Panagiotis Christopoulos Charitos 63dc0d5597 Renderer: Improve indirect performance a bit 8 lat temu
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Blit.ankiprog 1aa9143b90 Rename a shader 8 lat temu
Bloom.ankiprog 1aa9143b90 Rename a shader 8 lat temu
BloomUpscale.ankiprog 1aa9143b90 Rename a shader 8 lat temu
Dbg.ankiprog f5473b3296 Completely remove ShaderResource 8 lat temu
DeferredShading.ankiprog 63dc0d5597 Renderer: Improve indirect performance a bit 8 lat temu
DepthAwareBlur.ankiprog 1aa9143b90 Rename a shader 8 lat temu
DepthDownscale.ankiprog 66b329601d Renderer: Store color depth for half depth pass 8 lat temu
DownscaleBlur.ankiprog 1aa9143b90 Rename a shader 8 lat temu
ExponentialShadowmappingResolve.ankiprog f2f998114a Shadows: Use an atlas for all shadows 8 lat temu
FinalComposite.ankiprog ceec3ad392 Optimize tonemapping a bit. Tonemap temporal AA 8 lat temu
ForwardShadingFog.ankiprog a676a1777c Move from GL's default [-1,1] NDC space for Z to [0,1] that is used in Vulkan and DX 8 lat temu
ForwardShadingParticles.ankiprog 0533f57d11 Move the global resources of forward shading to set 0. This fixes a bug in Vulkan 8 lat temu
ForwardShadingUpscale.ankiprog 1aa9143b90 Rename a shader 8 lat temu
ForwardShadingVolumetricUpscale.ankiprog 1aa9143b90 Rename a shader 8 lat temu
GBufferGeneric.ankiprog 8bf2bcd0e0 Skeleton: More work 8 lat temu
GaussianBlur.ankiprog 1aa9143b90 Rename a shader 8 lat temu
Irradiance.ankiprog 63dc0d5597 Renderer: Improve indirect performance a bit 8 lat temu
LensFlareOcclusionTest.ankiprog a676a1777c Move from GL's default [-1,1] NDC space for Z to [0,1] that is used in Vulkan and DX 8 lat temu
LensFlareSprite.ankiprog a676a1777c Move from GL's default [-1,1] NDC space for Z to [0,1] that is used in Vulkan and DX 8 lat temu
LensFlareUpdateIndirectInfo.ankiprog 3d8baf9025 Move lens flare to the new system 8 lat temu
LightShading.ankiprog b1ae14eb24 Renderer: Optimize omni shadows. CMake: Install the binaries to a dir 8 lat temu
LumaAwareBlur.ankiprog 1aa9143b90 Rename a shader 8 lat temu
SceneDebug.ankiprog 8fe01006c2 Skeleton: More work 8 lat temu
ScreenSpaceLensFlare.ankiprog 1aa9143b90 Rename a shader 8 lat temu
Ssao.ankiprog a676a1777c Move from GL's default [-1,1] NDC space for Z to [0,1] that is used in Vulkan and DX 8 lat temu
TemporalAAResolve.ankiprog ceec3ad392 Optimize tonemapping a bit. Tonemap temporal AA 8 lat temu
TonemappingAverageLuminance.ankiprog ceec3ad392 Optimize tonemapping a bit. Tonemap temporal AA 8 lat temu
Ui.ankiprog 825e53758f UI additions. Made blur fliters more accurate 8 lat temu
VolumetricFog.ankiprog b1ae14eb24 Renderer: Optimize omni shadows. CMake: Install the binaries to a dir 8 lat temu