Commit History

Author SHA1 Message Date
  Panagiotis Christopoulos Charitos 132bc7b549 Editor: Debug render targets window 2 months ago
  Panagiotis Christopoulos Charitos ac8c4c8fb7 Finalize Vulkan 4 months ago
  Panagiotis Christopoulos Charitos cee11a43a8 Refactor probe components bounds 9 months ago
  Panagiotis Christopoulos Charitos dc18bafbe0 Enhance Quat class and re-export some assets 10 months ago
  Panagiotis Christopoulos Charitos ce64c5b7e2 Refactor the renderer a bit and the final scaling 1 year ago
  Panagiotis Christopoulos Charitos 12e84bc869 Make scales non-uniform and fix a lot of bugs 1 year ago
  Panagiotis Christopoulos Charitos 7711f076cf Importer changes 2 years ago
  Panagiotis Christopoulos Charitos 4edb404342 Fix some bugs in the GLTF importer 2 years ago
  Panagiotis Christopoulos Charitos 1402ac332a Re-export skeletal anim sample 2 years ago
  Panagiotis Christopoulos Charitos 4d12c24981 Fix bugs related to skined meshes 2 years ago
  Panagiotis Christopoulos Charitos 2c27e3f44a Minor fixes 3 years ago
  Panagiotis Christopoulos Charitos 2bb77070a2 Change the way cascade distances are calculated 3 years ago
  Panagiotis Christopoulos Charitos d5ca69d502 Re-import skeletal animation project and fix bugs 3 years ago
  Panagiotis Christopoulos Charitos e0c6d6de13 Port the skeletal animation sample to the new material 3 years ago
  Panagiotis Christopoulos Charitos 5d54ffa983 Port SkeletalAnimation project 3 years ago
  Panagiotis Christopoulos Charitos d2721cf6c3 Add alpha testing to the main GBuffer shader. Change the GBuffer layout by adding a smarter way to store emission 3 years ago
  Panagiotis Christopoulos Charitos 600372cbe0 Rename tools and samples 4 years ago