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Standard-of-Iron
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copilot/add-building-destruction-animation
copilot/add-building-destruction-animation-again
copilot/add-defense-towers
copilot/add-mission-framework-authoring
copilot/add-new-troop-builder
copilot/add-release-pipeline-workflow
copilot/extend-fight-dust-pipeline
copilot/extend-fight-dust-pipeline-again
copilot/fix-failing-tests
copilot/fix-guard-mode-functionality
copilot/fix-melee-combat-lockout
copilot/fix-meshes-for-mode-indicators
copilot/implement-formation-infrastructure
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Standard-of-Iro...
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render
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humanoid_specs.h
humanoid_specs.h
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#pragma once
#include "humanoid/humanoid_specs.h"