BodyNode.h 489 B

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  1. // Copyright (C) 2009-2021, Panagiotis Christopoulos Charitos and contributors.
  2. // All rights reserved.
  3. // Code licensed under the BSD License.
  4. // http://www.anki3d.org/LICENSE
  5. #pragma once
  6. #include <AnKi/Scene/SceneNode.h>
  7. namespace anki {
  8. /// @addtogroup scene
  9. /// @{
  10. /// Node that gets affected by physics.
  11. class BodyNode : public SceneNode
  12. {
  13. public:
  14. BodyNode(SceneGraph* scene, CString name);
  15. ~BodyNode();
  16. private:
  17. class FeedbackComponent;
  18. };
  19. /// @}
  20. } // end namespace anki