaining structs to snake_case 6 days ago
  copilot-swe-agent[bot] bb5fca6d49 Convert component usages and selection_system to snake_case 6 days ago
  copilot-swe-agent[bot] 753538ae04 Convert humanoid and horse renderer functions to snake_case 6 days ago
  copilot-swe-agent[bot] 0ed41d83d1 Update related files to use snake_case render methods 6 days ago
  copilot-swe-agent[bot] 63ad24032b Convert graphics settings to snake_case 6 days ago
  copilot-swe-agent[bot] 83b90a3199 Convert base render functions to snake_case naming 6 days ago
  djeada 06e7de1474 implement more detailed lod and formations 1 week ago
  djeada b40ba2bf84 Add olive tree support 1 week ago
  djeada 1248480587 Fix cavalry selection ring position 3 weeks ago