AnKi 3D Engine - Vulkan and D3D12, modern renderer, scripting, physics and more
#game-engine #gamedev #engine #3d #rendering #opengl #vulkan #glsl #hlsl #cpp
Panagiotis Christopoulos Charitos
231f8ad0f7
Rearanging the SSAO and a few other things
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16 years ago |
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blenderscripts
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ea82889c03
Trying to find a way to treat the two passes. Material and depth
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16 years ago |
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build
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231f8ad0f7
Rearanging the SSAO and a few other things
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16 years ago |
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shaders
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231f8ad0f7
Rearanging the SSAO and a few other things
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16 years ago |
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src
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231f8ad0f7
Rearanging the SSAO and a few other things
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16 years ago |
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TODO
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119a2cb955
*Changing the codding style in the shaders
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16 years ago |