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- // Copyright (C) 2009-2020, Panagiotis Christopoulos Charitos and contributors.
- // All rights reserved.
- // Code licensed under the BSD License.
- // http://www.anki3d.org/LICENSE
- #include <anki/renderer/Bloom.h>
- #include <anki/renderer/DownscaleBlur.h>
- #include <anki/renderer/FinalComposite.h>
- #include <anki/renderer/Renderer.h>
- #include <anki/renderer/Tonemapping.h>
- #include <anki/core/ConfigSet.h>
- namespace anki
- {
- Bloom::Bloom(Renderer* r)
- : RendererObject(r)
- {
- }
- Bloom::~Bloom()
- {
- }
- Error Bloom::initExposure(const ConfigSet& config)
- {
- m_exposure.m_width = m_r->getDownscaleBlur().getPassWidth(MAX_U32) * 2;
- m_exposure.m_height = m_r->getDownscaleBlur().getPassHeight(MAX_U32) * 2;
- m_exposure.m_threshold = config.getNumberF32("r_bloomThreshold");
- m_exposure.m_scale = config.getNumberF32("r_bloomScale");
- // Create RT info
- m_exposure.m_rtDescr =
- m_r->create2DRenderTargetDescription(m_exposure.m_width, m_exposure.m_height, RT_PIXEL_FORMAT, "Bloom Exp");
- m_exposure.m_rtDescr.bake();
- // init shaders
- ANKI_CHECK(getResourceManager().loadResource("shaders/Bloom.ankiprog", m_exposure.m_prog));
- ShaderProgramResourceVariantInitInfo variantInitInfo(m_exposure.m_prog);
- variantInitInfo.addConstant("FB_SIZE", UVec2(m_exposure.m_width, m_exposure.m_height));
- const ShaderProgramResourceVariant* variant;
- m_exposure.m_prog->getOrCreateVariant(variantInitInfo, variant);
- m_exposure.m_grProg = variant->getProgram();
- ANKI_ASSERT(variant->getWorkgroupSizes()[0] == m_workgroupSize[0]
- && variant->getWorkgroupSizes()[1] == m_workgroupSize[1]
- && variant->getWorkgroupSizes()[2] == m_workgroupSize[2]);
- return Error::NONE;
- }
- Error Bloom::initUpscale(const ConfigSet& config)
- {
- m_upscale.m_width = m_r->getWidth() / BLOOM_FRACTION;
- m_upscale.m_height = m_r->getHeight() / BLOOM_FRACTION;
- // Create RT descr
- m_upscale.m_rtDescr =
- m_r->create2DRenderTargetDescription(m_upscale.m_width, m_upscale.m_height, RT_PIXEL_FORMAT, "Bloom Upscale");
- m_upscale.m_rtDescr.bake();
- // init shaders
- ANKI_CHECK(getResourceManager().loadResource("shaders/BloomUpscale.ankiprog", m_upscale.m_prog));
- ShaderProgramResourceVariantInitInfo variantInitInfo(m_upscale.m_prog);
- variantInitInfo.addConstant("FB_SIZE", UVec2(m_upscale.m_width, m_upscale.m_height));
- variantInitInfo.addConstant("INPUT_TEX_SIZE", UVec2(m_exposure.m_width, m_exposure.m_height));
- const ShaderProgramResourceVariant* variant;
- m_upscale.m_prog->getOrCreateVariant(variantInitInfo, variant);
- m_upscale.m_grProg = variant->getProgram();
- ANKI_ASSERT(variant->getWorkgroupSizes()[0] == m_workgroupSize[0]
- && variant->getWorkgroupSizes()[1] == m_workgroupSize[1]
- && variant->getWorkgroupSizes()[2] == m_workgroupSize[2]);
- // Textures
- ANKI_CHECK(getResourceManager().loadResource("engine_data/LensDirt.ankitex", m_upscale.m_lensDirtTex));
- return Error::NONE;
- }
- void Bloom::populateRenderGraph(RenderingContext& ctx)
- {
- RenderGraphDescription& rgraph = ctx.m_renderGraphDescr;
- // Main pass
- {
- // Ask for render target
- m_runCtx.m_exposureRt = rgraph.newRenderTarget(m_exposure.m_rtDescr);
- // Set the render pass
- ComputeRenderPassDescription& rpass = rgraph.newComputeRenderPass("Bloom Main");
- rpass.setWork(
- [](RenderPassWorkContext& rgraphCtx) { static_cast<Bloom*>(rgraphCtx.m_userData)->runExposure(rgraphCtx); },
- this, 0);
- TextureSubresourceInfo inputTexSubresource;
- inputTexSubresource.m_firstMipmap = m_r->getDownscaleBlur().getMipmapCount() - 1;
- rpass.newDependency({m_r->getDownscaleBlur().getRt(), TextureUsageBit::SAMPLED_COMPUTE, inputTexSubresource});
- rpass.newDependency({m_runCtx.m_exposureRt, TextureUsageBit::IMAGE_COMPUTE_WRITE});
- }
- // Upscale & SSLF pass
- {
- // Ask for render target
- m_runCtx.m_upscaleRt = rgraph.newRenderTarget(m_upscale.m_rtDescr);
- // Set the render pass
- ComputeRenderPassDescription& rpass = rgraph.newComputeRenderPass("Bloom Upscale");
- rpass.setWork(
- [](RenderPassWorkContext& rgraphCtx) {
- static_cast<Bloom*>(rgraphCtx.m_userData)->runUpscaleAndSslf(rgraphCtx);
- },
- this, 0);
- rpass.newDependency({m_runCtx.m_exposureRt, TextureUsageBit::SAMPLED_COMPUTE});
- rpass.newDependency({m_runCtx.m_upscaleRt, TextureUsageBit::IMAGE_COMPUTE_WRITE});
- }
- }
- void Bloom::runExposure(RenderPassWorkContext& rgraphCtx)
- {
- CommandBufferPtr& cmdb = rgraphCtx.m_commandBuffer;
- cmdb->bindShaderProgram(m_exposure.m_grProg);
- TextureSubresourceInfo inputTexSubresource;
- inputTexSubresource.m_firstMipmap = m_r->getDownscaleBlur().getMipmapCount() - 1;
- cmdb->bindSampler(0, 0, m_r->getSamplers().m_trilinearClamp);
- rgraphCtx.bindTexture(0, 1, m_r->getDownscaleBlur().getRt(), inputTexSubresource);
- Vec4 uniforms(m_exposure.m_threshold, m_exposure.m_scale, 0.0f, 0.0f);
- cmdb->setPushConstants(&uniforms, sizeof(uniforms));
- rgraphCtx.bindStorageBuffer(0, 2, m_r->getTonemapping().getAverageLuminanceBuffer());
- rgraphCtx.bindImage(0, 3, m_runCtx.m_exposureRt, TextureSubresourceInfo());
- dispatchPPCompute(cmdb, m_workgroupSize[0], m_workgroupSize[1], m_exposure.m_width, m_exposure.m_height);
- }
- void Bloom::runUpscaleAndSslf(RenderPassWorkContext& rgraphCtx)
- {
- CommandBufferPtr& cmdb = rgraphCtx.m_commandBuffer;
- cmdb->bindShaderProgram(m_upscale.m_grProg);
- cmdb->bindSampler(0, 0, m_r->getSamplers().m_trilinearClamp);
- rgraphCtx.bindColorTexture(0, 1, m_runCtx.m_exposureRt);
- cmdb->bindTexture(0, 2, m_upscale.m_lensDirtTex->getGrTextureView(), TextureUsageBit::SAMPLED_COMPUTE);
- rgraphCtx.bindImage(0, 3, m_runCtx.m_upscaleRt, TextureSubresourceInfo());
- dispatchPPCompute(cmdb, m_workgroupSize[0], m_workgroupSize[1], m_upscale.m_width, m_upscale.m_height);
- }
- } // end namespace anki
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