Panagiotis Christopoulos Charitos 029adcda8c Porting the engine to 3.3 core 15 سال پیش
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BsBpSphere.glsl 6e1d6f010d Refactoring 15 سال پیش
BsRefract.glsl 07e3082c53 - MAJOR: The Renderer's stages and passes are in different .h files. More clean this way 15 سال پیش
Dbg.glsl ac86ccb98d - A small fix in the FATAL 15 سال پیش
Final.glsl 029adcda8c Porting the engine to 3.3 core 15 سال پیش
GaussianBlurGeneric.glsl 07e3082c53 - MAJOR: The Renderer's stages and passes are in different .h files. More clean this way 15 سال پیش
HwSkinningTrffbGeneric.glsl b40772172a - Optimizing copilation time 15 سال پیش
IsAp.glsl 07e3082c53 - MAJOR: The Renderer's stages and passes are in different .h files. More clean this way 15 سال پیش
IsLpGeneric.glsl 212c87b235 Improving HDR (maybe) (needs testing) 15 سال پیش
IsSmo.glsl 8bb2274f2f - The stencil masking optimizations are in a new file with GL 3 15 سال پیش
MsMpGeneric.glsl 029adcda8c Porting the engine to 3.3 core 15 سال پیش
MsMpSkybox.glsl ac0fafc11a THIS IS THE LAST COMMIT IN SOURCEFORGE. FROM NOW ON ANKI WILL BE HOSTED AT GOOGLE CODE 15 سال پیش
Pack.glsl 07e3082c53 - MAJOR: The Renderer's stages and passes are in different .h files. More clean this way 15 سال پیش
PpsHdr.glsl f5c0e88c5a Nothing special 15 سال پیش
PpsLscatt.glsl 07e3082c53 - MAJOR: The Renderer's stages and passes are in different .h files. More clean this way 15 سال پیش
PpsPostPass.glsl 07e3082c53 - MAJOR: The Renderer's stages and passes are in different .h files. More clean this way 15 سال پیش
PpsPrePass.glsl 07e3082c53 - MAJOR: The Renderer's stages and passes are in different .h files. More clean this way 15 سال پیش
PpsSsao.glsl f5c0e88c5a Nothing special 15 سال پیش
PpsSsaoBlur.glsl 07e3082c53 - MAJOR: The Renderer's stages and passes are in different .h files. More clean this way 15 سال پیش
SimpleVert.glsl 029adcda8c Porting the engine to 3.3 core 15 سال پیش
bs_bp_volfog.glsl 119a2cb955 *Changing the codding style in the shaders 16 سال پیش
dp.glsl 4baaedb4bf Commiting new shaders 16 سال پیش
dp_generic.glsl 5f831bdbf6 Bugfixing the illumination stage 15 سال پیش
dp_grass.glsl 4baaedb4bf Commiting new shaders 16 سال پیش
dp_hw_skinning.glsl bf1ca1341c Redesining the ShaderProg 16 سال پیش
hw_skinning.glsl 55f37eee4c Work on the new coding style 16 سال پیش
linear_depth.glsl 4baaedb4bf Commiting new shaders 16 سال پیش
median_filter.glsl 119a2cb955 *Changing the codding style in the shaders 16 سال پیش
ms_mp_skybox.glsl bf1ca1341c Redesining the ShaderProg 16 سال پیش
photoshop_filters.glsl 4baaedb4bf Commiting new shaders 16 سال پیش
txt.glsl bf1ca1341c Redesining the ShaderProg 16 سال پیش