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environment.cpp
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6c7cc7c7a3
apply format
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4 months ago |
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environment.h
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12b6f21791
introduce clang format and run it on all the files
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4 months ago |
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level_loader.cpp
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a9b6d8b0c9
Store singleton references to reduce visual noise and function call overhead
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4 months ago |
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level_loader.h
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d8c5d3f7ac
Add error reporting infrastructure for initialization and loading failures
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4 months ago |
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map_catalog.cpp
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7d5928bff0
Extend make format to include QML and shader files, add CONTRIBUTING.md
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4 months ago |
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map_catalog.h
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7d5928bff0
Extend make format to include QML and shader files, add CONTRIBUTING.md
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4 months ago |
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map_definition.h
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ee0af8bb1e
improve river rendering and add bridges
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4 months ago |
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map_loader.cpp
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9e2af60093
Remove unused QDebug includes from files with no debug output
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4 months ago |
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map_loader.h
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12b6f21791
introduce clang format and run it on all the files
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4 months ago |
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map_transformer.cpp
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a9b6d8b0c9
Store singleton references to reduce visual noise and function call overhead
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4 months ago |
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map_transformer.h
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de4d8c934a
improved ai and combat system
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4 months ago |
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skirmish_loader.cpp
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c391acc77a
Add missing riverbank_renderer.h include to fix compilation error
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4 months ago |
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skirmish_loader.h
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d5fd512980
Fix riverbank not rendering in skirmish mode by adding to SkirmishLoader
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4 months ago |
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terrain.cpp
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4b1272e570
Format code to comply with clang-format standards
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4 months ago |
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terrain.h
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a7ee71ccb7
Add river terrain checks to prevent biome spawning in water areas
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4 months ago |
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terrain_service.cpp
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9e2af60093
Remove unused QDebug includes from files with no debug output
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4 months ago |
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terrain_service.h
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77d182ab91
Add TerrainService::clear() and ensure complete state reset
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4 months ago |
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visibility_service.cpp
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de4d8c934a
improved ai and combat system
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4 months ago |
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visibility_service.h
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721220eb35
fix couple cpu inefficiencies and add biome to rendering
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4 months ago |
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world_bootstrap.cpp
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7d5928bff0
Extend make format to include QML and shader files, add CONTRIBUTING.md
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4 months ago |
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world_bootstrap.h
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7d5928bff0
Extend make format to include QML and shader files, add CONTRIBUTING.md
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4 months ago |