AnKi 3D Engine - Vulkan and D3D12, modern renderer, scripting, physics and more

#game-engine #gamedev #engine #3d #rendering #opengl #vulkan #glsl #hlsl #cpp

Panagiotis Christopoulos Charitos 7fdfc96fc1 Resources 12 gadi atpakaļ
benches 4822758311 SIMD math 15 gadi atpakaļ
blender 1cc2928ca9 - Bugfixing Material loading 15 gadi atpakaļ
build 7fdfc96fc1 Resources 12 gadi atpakaļ
docs 0ad4afa5ef Fixing build & lens flare 12 gadi atpakaļ
engine_data 83f3759fc7 Tweaking lens flare. Adding bits on .zip file support. Start adding support for compute based optimizations on IS 12 gadi atpakaļ
include 7fdfc96fc1 Resources 12 gadi atpakaļ
shaders 70fb7d616a Fixing bugs in GLES3 path 12 gadi atpakaļ
src 7fdfc96fc1 Resources 12 gadi atpakaļ
testapp 7fdfc96fc1 Resources 12 gadi atpakaļ
tests 91d0cf669d Refactoring math lib and making it template based 12 gadi atpakaļ
tools 9accd6224f Math 12 gadi atpakaļ
CMakeLists.txt 19d39b65fb Tried to optimize a bit. AnKi has two different paths (MRT+non-MRT and UBOs+non-UBOs) but none of them are faster. 12 gadi atpakaļ
countlines.sh 83f3759fc7 Tweaking lens flare. Adding bits on .zip file support. Start adding support for compute based optimizations on IS 12 gadi atpakaļ
findbiglines d38244fedc Cleaning 14 gadi atpakaļ
license 87b787c672 - Material 2 14 gadi atpakaļ
pack_data.sh 7fdfc96fc1 Resources 12 gadi atpakaļ
readme.txt 5a7ed7e113 Prepearing for first demo release. Adding fullscreen native rez, cleaning up 12 gadi atpakaļ
run_callgrind.sh 88e892a030 Nothing important 13 gadi atpakaļ

readme.txt


AnKi 3D engine is a Linux opensource game engine buld using OpenGL.

=============
Building AnKi
=============

AnKi's build system is using CMake. A great effort was made to keep the number
of external dependencies to minimum so the only prerequisites are the following:

- X11 development files (Package name under Ubuntu: libx11-dev)
- Mesa GL development files (Package name under Ubuntu: mesa-common-dev)

AnKi is using the C++11 standard so the supported compilers are:

- GCC 4.7 or greater
- clang 3.2 or greater

To build the release version:

- cd /build
- cmake -DCMAKE_BUILD_TYPE=Release ..
- make

To view and configure the build options you can use ccmake tool:

- cd /build
- cmake -DCMAKE_BUILD_TYPE=Release ..
- ccmake .

This will open an interface with all the available options.

===============================
Supported hardware and software
===============================

AnKi has 3 codepaths:

- OpenGL 3.x core
- OpenGL 4.4
- OpenGL ES 3.0

It's been tested on nVidia HW with some less than a year old nVidia
proprietary drivers. Different HW and drivers have not been tested yet and they
are supported only in theory.

It's been known to build and run on Ubuntu 12.04 64bit.