Sitoutushistoria

Tekijä SHA1 Viesti Päivämäärä
  Panagiotis Christopoulos Charitos 655f66f99c Remove the remaining spec consts from the shaders 2 vuotta sitten
  Panagiotis Christopoulos Charitos 6b7786f233 Some re-naming 2 vuotta sitten
  Panagiotis Christopoulos Charitos 2cc06e6fa4 Renaming 2 vuotta sitten
  Panagiotis Christopoulos Charitos d4eac81a39 Increase the accuracy of cluster binning and optimize 2 vuotta sitten
  Panagiotis Christopoulos Charitos bb21be8408 Minor tracer additions 2 vuotta sitten
  Panagiotis Christopoulos Charitos c028122036 Align the Depth Downscale to the new renderer 2 vuotta sitten
  Panagiotis Christopoulos Charitos 507e135d03 Some RT fixes 2 vuotta sitten
  Panagiotis Christopoulos Charitos 863e2b88ca Refactor RT shadows (not working right now) 2 vuotta sitten
  Panagiotis Christopoulos Charitos 475b63d12d Move lights to GPU driven 2 vuotta sitten
  Panagiotis Christopoulos Charitos 76aa83b866 Add another way of doing GPU visibility. Distance based 2 vuotta sitten
  Panagiotis Christopoulos Charitos f1c5779a59 Some renaming 2 vuotta sitten
  Panagiotis Christopoulos Charitos 2f0300dbbe Refactor the config vars 2 vuotta sitten
  Panagiotis Christopoulos Charitos 550f654a0e Add MDI to the RenderableDrawer 2 vuotta sitten
  Panagiotis Christopoulos Charitos d3cef7959b Add MDI support plus some refactoring to avoid too many atomic ops 2 vuotta sitten
  Panagiotis Christopoulos Charitos 2f699aa49b Change the code style. Increase the column size to 150 2 vuotta sitten
  Panagiotis Christopoulos Charitos af6c41863c Make the MainRenderer a singleton 2 vuotta sitten
  Panagiotis Christopoulos Charitos c50ad6b63b Make the ResourceManager a singleton 2 vuotta sitten
  Panagiotis Christopoulos Charitos 35ff474d0e Make ConfigSet a singleton 2 vuotta sitten
  Panagiotis Christopoulos Charitos f226c1e2f2 Move the clusterer objects to the GPU scene 2 vuotta sitten
  Panagiotis Christopoulos Charitos 557d7a2e6c Update copyright year 2 vuotta sitten
  Panagiotis Christopoulos Charitos 59250e6cc9 Refactor staging memory 3 vuotta sitten
  Panagiotis Christopoulos Charitos 8a0979e1bb Remove EVSM and start using plain SM with PCF 3 vuotta sitten
  Panagiotis Christopoulos Charitos 76ec980c9f Some rafactoring for mesh v6 3 vuotta sitten
  Panagiotis Christopoulos Charitos a0460dce58 Try to fix CI. Add VS natvis for some AnKi structures. More work on the new barrier interface 3 vuotta sitten
  Panagiotis Christopoulos Charitos 6f65f38e07 Some code style refactoring #18 3 vuotta sitten
  Panagiotis Christopoulos Charitos 636dc824cf Some code style refactoring #10 3 vuotta sitten
  Panagiotis Christopoulos Charitos fa441deb13 Some code style refactoring #7 3 vuotta sitten
  Panagiotis Christopoulos Charitos e9859f97ea Some code style refactoring #2 3 vuotta sitten
  Panagiotis Christopoulos Charitos e7c9696940 Some code style refactoring 3 vuotta sitten
  Panagiotis Christopoulos Charitos d4d063efb4 Shader building is not part of the CMake building process. Android support will be added 3 vuotta sitten