Panagiotis Christopoulos Charitos
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8263d52e3c
More refactoring
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1 year ago |
Panagiotis Christopoulos Charitos
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8859c32cde
D3D: Workgraph tests
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1 year ago |
Panagiotis Christopoulos Charitos
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693b9dbcaf
Add code for dispatch graph
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1 year ago |
Panagiotis Christopoulos Charitos
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fb229e1f36
VK & D3D: Refactor the graphics state tracker
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1 year ago |
Panagiotis Christopoulos Charitos
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aeff514a4e
Update the copyright notice
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1 year ago |
Panagiotis Christopoulos Charitos
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c6434ef07a
Sort the render batches when drawing for optimal performance
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2 years ago |
Panagiotis Christopoulos Charitos
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d1cb889b26
Add the simple mesh shader drawing. Not working yet
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2 years ago |
Panagiotis Christopoulos Charitos
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863e2b88ca
Refactor RT shadows (not working right now)
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2 years ago |
Panagiotis Christopoulos Charitos
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d3cef7959b
Add MDI support plus some refactoring to avoid too many atomic ops
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2 years ago |
Panagiotis Christopoulos Charitos
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e1b6dbe779
Make the GrManager a singleton
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2 years ago |
Panagiotis Christopoulos Charitos
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557d7a2e6c
Update copyright year
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2 years ago |
Panagiotis Christopoulos Charitos
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4d05cb032c
Some code style refactoring #9
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3 years ago |
Panagiotis Christopoulos Charitos
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e7c9696940
Some code style refactoring
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3 years ago |
Panagiotis Christopoulos Charitos
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bd7db3376d
Some constexpr refactoring
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3 years ago |
Panagiotis Christopoulos Charitos
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a6a08b42ba
Add more compiler warnings. Modernize some attributes since we are in C++17 now
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3 years ago |
Panagiotis Christopoulos Charitos
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5603cb6dac
Update the copyright date
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4 years ago |
Panagiotis Christopoulos Charitos
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db67622a61
clang-format updates
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4 years ago |
Panagiotis Christopoulos Charitos
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0e1694aa3a
Add support for multiple ray gen shaders in the shader programs
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4 years ago |
Panagiotis Christopoulos Charitos
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03e4146743
Rename the anki to AnKi
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4 years ago |