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archer.frag
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54e9a3cc9d
improve rendering pipeline (#866)
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2 weeks ago |
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archer.vert
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54e9a3cc9d
improve rendering pipeline (#866)
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2 weeks ago |
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archer_carthage.frag
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54e9a3cc9d
improve rendering pipeline (#866)
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2 weeks ago |
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archer_carthage.vert
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54e9a3cc9d
improve rendering pipeline (#866)
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2 weeks ago |
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archer_roman_republic.frag
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54e9a3cc9d
improve rendering pipeline (#866)
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2 weeks ago |
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archer_roman_republic.vert
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54e9a3cc9d
improve rendering pipeline (#866)
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2 weeks ago |
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banner.frag
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39c183feb1
improve banner rendering and fix healer aura
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2 months ago |
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banner.vert
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39c183feb1
improve banner rendering and fix healer aura
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2 months ago |
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basic.frag
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54e9a3cc9d
improve rendering pipeline (#866)
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2 weeks ago |
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basic.vert
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54e9a3cc9d
improve rendering pipeline (#866)
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2 weeks ago |
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bridge.frag
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333f7cad92
apply format
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2 months ago |
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bridge.vert
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333f7cad92
apply format
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2 months ago |
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builder.frag
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54e9a3cc9d
improve rendering pipeline (#866)
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2 weeks ago |
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builder.vert
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54e9a3cc9d
improve rendering pipeline (#866)
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2 weeks ago |
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builder_carthage.frag
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54e9a3cc9d
improve rendering pipeline (#866)
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2 weeks ago |
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builder_carthage.vert
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54e9a3cc9d
improve rendering pipeline (#866)
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2 weeks ago |
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builder_roman_republic.frag
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54e9a3cc9d
improve rendering pipeline (#866)
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2 weeks ago |
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builder_roman_republic.vert
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54e9a3cc9d
improve rendering pipeline (#866)
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2 weeks ago |
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campaign_badge.frag
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1232c50a4e
apply format
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1 month ago |
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campaign_badge.vert
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1232c50a4e
apply format
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1 month ago |
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campaign_coastline.frag
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1232c50a4e
apply format
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1 month ago |
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campaign_label.frag
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1232c50a4e
apply format
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1 month ago |
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campaign_label.vert
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1232c50a4e
apply format
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1 month ago |
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campaign_province.frag
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1232c50a4e
apply format
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1 month ago |
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campaign_province.vert
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1232c50a4e
apply format
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1 month ago |
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campaign_stroke.frag
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1232c50a4e
apply format
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1 month ago |
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campaign_stroke.vert
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1232c50a4e
apply format
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1 month ago |
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campaign_symbol.frag
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1232c50a4e
apply format
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1 month ago |
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campaign_symbol.vert
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1232c50a4e
apply format
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1 month ago |
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campaign_terrain.frag
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1232c50a4e
apply format
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1 month ago |
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campaign_terrain.vert
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1232c50a4e
apply format
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1 month ago |
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catapult.frag
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54e9a3cc9d
improve rendering pipeline (#866)
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2 weeks ago |
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catapult.vert
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54e9a3cc9d
improve rendering pipeline (#866)
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2 weeks ago |
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combat_dust.frag
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ed50a9a81d
Add new StoneImpact effect type with distinct debris shader
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2 months ago |
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combat_dust.vert
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ed50a9a81d
Add new StoneImpact effect type with distinct debris shader
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2 months ago |
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cylinder_instanced.frag
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7d5928bff0
Extend make format to include QML and shader files, add CONTRIBUTING.md
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4 months ago |
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cylinder_instanced.vert
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7d5928bff0
Extend make format to include QML and shader files, add CONTRIBUTING.md
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4 months ago |
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firecamp.frag
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e0d38d82b6
apply format
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4 months ago |
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firecamp.vert
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333f7cad92
apply format
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2 months ago |
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fog_instanced.frag
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7d5928bff0
Extend make format to include QML and shader files, add CONTRIBUTING.md
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4 months ago |
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fog_instanced.vert
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7d5928bff0
Extend make format to include QML and shader files, add CONTRIBUTING.md
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4 months ago |
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grass_instanced.frag
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7d5928bff0
Extend make format to include QML and shader files, add CONTRIBUTING.md
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4 months ago |
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grass_instanced.vert
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7d5928bff0
Extend make format to include QML and shader files, add CONTRIBUTING.md
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4 months ago |
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grid.frag
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333f7cad92
apply format
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2 months ago |
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ground_plane.frag
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333f7cad92
apply format
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2 months ago |
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ground_plane.vert
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333f7cad92
apply format
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2 months ago |
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healer.frag
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54e9a3cc9d
improve rendering pipeline (#866)
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2 weeks ago |
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healer.vert
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54e9a3cc9d
improve rendering pipeline (#866)
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2 weeks ago |
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healer_carthage.frag
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54e9a3cc9d
improve rendering pipeline (#866)
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2 weeks ago |
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healer_carthage.vert
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54e9a3cc9d
improve rendering pipeline (#866)
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2 weeks ago |
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healer_roman_republic.frag
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54e9a3cc9d
improve rendering pipeline (#866)
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2 weeks ago |
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healer_roman_republic.vert
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54e9a3cc9d
improve rendering pipeline (#866)
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2 weeks ago |
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healing_aura.frag
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0e6c9c677a
apply format
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2 months ago |
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healing_aura.vert
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39c183feb1
improve banner rendering and fix healer aura
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2 months ago |
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healing_beam.frag
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39c183feb1
improve banner rendering and fix healer aura
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2 months ago |
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healing_beam.vert
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0e6c9c677a
apply format
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2 months ago |
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horse_archer_carthage.frag
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54e9a3cc9d
improve rendering pipeline (#866)
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2 weeks ago |
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horse_archer_carthage.vert
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54e9a3cc9d
improve rendering pipeline (#866)
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2 weeks ago |
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horse_archer_roman_republic.frag
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54e9a3cc9d
improve rendering pipeline (#866)
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2 weeks ago |
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horse_archer_roman_republic.vert
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54e9a3cc9d
improve rendering pipeline (#866)
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2 weeks ago |
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horse_spearman_carthage.frag
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54e9a3cc9d
improve rendering pipeline (#866)
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2 weeks ago |
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horse_spearman_carthage.vert
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54e9a3cc9d
improve rendering pipeline (#866)
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2 weeks ago |
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horse_spearman_roman_republic.frag
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54e9a3cc9d
improve rendering pipeline (#866)
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2 weeks ago |
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horse_spearman_roman_republic.vert
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54e9a3cc9d
improve rendering pipeline (#866)
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2 weeks ago |
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horse_swordsman.frag
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54e9a3cc9d
improve rendering pipeline (#866)
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2 weeks ago |
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horse_swordsman.vert
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54e9a3cc9d
improve rendering pipeline (#866)
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2 weeks ago |
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horse_swordsman_carthage.frag
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54e9a3cc9d
improve rendering pipeline (#866)
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2 weeks ago |
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horse_swordsman_carthage.vert
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54e9a3cc9d
improve rendering pipeline (#866)
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2 weeks ago |
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horse_swordsman_roman_republic.frag
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54e9a3cc9d
improve rendering pipeline (#866)
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2 weeks ago |
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horse_swordsman_roman_republic.vert
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54e9a3cc9d
improve rendering pipeline (#866)
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2 weeks ago |
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mode_indicator.frag
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9eb0fdbc7c
Fix mode indicator (#851)
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1 month ago |
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mode_indicator.vert
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9eb0fdbc7c
Fix mode indicator (#851)
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1 month ago |
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olive_instanced.frag
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333f7cad92
apply format
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2 months ago |
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olive_instanced.vert
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333f7cad92
apply format
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2 months ago |
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pine_instanced.frag
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333f7cad92
apply format
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2 months ago |
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pine_instanced.vert
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333f7cad92
apply format
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2 months ago |
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plant_instanced.frag
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333f7cad92
apply format
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2 months ago |
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plant_instanced.vert
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333f7cad92
apply format
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2 months ago |
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primitive_instanced.frag
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333f7cad92
apply format
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2 months ago |
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primitive_instanced.vert
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333f7cad92
apply format
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2 months ago |
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rain.frag
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efb35588ff
improve snow effect
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2 months ago |
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rain.vert
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efb35588ff
improve snow effect
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2 months ago |
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river.frag
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333f7cad92
apply format
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2 months ago |
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river.vert
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333f7cad92
apply format
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2 months ago |
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riverbank.frag
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0cc42b512c
fix river bank visibility
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2 months ago |
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riverbank.vert
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333f7cad92
apply format
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2 months ago |
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road.frag
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333f7cad92
apply format
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2 months ago |
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road.vert
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333f7cad92
apply format
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2 months ago |
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spearman.frag
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54e9a3cc9d
improve rendering pipeline (#866)
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2 weeks ago |
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spearman.vert
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54e9a3cc9d
improve rendering pipeline (#866)
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2 weeks ago |
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spearman_carthage.frag
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54e9a3cc9d
improve rendering pipeline (#866)
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2 weeks ago |
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spearman_carthage.vert
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54e9a3cc9d
improve rendering pipeline (#866)
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2 weeks ago |
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spearman_roman_republic.frag
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54e9a3cc9d
improve rendering pipeline (#866)
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2 weeks ago |
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spearman_roman_republic.vert
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54e9a3cc9d
improve rendering pipeline (#866)
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2 weeks ago |
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stone_instanced.frag
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333f7cad92
apply format
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2 months ago |
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stone_instanced.vert
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333f7cad92
apply format
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2 months ago |
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swordsman.frag
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54e9a3cc9d
improve rendering pipeline (#866)
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2 weeks ago |
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swordsman.vert
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54e9a3cc9d
improve rendering pipeline (#866)
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2 weeks ago |
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swordsman_carthage.frag
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54e9a3cc9d
improve rendering pipeline (#866)
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2 weeks ago |
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swordsman_carthage.vert
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54e9a3cc9d
improve rendering pipeline (#866)
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2 weeks ago |
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swordsman_roman_republic.frag
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54e9a3cc9d
improve rendering pipeline (#866)
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2 weeks ago |
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swordsman_roman_republic.vert
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54e9a3cc9d
improve rendering pipeline (#866)
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2 weeks ago |
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terrain_chunk.frag
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cd3d71ef97
Block hill slopes except at entrance ramps (#708)
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2 months ago |
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terrain_chunk.vert
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abfd9cbf25
Improve hill entry rendering for ultra-gentle, natural transitions (#702)
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2 months ago |
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troop_shadow.frag
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333f7cad92
apply format
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2 months ago |
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troop_shadow.vert
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55bc6dc9c1
Add GPU-based shadow shaders and integrate into humanoid renderer
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3 months ago |