Panagiotis Christopoulos Charitos 817a11e9df - The column width is now 120 15 年之前
..
Controller.cpp 7209033227 Refactoring 15 年之前
Controller.h 7209033227 Refactoring 15 年之前
LightPropsScriptCtrl.h 7209033227 Refactoring 15 年之前
MeshSkelNodeCtrl.h 7209033227 Refactoring 15 年之前
README 7209033227 Refactoring 15 年之前
SkelAnimCtrl.cpp 817a11e9df - The column width is now 120 15 年之前
SkelAnimCtrl.h 7209033227 Refactoring 15 年之前
TrfScriptCtrl.h 7209033227 Refactoring 15 年之前

README

The controllers are part of the scene node objects. The control the node's behaviour.

They have an input (script, animation, etc) and they control a scene node. The naming convention of the controllers is:

Ctrl

For Example:

MeshSkelNodeCtrl A Mesh is controlled by a SkelNode