Commit History

Author SHA1 Message Date
  Panagiotis Christopoulos Charitos 79ec7967c4 Particles 13 years ago
  Panagiotis Christopoulos Charitos 7480d4e245 Particles 13 years ago
  Panagiotis Christopoulos Charitos 6ee659b19d Particles 13 years ago
  Panagiotis Christopoulos Charitos 0e1963ca72 Bug fixing 13 years ago
  Panagiotis Christopoulos Charitos aaabf8cad6 Fixing a bug in SSAO and enhansing a bit 13 years ago
  Panagiotis Christopoulos Charitos 63a128264e Adding stuff to FBO 13 years ago
  Panagiotis Christopoulos Charitos d705208da8 Blending + particles 13 years ago
  Panagiotis Christopoulos Charitos 132cd5158c Particles + Instancing 13 years ago
  Panagiotis Christopoulos Charitos 28a155af68 Physics and particles 13 years ago
  Panagiotis Christopoulos Charitos 5220f1c573 Minnor opts 13 years ago
  Panagiotis Christopoulos Charitos adc3ece8eb Physics 13 years ago
  Panagiotis Christopoulos Charitos f5e4a44038 Some physics work 13 years ago
  Panagiotis Christopoulos Charitos 3d1fe8c8c0 Adding a new effect: Ground light 13 years ago
  Panagiotis Christopoulos Charitos 05c09a269c Finalizing the parallel visibility tester 13 years ago
  Panagiotis Christopoulos Charitos 944fa99f64 Sorting renderables enabled 13 years ago
  Panagiotis Christopoulos Charitos cd967d6e04 Making HDR more beautifull. Need to test speed 13 years ago
  Panagiotis Christopoulos Charitos 26381a6b3a Nothing special 13 years ago
  Panagiotis Christopoulos Charitos 53e70a205f Some optimizations. Adding a callgrind script 13 years ago
  Panagiotis Christopoulos Charitos a0473be87f Asset updates 13 years ago
  Panagiotis Christopoulos Charitos 2220e8f7ea Adding tiler visibility tests. They work but need optimizations 13 years ago
  Panagiotis Christopoulos Charitos 31b571da0a Interleaved meshes are implemented. It compiles! 13 years ago
  Panagiotis Christopoulos Charitos 6c980de6ad Adding mouselook. Moving Tiler from IS to new class 13 years ago
  Panagiotis Christopoulos Charitos cf39713a9d Fixing previous commit 13 years ago
  Panagiotis Christopoulos Charitos ecda65ab62 Nothing important 13 years ago
  Panagiotis Christopoulos Charitos 9b7951e7a9 UBOs on MS are slower than plain uniforms. Keeping both options with uniforms the default. Rework on the Tiler, moving to another class for fine opts and broader purpose 13 years ago
  Panagiotis Christopoulos Charitos 3aa7d9a293 Nothing really important 13 years ago
  Panagiotis Christopoulos Charitos 6f9e120517 Fixing IS 13 years ago
  Panagiotis Christopoulos Charitos 5230de4545 Making some stuff to GL 3.3 core compatible 13 years ago
  Panagiotis Christopoulos Charitos 3a617ee343 Enabling SSAO and HDR 13 years ago
  Panagiotis Christopoulos Charitos 732ea0921c Fixing a potential problem in shader program. Optimizing a bit the uniform passing of sampler arrays 13 years ago