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@@ -1,310 +0,0 @@
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-#include <stdio.h>
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-#include <iostream>
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-#include <fstream>
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-
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-#ifdef ANKI_BUILD
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-#undef ANKI_BUILD
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-#endif
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-
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-#include "anki/AnKi.h"
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-
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-using namespace anki;
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-
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-#define PLAYER 0
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-#define MOUSE 1
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-
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-class MyApp : public App
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-{
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-public:
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- Bool m_profile = false;
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-
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- Error init();
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- Error userMainLoop(Bool& quit) override;
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-};
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-
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-MyApp* app = nullptr;
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-
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-//==============================================================================
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-Error MyApp::init()
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-{
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- Error err = ErrorCode::NONE;
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- ANKI_LOGI("Other init...");
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-
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- SceneGraph& scene = app->getSceneGraph();
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- MainRenderer& renderer = app->getMainRenderer();
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- ResourceManager& resources = app->getResourceManager();
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-
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- renderer.getOffscreenRenderer().getVolumetric().setFog(
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- Vec3(1.0, 0.9, 0.9), 0.7);
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-
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- if(getenv("PROFILE"))
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- {
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- m_profile = true;
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- app->setTimerTick(0.0);
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- }
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-
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- {
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- ScriptResourcePtr script;
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-
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- ANKI_CHECK(resources.loadResource("maps/hell/scene.lua", script));
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- if(err)
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- return err;
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-
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- err = app->getScriptManager().evalString(script->getSource());
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- if(err)
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- return err;
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-
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- app->getMainRenderer()
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- .getOffscreenRenderer()
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- .getPps()
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- .loadColorGradingTexture("textures/adis/dungeon.ankitex");
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- }
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-
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- return ErrorCode::NONE;
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-}
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-
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-//==============================================================================
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-Error MyApp::userMainLoop(Bool& quit)
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-{
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- Error err = ErrorCode::NONE;
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- F32 dist = 0.1;
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- F32 ang = toRad(2.5);
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- F32 scale = 0.01;
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- F32 mouseSensivity = 9.0;
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- quit = false;
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-
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- SceneGraph& scene = getSceneGraph();
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- Input& in = getInput();
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- MainRenderer& renderer = getMainRenderer();
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-
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- if(in.getKey(KeyCode::ESCAPE))
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- {
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- quit = true;
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- return err;
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- }
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-
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- // move the camera
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- static MoveComponent* mover =
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- &scene.getActiveCamera().getComponent<MoveComponent>();
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-
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- if(in.getKey(KeyCode::_1))
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- {
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- mover = scene.getActiveCamera().tryGetComponent<MoveComponent>();
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- }
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- if(in.getKey(KeyCode::_2))
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- {
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- mover = &scene.findSceneNode("proxy").getComponent<MoveComponent>();
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- }
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- if(in.getKey(KeyCode::_3))
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- {
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- mover = &scene.findSceneNode("spot0").getComponent<MoveComponent>();
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- }
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- if(in.getKey(KeyCode::_4))
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- {
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- mover = &scene.findSceneNode("spot1").getComponent<MoveComponent>();
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- }
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- if(in.getKey(KeyCode::_5))
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- {
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- mover = &scene.findSceneNode("pe").getComponent<MoveComponent>();
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- }
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- if(in.getKey(KeyCode::_6))
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- {
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- mover = &scene.findSceneNode("shape0").getComponent<MoveComponent>();
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- }
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- if(in.getKey(KeyCode::_7))
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- {
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- mover = &scene.findSceneNode("shape1").getComponent<MoveComponent>();
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- }
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-
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- if(in.getKey(KeyCode::L) == 1)
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- {
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- Vec3 origin = mover->getWorldTransform().getOrigin().xyz();
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- printf("%f %f %f\n", origin.x(), origin.y(), origin.z());
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- }
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-
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- if(in.getKey(KeyCode::F1) == 1)
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- {
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- renderer.getDbg().setEnabled(!renderer.getDbg().getEnabled());
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- }
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- if(in.getKey(KeyCode::F2) == 1)
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- {
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- renderer.getDbg().flipFlags(DbgFlag::SPATIAL_COMPONENT);
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- }
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- if(in.getKey(KeyCode::F3) == 1)
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- {
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- renderer.getDbg().flipFlags(DbgFlag::PHYSICS);
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- }
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- if(in.getKey(KeyCode::F4) == 1)
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- {
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- renderer.getDbg().flipFlags(DbgFlag::SECTOR_COMPONENT);
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- }
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- if(in.getKey(KeyCode::F6) == 1)
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- {
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- renderer.getDbg().switchDepthTestEnabled();
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- }
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- if(in.getKey(KeyCode::F12) == 1)
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- {
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- printf("F12\n");
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- scene.getActiveCamera()
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- .getComponent<FrustumComponent>()
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- .markShapeForUpdate();
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- scene.getActiveCamera()
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- .getComponent<FrustumComponent>()
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- .markTransformForUpdate();
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- }
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-
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-#if !PLAYER
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- if(in.getKey(KeyCode::UP))
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- mover->rotateLocalX(ang);
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- if(in.getKey(KeyCode::DOWN))
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- mover->rotateLocalX(-ang);
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- if(in.getKey(KeyCode::LEFT))
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- mover->rotateLocalY(ang);
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- if(in.getKey(KeyCode::RIGHT))
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- mover->rotateLocalY(-ang);
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-
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- if(in.getKey(KeyCode::A))
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- {
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- mover->moveLocalX(-dist);
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- }
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- if(in.getKey(KeyCode::D))
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- mover->moveLocalX(dist);
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- if(in.getKey(KeyCode::Z))
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- mover->moveLocalY(dist);
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- if(in.getKey(KeyCode::SPACE))
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- mover->moveLocalY(-dist);
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- if(in.getKey(KeyCode::W))
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- mover->moveLocalZ(-dist);
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- if(in.getKey(KeyCode::S))
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- mover->moveLocalZ(dist);
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- if(in.getKey(KeyCode::Q))
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- mover->rotateLocalZ(ang);
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- if(in.getKey(KeyCode::E))
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- mover->rotateLocalZ(-ang);
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- if(in.getKey(KeyCode::PAGEUP))
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- {
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- mover->scale(scale);
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- }
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- if(in.getKey(KeyCode::PAGEDOWN))
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- {
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- mover->scale(-scale);
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- }
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-#endif
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-
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-#if !PLAYER && MOUSE
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- if(in.getMousePosition() != Vec2(0.0) && !m_profile)
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- {
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- // printf("%f %f\n", in.getMousePosition().x(),
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- // in.getMousePosition().y());
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-
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- F32 angY = -ang * in.getMousePosition().x() * mouseSensivity
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- * renderer.getAspectRatio();
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-
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- mover->rotateLocalY(angY);
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- mover->rotateLocalX(ang * in.getMousePosition().y() * mouseSensivity);
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- }
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-#endif
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-
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- if(m_profile && getGlobalTimestamp() == 500)
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- {
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- quit = true;
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- return err;
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- }
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-
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- return err;
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-}
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-
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-//==============================================================================
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-Error init(int argc, char* argv[])
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-{
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- Error err = ErrorCode::NONE;
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-
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- // Config
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- Config config;
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- config.set("dbg.enabled", false);
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- config.set("sm.bilinearEnabled", true);
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- config.set("is.groundLightEnabled", false);
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- config.set("sm.enabled", true);
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- config.set("sm.maxLights", 16);
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- config.set("sm.poissonEnabled", false);
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- config.set("sm.resolution", 512);
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- config.set("lf.maxFlares", 32);
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- config.set("pps.enabled", true);
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- config.set("bloom.enabled", true);
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- config.set("bloom.renderingQuality", 0.5);
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- config.set("bloom.blurringDist", 1.0);
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- config.set("bloom.blurringIterationsCount", 1);
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- config.set("bloom.threshold", 2.0);
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- config.set("bloom.scale", 2.0);
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- config.set("bloom.samples", 17);
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- config.set("ssao.blurringIterationsCount", 1);
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- config.set("ssao.enabled", true);
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- config.set("ssao.renderingQuality", 0.25);
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- config.set("sslf.enabled", true);
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- config.set("pps.sharpen", false);
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- config.set("renderingQuality", 1.0);
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- config.set("width", 1920);
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- config.set("height", 1088);
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- config.set("lodDistance", 20.0);
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- config.set("samples", 1);
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- config.set("tessellation", true);
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- // config.set("maxTextureSize", 256);
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- config.set("ir.enabled", true);
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- // config.set("ir.clusterSizeZ", 32);
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- config.set("sslr.enabled", false);
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- config.set("ir.rendererSize", 64);
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- config.set("fullscreenDesktopResolution", true);
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- // config.set("clusterSizeZ", 16);
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- config.set("debugContext", false);
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- if(getenv("ANKI_DATA_PATH"))
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- {
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- config.set("dataPaths", getenv("ANKI_DATA_PATH"));
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- }
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- else
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- {
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- config.set("dataPaths", "assets");
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- }
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- // config.set("maxTextureSize", 256);
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- // config.set("lodDistance", 3.0);
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-
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- // config.saveToFile("./config.xml");
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- // config.loadFromFile("./config.xml");
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-
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- app = new MyApp;
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- ANKI_CHECK(app->create(config, allocAligned, nullptr));
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- ANKI_CHECK(app->init());
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-
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-// Input
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-#if MOUSE
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- app->getInput().lockCursor(true);
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- app->getInput().hideCursor(true);
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- app->getInput().moveCursor(Vec2(0.0));
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-#endif
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-
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- return err;
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-}
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-
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-//==============================================================================
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-int main(int argc, char* argv[])
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-{
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- Error err = ErrorCode::NONE;
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-
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- err = init(argc, argv);
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-
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- if(!err)
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- {
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- err = app->mainLoop();
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- }
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-
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- if(err)
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- {
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- ANKI_LOGE("Error reported. See previous messages");
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- }
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- else
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- {
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- delete app;
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- ANKI_LOGI("Bye!!");
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- }
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-
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- return 0;
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-}
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