Panagiotis Christopoulos Charitos 5549a50da1 Adding PCF in IS, Adding support for consts in material shaders, adding update methods for block uniforms 13 年之前
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Bl.h 9950e27d01 At last, after more that 6 months, making anki to compile 13 年之前
Bs.h 715fa7bf1d Material: WIP 13 年之前
Dbg.h ebbeef0fef Building the DBG stage 13 年之前
Deformer.h 768869305b Making scene compile 13 年之前
Drawer.h 319ba5bb7f Adding shadows to IS, adding custom bullet, enabling Async, writting a few tests 13 年之前
Ez.h 00a11aa706 - Changing the structure to a more library friendly one. All headers in include/ and all sources in src/ 13 年之前
Hdr.h 64c1662d71 IS & UBOS 13 年之前
Is.h 319ba5bb7f Adding shadows to IS, adding custom bullet, enabling Async, writting a few tests 13 年之前
MainRenderer.h 319ba5bb7f Adding shadows to IS, adding custom bullet, enabling Async, writting a few tests 13 年之前
Ms.h 5c32d7cf2f Scene optimizations for shadowing 13 年之前
Pps.h 9950e27d01 At last, after more that 6 months, making anki to compile 13 年之前
Renderer.h 319ba5bb7f Adding shadows to IS, adding custom bullet, enabling Async, writting a few tests 13 年之前
RenderingPass.h 9950e27d01 At last, after more that 6 months, making anki to compile 13 年之前
Sm.h 5549a50da1 Adding PCF in IS, Adding support for consts in material shaders, adding update methods for block uniforms 13 年之前
Ssao.h 9950e27d01 At last, after more that 6 months, making anki to compile 13 年之前