Panagiotis Christopoulos Charitos
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148e477600
Fix the motion vectors of moving objects
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%!s(int64=3) %!d(string=hai) anos |
Panagiotis Christopoulos Charitos
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d4d063efb4
Shader building is not part of the CMake building process. Android support will be added
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%!s(int64=3) %!d(string=hai) anos |
Panagiotis Christopoulos Charitos
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5603cb6dac
Update the copyright date
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%!s(int64=4) %!d(string=hai) anos |
Panagiotis Christopoulos Charitos
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d0004ed2c9
All mesh resources suballocate from a bigger buffer instead of individuals
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%!s(int64=4) %!d(string=hai) anos |
Panagiotis Christopoulos Charitos
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e27e413651
Add some bits in the global vertex/index memory pool
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%!s(int64=4) %!d(string=hai) anos |
Panagiotis Christopoulos Charitos
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db67622a61
clang-format updates
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%!s(int64=4) %!d(string=hai) anos |
Panagiotis Christopoulos Charitos
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ddae6246dc
Add flushing and invalidation support to GPU buffers
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%!s(int64=4) %!d(string=hai) anos |
Panagiotis Christopoulos Charitos
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af53b38a3a
Simplify barriers. Needs testing
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%!s(int64=4) %!d(string=hai) anos |
Panagiotis Christopoulos Charitos
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cdd3b4bb2e
Rename engine_data to EngineAssets
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%!s(int64=5) %!d(string=hai) anos |
Panagiotis Christopoulos Charitos
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03e4146743
Rename the anki to AnKi
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%!s(int64=5) %!d(string=hai) anos |