提交历史

作者 SHA1 备注 提交日期
  Panagiotis Christopoulos Charitos c2d20cc659 Some more work on image reflections 10 年之前
  Panagiotis Christopoulos Charitos 41499ab3fe GPU visibility tests are enabled 10 年之前
  Panagiotis Christopoulos Charitos 4b65ac83cf Clusterer v2 10 年之前
  Panagiotis Christopoulos Charitos a133bcc373 Cluster based deferred shading is feature complete 10 年之前
  Panagiotis Christopoulos Charitos 634239d6c3 Minor renaming and exporter changes 10 年之前
  Panagiotis Christopoulos Charitos 6aef69e3ae Parallelizing the drawer 10 年之前
  Panagiotis Christopoulos Charitos b32fd7efc2 - Refactoring resources 10 年之前
  Panagiotis Christopoulos Charitos d62a02a92d Fixing bugs 10 年之前
  Panagiotis Christopoulos Charitos e0381d74d5 Integrating the renderer with the new graphics abstraction 10 年之前
  Panagiotis Christopoulos Charitos 57b5f17d05 Move state to the graphics pipeline 10 年之前
  Panagiotis Christopoulos Charitos 0c52f555e0 Work on the resource FS 10 年之前
  Panagiotis Christopoulos Charitos 9ac78d8533 Removing unneeded error checking 10 年之前
  Panagiotis Christopoulos Charitos 5169b4759d Fixing bug in tiler 10 年之前
  Panagiotis Christopoulos Charitos 8fc37fbc93 Refactoring renderer 10 年之前
  Panagiotis Christopoulos Charitos f0d4e344ed Remove some unneeded error checking 10 年之前
  Panagiotis Christopoulos Charitos c49b371ade Renaming graphics again 10 年之前
  Panagiotis Christopoulos Charitos eb596a9090 Fixing bug in Sector & dynamic uniforms will get updated from graphics 10 年之前
  Panagiotis Christopoulos Charitos dadd36f09e Tiler min/max is now a compute job 10 年之前
  Panagiotis Christopoulos Charitos 2875a862f8 Renderer work 10 年之前
  Panagiotis Christopoulos Charitos be901335b6 Tonemapping work & some refactoring 10 年之前
  Panagiotis Christopoulos Charitos 869617b168 Tonemapping work 10 年之前
  Panagiotis Christopoulos Charitos 45f193a438 Starting moving renderer to true HDR 10 年之前
  Panagiotis Christopoulos Charitos 20d9978a30 Making tile size static of size 64x64 10 年之前
  Panagiotis Christopoulos Charitos 42b7a60714 Cleaning up renderer 10 年之前
  Panagiotis Christopoulos Charitos f065b378d5 Optimizing renderer 10 年之前
  Panagiotis Christopoulos Charitos 583433637a Graphics abstraction work 10 年之前
  Panagiotis Christopoulos Charitos 6145a3a0de Some work in pipeline 10 年之前
  Panagiotis Christopoulos Charitos f067f53d77 Out of memory is fatal. Don't handle OOM errors 10 年之前
  Panagiotis Christopoulos Charitos 5dbd2ac853 Renaming program to shader 10 年之前
  Panagiotis Christopoulos Charitos 52709e8097 GL refactoring 10 年之前