Panagiotis Christopoulos Charitos
|
c2d20cc659
Some more work on image reflections
|
10 年之前 |
Panagiotis Christopoulos Charitos
|
41499ab3fe
GPU visibility tests are enabled
|
10 年之前 |
Panagiotis Christopoulos Charitos
|
4b65ac83cf
Clusterer v2
|
10 年之前 |
Panagiotis Christopoulos Charitos
|
a133bcc373
Cluster based deferred shading is feature complete
|
10 年之前 |
Panagiotis Christopoulos Charitos
|
634239d6c3
Minor renaming and exporter changes
|
10 年之前 |
Panagiotis Christopoulos Charitos
|
6aef69e3ae
Parallelizing the drawer
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10 年之前 |
Panagiotis Christopoulos Charitos
|
b32fd7efc2
- Refactoring resources
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10 年之前 |
Panagiotis Christopoulos Charitos
|
d62a02a92d
Fixing bugs
|
10 年之前 |
Panagiotis Christopoulos Charitos
|
e0381d74d5
Integrating the renderer with the new graphics abstraction
|
10 年之前 |
Panagiotis Christopoulos Charitos
|
57b5f17d05
Move state to the graphics pipeline
|
10 年之前 |
Panagiotis Christopoulos Charitos
|
0c52f555e0
Work on the resource FS
|
10 年之前 |
Panagiotis Christopoulos Charitos
|
9ac78d8533
Removing unneeded error checking
|
10 年之前 |
Panagiotis Christopoulos Charitos
|
5169b4759d
Fixing bug in tiler
|
10 年之前 |
Panagiotis Christopoulos Charitos
|
8fc37fbc93
Refactoring renderer
|
10 年之前 |
Panagiotis Christopoulos Charitos
|
f0d4e344ed
Remove some unneeded error checking
|
10 年之前 |
Panagiotis Christopoulos Charitos
|
c49b371ade
Renaming graphics again
|
10 年之前 |
Panagiotis Christopoulos Charitos
|
eb596a9090
Fixing bug in Sector & dynamic uniforms will get updated from graphics
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10 年之前 |
Panagiotis Christopoulos Charitos
|
dadd36f09e
Tiler min/max is now a compute job
|
10 年之前 |
Panagiotis Christopoulos Charitos
|
2875a862f8
Renderer work
|
10 年之前 |
Panagiotis Christopoulos Charitos
|
be901335b6
Tonemapping work & some refactoring
|
10 年之前 |
Panagiotis Christopoulos Charitos
|
869617b168
Tonemapping work
|
10 年之前 |
Panagiotis Christopoulos Charitos
|
45f193a438
Starting moving renderer to true HDR
|
10 年之前 |
Panagiotis Christopoulos Charitos
|
20d9978a30
Making tile size static of size 64x64
|
10 年之前 |
Panagiotis Christopoulos Charitos
|
42b7a60714
Cleaning up renderer
|
10 年之前 |
Panagiotis Christopoulos Charitos
|
f065b378d5
Optimizing renderer
|
10 年之前 |
Panagiotis Christopoulos Charitos
|
583433637a
Graphics abstraction work
|
10 年之前 |
Panagiotis Christopoulos Charitos
|
6145a3a0de
Some work in pipeline
|
10 年之前 |
Panagiotis Christopoulos Charitos
|
f067f53d77
Out of memory is fatal. Don't handle OOM errors
|
10 年之前 |
Panagiotis Christopoulos Charitos
|
5dbd2ac853
Renaming program to shader
|
10 年之前 |
Panagiotis Christopoulos Charitos
|
52709e8097
GL refactoring
|
10 年之前 |