Adam Ierymenko 6f6138c500 Merge relicensing change from dev пре 6 година
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AES.cpp 37047a39f9 More cleanup, and fix SHA384 built-in C code. пре 6 година
AES.hpp 3a21fdc304 Crypto work, packet work пре 6 година
Address.hpp 6f6138c500 Merge relicensing change from dev пре 6 година
AtomicCounter.hpp 6f6138c500 Merge relicensing change from dev пре 6 година
Buffer.hpp 6f6138c500 Merge relicensing change from dev пре 6 година
C25519.cpp 83d723eb79 type 1 (P-384) identities пре 6 година
C25519.hpp 6f6138c500 Merge relicensing change from dev пре 6 година
CMakeLists.txt 37047a39f9 More cleanup, and fix SHA384 built-in C code. пре 6 година
Capability.hpp 6f6138c500 Merge relicensing change from dev пре 6 година
CertificateOfMembership.hpp 6f6138c500 Merge relicensing change from dev пре 6 година
CertificateOfOwnership.hpp 6f6138c500 Merge relicensing change from dev пре 6 година
Constants.hpp 6f6138c500 Merge relicensing change from dev пре 6 година
Credential.cpp 4da8036222 More refactor пре 6 година
Credential.hpp 6f6138c500 Merge relicensing change from dev пре 6 година
Dictionary.hpp 6f6138c500 Merge relicensing change from dev пре 6 година
ECC384.cpp 83d723eb79 type 1 (P-384) identities пре 6 година
ECC384.hpp 3a21fdc304 Crypto work, packet work пре 6 година
Hashtable.hpp 6f6138c500 Merge relicensing change from dev пре 6 година
Identity.cpp 6f6138c500 Merge relicensing change from dev пре 6 година
Identity.hpp 6f6138c500 Merge relicensing change from dev пре 6 година
IncomingPacket.cpp 6f6138c500 Merge relicensing change from dev пре 6 година
IncomingPacket.hpp 6f6138c500 Merge relicensing change from dev пре 6 година
InetAddress.cpp 6f6138c500 Merge relicensing change from dev пре 6 година
InetAddress.hpp 6f6138c500 Merge relicensing change from dev пре 6 година
Locator.hpp 37047a39f9 More cleanup, and fix SHA384 built-in C code. пре 6 година
MAC.hpp 6f6138c500 Merge relicensing change from dev пре 6 година
Membership.cpp 6f6138c500 Merge relicensing change from dev пре 6 година
Membership.hpp 6f6138c500 Merge relicensing change from dev пре 6 година
MulticastGroup.hpp 6f6138c500 Merge relicensing change from dev пре 6 година
Multicaster.cpp 6f6138c500 Merge relicensing change from dev пре 6 година
Multicaster.hpp 6f6138c500 Merge relicensing change from dev пре 6 година
Mutex.hpp 6f6138c500 Merge relicensing change from dev пре 6 година
Network.cpp 6f6138c500 Merge relicensing change from dev пре 6 година
Network.hpp 6f6138c500 Merge relicensing change from dev пре 6 година
NetworkConfig.cpp 6f6138c500 Merge relicensing change from dev пре 6 година
NetworkConfig.hpp 6f6138c500 Merge relicensing change from dev пре 6 година
NetworkController.hpp 52a166a71f Relicense: GPLv3 -> ZeroTier BSL 1.1 пре 6 година
Node.cpp 6f6138c500 Merge relicensing change from dev пре 6 година
Node.hpp 6f6138c500 Merge relicensing change from dev пре 6 година
OutboundMulticast.cpp 52a166a71f Relicense: GPLv3 -> ZeroTier BSL 1.1 пре 6 година
OutboundMulticast.hpp 6f6138c500 Merge relicensing change from dev пре 6 година
Packet.cpp 6f6138c500 Merge relicensing change from dev пре 6 година
Packet.hpp 6f6138c500 Merge relicensing change from dev пре 6 година
Path.cpp 52a166a71f Relicense: GPLv3 -> ZeroTier BSL 1.1 пре 6 година
Path.hpp 6f6138c500 Merge relicensing change from dev пре 6 година
Peer.cpp 6f6138c500 Merge relicensing change from dev пре 6 година
Peer.hpp 6f6138c500 Merge relicensing change from dev пре 6 година
Poly1305.cpp 37047a39f9 More cleanup, and fix SHA384 built-in C code. пре 6 година
Poly1305.hpp 6f6138c500 Merge relicensing change from dev пре 6 година
README.md 8a2ff0b31e Actual documentation. пре 8 година
Revocation.hpp 6f6138c500 Merge relicensing change from dev пре 6 година
RingBuffer.hpp 6f6138c500 Merge relicensing change from dev пре 6 година
Root.hpp 0b5472f9fb Tons and tons of cleanup and cruft removal пре 6 година
RuntimeEnvironment.hpp 52a166a71f Relicense: GPLv3 -> ZeroTier BSL 1.1 пре 6 година
SHA512.cpp 903a18db1d work in progress пре 6 година
SHA512.hpp 6f6138c500 Merge relicensing change from dev пре 6 година
Salsa20.cpp 9681fedbb4 Spellcheck sweep across codebase пре 7 година
Salsa20.hpp 51a25fdec9 Remove ASM Salsa20 since it will not be the default in 2.x any more... reduce build complexity. пре 6 година
SelfAwareness.cpp 6f6138c500 Merge relicensing change from dev пре 6 година
SelfAwareness.hpp 6f6138c500 Merge relicensing change from dev пре 6 година
SharedPtr.hpp 6f6138c500 Merge relicensing change from dev пре 6 година
Str.hpp 7650786fb5 cleanup, Locator fix and self-test пре 6 година
Switch.cpp 6f6138c500 Merge relicensing change from dev пре 6 година
Switch.hpp 52a166a71f Relicense: GPLv3 -> ZeroTier BSL 1.1 пре 6 година
Tag.hpp 6f6138c500 Merge relicensing change from dev пре 6 година
Topology.hpp 6f6138c500 Merge relicensing change from dev пре 6 година
Trace.cpp 6f6138c500 Merge relicensing change from dev пре 6 година
Trace.hpp 6f6138c500 Merge relicensing change from dev пре 6 година
Utils.cpp 6f6138c500 Merge relicensing change from dev пре 6 година
Utils.hpp 6f6138c500 Merge relicensing change from dev пре 6 година

README.md

ZeroTier Network Hypervisor Core

This directory contains the real ZeroTier: a completely OS-independent global virtual Ethernet switch engine. This is where the magic happens.

Give it wire packets and it gives you Ethernet packets, and vice versa. The core contains absolutely no actual I/O, port configuration, or other OS-specific code (except Utils::getSecureRandom()). It provides a simple C API via /include/ZeroTierOne.h. It's designed to be small and maximally portable for future use on small embedded and special purpose systems.

Code in here follows these guidelines:

  • Keep it minimal, especially in terms of code footprint and memory use.
  • There should be no OS-dependent code here unless absolutely necessary (e.g. getSecureRandom).
  • If it's not part of the core virtual Ethernet switch it does not belong here.
  • No C++11 or C++14 since older and embedded compilers don't support it yet and this should be maximally portable.
  • Minimize the use of complex C++ features since at some point we might end up "minus-minus'ing" this code if doing so proves necessary to port to tiny embedded systems.