| 1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556575859606162636465666768697071727374757677787980818283848586878889909192939495969798991001011021031041051061071081091101111121131141151161171181191201211221231241251261271281291301311321331341351361371381391401411421431441451461471481491501511521531541551561571581591601611621631641651661671681691701711721731741751761771781791801811821831841851861871881891901911921931941951961971981992002012022032042052062072082092102112122132142152162172182192202212222232242252262272282292302312322332342352362372382392402412422432442452462472482492502512522532542552562572582592602612622632642652662672682692702712722732742752762772782792802812822832842852862872882892902912922932942952962972982993003013023033043053063073083093103113123133143153163173183193203213223233243253263273283293303313323333343353363373383393403413423433443453463473483493503513523533543553563573583593603613623633643653663673683693703713723733743753763773783793803813823833843853863873883893903913923933943953963973983994004014024034044054064074084094104114124134144154164174184194204214224234244254264274284294304314324334344354364374384394404414424434444454464474484494504514524534544554564574584594604614624634644654664674684694704714724734744754764774784794804814824834844854864874884894904914924934944954964974984995005015025035045055065075085095105115125135145155165175185195205215225235245255265275285295305315325335345355365375385395405415425435445455465475485495505515525535545555565575585595605615625635645655665675685695705715725735745755765775785795805815825835845855865875885895905915925935945955965975985996006016026036046056066076086096106116126136146156166176186196206216226236246256266276286296306316326336346356366376386396406416426436446456466476486496506516526536546556566576586596606616626636646656666676686696706716726736746756766776786796806816826836846856866876886896906916926936946956966976986997007017027037047057067077087097107117127137147157167177187197207217227237247257267277287297307317327337347357367377387397407417427437447457467477487497507517527537547557567577587597607617627637647657667677687697707717727737747757767777787797807817827837847857867877887897907917927937947957967977987998008018028038048058068078088098108118128138148158168178188198208218228238248258268278288298308318328338348358368378388398408418428438448458468478488498508518528538548558568578588598608618628638648658668678688698708718728738748758768778788798808818828838848858868878888898908918928938948958968978988999009019029039049059069079089099109119129139149159169179189199209219229239249259269279289299309319329339349359369379389399409419429439449459469479489499509519529539549559569579589599609619629639649659669679689699709719729739749759769779789799809819829839849859869879889899909919929939949959969979989991000100110021003100410051006100710081009101010111012101310141015101610171018101910201021102210231024102510261027102810291030103110321033103410351036103710381039104010411042104310441045104610471048104910501051105210531054105510561057105810591060106110621063106410651066106710681069107010711072107310741075107610771078107910801081108210831084108510861087108810891090109110921093109410951096109710981099110011011102110311041105110611071108110911101111111211131114111511161117111811191120112111221123112411251126112711281129113011311132113311341135113611371138113911401141114211431144114511461147114811491150115111521153115411551156115711581159116011611162116311641165116611671168116911701171117211731174117511761177117811791180118111821183118411851186118711881189119011911192119311941195119611971198119912001201120212031204120512061207120812091210121112121213121412151216121712181219122012211222122312241225122612271228122912301231123212331234123512361237123812391240124112421243124412451246124712481249125012511252125312541255125612571258125912601261126212631264126512661267126812691270127112721273127412751276127712781279128012811282128312841285128612871288128912901291129212931294129512961297129812991300130113021303130413051306130713081309131013111312131313141315131613171318131913201321132213231324132513261327132813291330133113321333133413351336133713381339134013411342134313441345134613471348134913501351135213531354135513561357135813591360136113621363136413651366136713681369137013711372137313741375137613771378137913801381138213831384138513861387138813891390139113921393139413951396139713981399140014011402140314041405140614071408140914101411141214131414141514161417141814191420142114221423142414251426142714281429143014311432143314341435143614371438143914401441144214431444144514461447144814491450145114521453145414551456145714581459146014611462146314641465146614671468146914701471147214731474147514761477147814791480148114821483148414851486148714881489149014911492149314941495149614971498149915001501150215031504150515061507150815091510151115121513151415151516151715181519152015211522152315241525152615271528152915301531153215331534153515361537153815391540154115421543154415451546154715481549155015511552155315541555155615571558155915601561156215631564156515661567156815691570157115721573157415751576157715781579158015811582158315841585158615871588158915901591159215931594159515961597159815991600160116021603160416051606160716081609161016111612161316141615161616171618161916201621162216231624162516261627162816291630163116321633163416351636163716381639164016411642164316441645164616471648164916501651165216531654165516561657165816591660166116621663166416651666166716681669167016711672167316741675167616771678167916801681168216831684168516861687168816891690169116921693169416951696169716981699170017011702170317041705170617071708170917101711171217131714171517161717171817191720172117221723172417251726172717281729173017311732173317341735173617371738173917401741174217431744174517461747174817491750175117521753175417551756175717581759176017611762176317641765176617671768176917701771177217731774177517761777177817791780178117821783178417851786178717881789179017911792179317941795179617971798179918001801180218031804180518061807180818091810181118121813181418151816181718181819182018211822182318241825182618271828182918301831183218331834183518361837183818391840184118421843184418451846184718481849185018511852185318541855185618571858185918601861186218631864186518661867186818691870187118721873187418751876187718781879188018811882188318841885188618871888188918901891189218931894189518961897189818991900190119021903190419051906190719081909191019111912191319141915191619171918191919201921192219231924192519261927192819291930193119321933193419351936193719381939194019411942194319441945194619471948194919501951195219531954195519561957195819591960196119621963196419651966196719681969197019711972197319741975197619771978197919801981198219831984198519861987198819891990199119921993199419951996199719981999200020012002200320042005200620072008200920102011201220132014201520162017201820192020202120222023202420252026202720282029203020312032203320342035203620372038203920402041204220432044204520462047204820492050205120522053205420552056205720582059206020612062206320642065206620672068206920702071207220732074207520762077207820792080208120822083208420852086208720882089209020912092209320942095209620972098209921002101210221032104210521062107210821092110211121122113211421152116211721182119212021212122212321242125212621272128212921302131213221332134213521362137213821392140214121422143214421452146214721482149215021512152215321542155215621572158215921602161216221632164216521662167216821692170217121722173217421752176217721782179218021812182218321842185218621872188218921902191219221932194219521962197219821992200220122022203220422052206220722082209221022112212221322142215221622172218221922202221222222232224222522262227222822292230223122322233223422352236223722382239224022412242224322442245224622472248224922502251225222532254225522562257225822592260226122622263226422652266226722682269227022712272227322742275227622772278227922802281228222832284228522862287228822892290229122922293229422952296229722982299230023012302230323042305230623072308230923102311231223132314231523162317231823192320232123222323232423252326232723282329233023312332233323342335233623372338233923402341234223432344234523462347234823492350235123522353235423552356235723582359236023612362236323642365236623672368236923702371237223732374237523762377237823792380238123822383238423852386238723882389239023912392239323942395239623972398239924002401240224032404240524062407240824092410241124122413241424152416241724182419242024212422242324242425242624272428242924302431243224332434243524362437243824392440244124422443244424452446244724482449245024512452245324542455245624572458245924602461246224632464246524662467246824692470247124722473247424752476247724782479248024812482248324842485248624872488248924902491249224932494249524962497249824992500250125022503250425052506250725082509251025112512251325142515251625172518251925202521252225232524252525262527252825292530253125322533253425352536253725382539254025412542254325442545254625472548254925502551255225532554255525562557255825592560256125622563256425652566256725682569257025712572257325742575257625772578257925802581258225832584258525862587258825892590259125922593259425952596259725982599260026012602260326042605260626072608260926102611261226132614261526162617261826192620262126222623262426252626262726282629263026312632263326342635263626372638263926402641264226432644264526462647264826492650265126522653265426552656265726582659266026612662266326642665266626672668266926702671267226732674267526762677267826792680268126822683268426852686268726882689269026912692269326942695269626972698269927002701270227032704270527062707270827092710271127122713271427152716271727182719272027212722272327242725272627272728272927302731273227332734273527362737273827392740274127422743274427452746274727482749275027512752275327542755275627572758275927602761276227632764276527662767276827692770277127722773277427752776277727782779278027812782278327842785278627872788278927902791279227932794279527962797279827992800280128022803280428052806280728082809281028112812281328142815281628172818281928202821282228232824282528262827282828292830283128322833283428352836283728382839284028412842284328442845284628472848284928502851285228532854285528562857285828592860286128622863286428652866286728682869 |
- -- Generated by: /home/godlike/src/anki/buildd/Bin/GltfImporter sponza_crytek_7_pbr_2.8.gltf /home/godlike/src/anki/Samples/Sponza/Assets/ -rpath Assets -texrpath Assets -lod-count 2 -light-scale 0.01
- local scene = getSceneGraph()
- local events = getEventManager()
- node = scene:newGlobalIlluminationProbeNode("Cube.011")
- comp = node:getSceneNodeBase():getGlobalIlluminationProbeComponent()
- comp:setBoxVolumeSize(Vec3.new(49.589451, 25.940620, 23.239899))
- trf = Transform.new()
- trf:setOrigin(Vec4.new(-1.084898, 12.311603, -0.533417, 0))
- rot = Mat3x4.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(1.000000)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newReflectionProbeNode("Cube.016")
- comp = node:getSceneNodeBase():getReflectionProbeComponent()
- comp:setBoxVolumeSize(Vec3.new(49.667831, 8.531807, 8.254385))
- trf = Transform.new()
- trf:setOrigin(Vec4.new(-1.002113, 11.476126, 6.485529, 0))
- rot = Mat3x4.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(1.000000)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newReflectionProbeNode("Cube.015")
- comp = node:getSceneNodeBase():getReflectionProbeComponent()
- comp:setBoxVolumeSize(Vec3.new(49.667831, 7.793900, 8.254385))
- trf = Transform.new()
- trf:setOrigin(Vec4.new(-1.002113, 3.652928, 6.485529, 0))
- rot = Mat3x4.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(1.000000)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newReflectionProbeNode("Cube.014")
- comp = node:getSceneNodeBase():getReflectionProbeComponent()
- comp:setBoxVolumeSize(Vec3.new(49.667831, 7.793900, 8.254385))
- trf = Transform.new()
- trf:setOrigin(Vec4.new(-1.002113, 3.652928, -0.044542, 0))
- rot = Mat3x4.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(1.000000)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newReflectionProbeNode("Cube.013")
- comp = node:getSceneNodeBase():getReflectionProbeComponent()
- comp:setBoxVolumeSize(Vec3.new(49.667831, 8.531807, 8.254385))
- trf = Transform.new()
- trf:setOrigin(Vec4.new(-1.002113, 11.476126, -0.044542, 0))
- rot = Mat3x4.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(1.000000)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newReflectionProbeNode("Cube.012")
- comp = node:getSceneNodeBase():getReflectionProbeComponent()
- comp:setBoxVolumeSize(Vec3.new(34.595001, 9.433331, 8.399577))
- trf = Transform.new()
- trf:setOrigin(Vec4.new(-1.839472, 20.151806, -0.637399, 0))
- rot = Mat3x4.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(1.000000)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newReflectionProbeNode("Cube.010")
- comp = node:getSceneNodeBase():getReflectionProbeComponent()
- comp:setBoxVolumeSize(Vec3.new(49.667831, 8.531807, 8.254385))
- trf = Transform.new()
- trf:setOrigin(Vec4.new(-1.002113, 11.476126, -7.632176, 0))
- rot = Mat3x4.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(1.000000)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newReflectionProbeNode("Cube.009")
- comp = node:getSceneNodeBase():getReflectionProbeComponent()
- comp:setBoxVolumeSize(Vec3.new(49.667831, 7.793900, 8.254385))
- trf = Transform.new()
- trf:setOrigin(Vec4.new(-1.002113, 3.652928, -7.632176, 0))
- rot = Mat3x4.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(1.000000)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("sky")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/sky_sky.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(0.000000, 10.451169, 0.000000, 0))
- rot = Mat3x4.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(42.438332)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newPerspectiveCameraNode("Camera.001_Orientation")
- scene:setActiveCameraNode(node:getSceneNodeBase())
- frustumc = node:getSceneNodeBase():getFrustumComponent()
- frustumc:setPerspective(0.100000, 100.000000, getMainRenderer():getAspectRatio() * 1.024779, 1.024779)
- frustumc:setShadowCascadesDistancePower(1.5)
- frustumc:setEffectiveShadowDistance(100.000000)
- trf = Transform.new()
- trf:setOrigin(Vec4.new(17.666607, 11.278920, 1.745400, 0))
- rot = Mat3x4.new()
- rot:setAll(0.214489, -0.116674, 0.969733, 0.000000, 0.011718, 0.993076, 0.116890, 0.000000, -0.976656, -0.013709, 0.214371, 0.000000)
- trf:setRotation(rot)
- trf:setScale(1.000000)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newParticleEmitterNode("Cube.008")
- comp = node:getSceneNodeBase():getParticleEmitterComponent()
- comp:loadParticleEmitterResource("Assets/Smoke.ankipart")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(-10.786592, 2.752117, -3.831246, 0))
- rot = Mat3x4.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(0.259678)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newParticleEmitterNode("Cube.007")
- comp = node:getSceneNodeBase():getParticleEmitterComponent()
- comp:loadParticleEmitterResource("Assets/Smoke.ankipart")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(-10.786592, 2.752117, 2.492320, 0))
- rot = Mat3x4.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(0.259678)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newParticleEmitterNode("Cube.006")
- comp = node:getSceneNodeBase():getParticleEmitterComponent()
- comp:loadParticleEmitterResource("Assets/Smoke.ankipart")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(8.546045, 2.752117, 2.492320, 0))
- rot = Mat3x4.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(0.259678)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newParticleEmitterNode("Cube.005")
- comp = node:getSceneNodeBase():getParticleEmitterComponent()
- comp:loadParticleEmitterResource("Assets/Smoke.ankipart")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(8.538117, 2.743549, -3.843734, 0))
- rot = Mat3x4.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(0.259678)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newParticleEmitterNode("Cube.004")
- comp = node:getSceneNodeBase():getParticleEmitterComponent()
- comp:loadParticleEmitterResource("Assets/Fire.ankipart")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(8.538117, 2.179293, 2.496457, 0))
- rot = Mat3x4.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(0.259678)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newParticleEmitterNode("Cube.003")
- comp = node:getSceneNodeBase():getParticleEmitterComponent()
- comp:loadParticleEmitterResource("Assets/Fire.ankipart")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(8.538117, 2.179293, -3.835756, 0))
- rot = Mat3x4.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(0.259678)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newParticleEmitterNode("Cube.002")
- comp = node:getSceneNodeBase():getParticleEmitterComponent()
- comp:loadParticleEmitterResource("Assets/Fire.ankipart")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(-10.785069, 2.179293, -3.812334, 0))
- rot = Mat3x4.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(0.259678)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newParticleEmitterNode("Cube.001")
- comp = node:getSceneNodeBase():getParticleEmitterComponent()
- comp:loadParticleEmitterResource("Assets/Fire.ankipart")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(-10.785069, 2.179293, 2.471332, 0))
- rot = Mat3x4.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(0.259678)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newPointLightNode("Point.003_Orientation")
- lcomp = node:getSceneNodeBase():getLightComponent()
- lcomp:setDiffuseColor(Vec4.new(20.007532, 8.208058, 5.410148, 1))
- lcomp:setShadowEnabled(1)
- lcomp:setRadius(3.000000)
- event = events:newLightEvent(0.0, -1.0, node:getSceneNodeBase())
- event:setIntensityMultiplier(Vec4.new(1.200000, 1.300000, 1.300000, 0.000000))
- event:setFrequency(2.000000, 0.020000)
- trf = Transform.new()
- trf:setOrigin(Vec4.new(-10.783357, 2.494228, -3.841534, 0))
- rot = Mat3x4.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, -1.000000, 0.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(1.000000)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newPointLightNode("Point.002_Orientation")
- lcomp = node:getSceneNodeBase():getLightComponent()
- lcomp:setDiffuseColor(Vec4.new(20.007532, 8.208058, 5.410148, 1))
- lcomp:setShadowEnabled(1)
- lcomp:setRadius(3.000000)
- event = events:newLightEvent(0.0, -1.0, node:getSceneNodeBase())
- event:setIntensityMultiplier(Vec4.new(1.200000, 1.300000, 1.300000, 0.000000))
- event:setFrequency(2.000000, 0.020000)
- trf = Transform.new()
- trf:setOrigin(Vec4.new(-10.783357, 2.494228, 2.518101, 0))
- rot = Mat3x4.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, -1.000000, 0.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(1.000000)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newPointLightNode("Point.001_Orientation")
- lcomp = node:getSceneNodeBase():getLightComponent()
- lcomp:setDiffuseColor(Vec4.new(20.007532, 8.208058, 5.410148, 1))
- lcomp:setShadowEnabled(1)
- lcomp:setRadius(3.000000)
- event = events:newLightEvent(0.0, -1.0, node:getSceneNodeBase())
- event:setIntensityMultiplier(Vec4.new(1.200000, 1.300000, 1.300000, 0.000000))
- event:setFrequency(2.000000, 0.020000)
- trf = Transform.new()
- trf:setOrigin(Vec4.new(8.546165, 2.494228, 2.518101, 0))
- rot = Mat3x4.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, -1.000000, 0.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(1.000000)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newPointLightNode("Point_Orientation")
- lcomp = node:getSceneNodeBase():getLightComponent()
- lcomp:setDiffuseColor(Vec4.new(20.007532, 8.208058, 5.410148, 1))
- lcomp:setShadowEnabled(1)
- lcomp:setRadius(3.000000)
- event = events:newLightEvent(0.0, -1.0, node:getSceneNodeBase())
- event:setIntensityMultiplier(Vec4.new(1.200000, 1.300000, 1.300000, 0.000000))
- event:setFrequency(2.000000, 0.020000)
- trf = Transform.new()
- trf:setOrigin(Vec4.new(8.546165, 2.494228, -3.830497, 0))
- rot = Mat3x4.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, -1.000000, 0.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(1.000000)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("sponza_369.015")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/vase_flowers_vase_fl.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(14.679714, 0.676638, 2.687301, 0))
- rot = Mat3x4.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 0.000000, -0.000000, -1.000000, 0.000000, 0.000000, 1.000000, -0.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(0.017047)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("sponza_369.014")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/sponza_369.002_vase_round.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(14.679714, 0.676638, 2.687301, 0))
- rot = Mat3x4.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 0.000000, -0.000000, -1.000000, 0.000000, 0.000000, 1.000000, -0.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(0.017047)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("sponza_369.013")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/sponza_369.002_vase_round.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(14.679714, 0.676638, -3.941540, 0))
- rot = Mat3x4.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 0.000000, -0.000000, -1.000000, 0.000000, 0.000000, 1.000000, -0.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(0.017047)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("sponza_369.012")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/vase_flowers_vase_fl.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(14.679714, 0.676638, -3.941540, 0))
- rot = Mat3x4.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 0.000000, -0.000000, -1.000000, 0.000000, 0.000000, 1.000000, -0.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(0.017047)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("sponza_369.011")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/vase_flowers_vase_fl.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(2.211773, 0.670733, -3.935679, 0))
- rot = Mat3x4.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 0.000000, -0.000000, -1.000000, 0.000000, 0.000000, 1.000000, -0.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(0.017047)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("sponza_369.010")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/sponza_369.002_vase_round.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(2.211773, 0.670733, -3.935679, 0))
- rot = Mat3x4.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 0.000000, -0.000000, -1.000000, 0.000000, 0.000000, 1.000000, -0.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(0.017047)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("sponza_369.009")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/sponza_369.002_vase_round.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(-4.311889, 0.670733, -3.916754, 0))
- rot = Mat3x4.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 0.000000, -0.000000, -1.000000, 0.000000, 0.000000, 1.000000, -0.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(0.017047)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("sponza_369.008")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/vase_flowers_vase_fl.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(-4.311889, 0.670733, -3.916754, 0))
- rot = Mat3x4.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 0.000000, -0.000000, -1.000000, 0.000000, 0.000000, 1.000000, -0.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(0.017047)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("sponza_369.007")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/vase_flowers_vase_fl.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(-16.843170, 0.670733, -4.010498, 0))
- rot = Mat3x4.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 0.000000, -0.000000, -1.000000, 0.000000, 0.000000, 1.000000, -0.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(0.017047)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("sponza_369.006")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/sponza_369.002_vase_round.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(-16.843170, 0.670733, -4.010498, 0))
- rot = Mat3x4.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 0.000000, -0.000000, -1.000000, 0.000000, 0.000000, 1.000000, -0.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(0.017047)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("sponza_369.005")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/sponza_369.002_vase_round.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(-16.843170, 0.670733, 2.488455, 0))
- rot = Mat3x4.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 0.000000, -0.000000, -1.000000, 0.000000, 0.000000, 1.000000, -0.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(0.017047)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("sponza_369.004")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/vase_flowers_vase_fl.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(-16.843170, 0.670733, 2.488455, 0))
- rot = Mat3x4.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 0.000000, -0.000000, -1.000000, 0.000000, 0.000000, 1.000000, -0.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(0.017047)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("sponza_369.003")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/vase_flowers_vase_fl.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(-4.258818, 0.670733, 2.488455, 0))
- rot = Mat3x4.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 0.000000, -0.000000, -1.000000, 0.000000, 0.000000, 1.000000, -0.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(0.017047)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("sponza_369.000")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/sponza_369.002_vase_round.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(-4.258818, 0.670733, 2.488455, 0))
- rot = Mat3x4.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 0.000000, -0.000000, -1.000000, 0.000000, 0.000000, 1.000000, -0.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(0.017047)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("sponza_369.002")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/sponza_369.002_vase_round.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(2.027100, 0.670733, 2.613435, 0))
- rot = Mat3x4.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 0.000000, -0.000000, -1.000000, 0.000000, 0.000000, 1.000000, -0.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(0.017047)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("sponza_369.001")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/vase_flowers_vase_fl.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(2.027100, 0.670733, 2.613435, 0))
- rot = Mat3x4.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 0.000000, -0.000000, -1.000000, 0.000000, 0.000000, 1.000000, -0.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(0.017047)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("Mesh_202.003")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/rod_end_flagpole.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(-10.776816, 14.663910, -4.502252, 0))
- rot = Mat3x4.new()
- rot:setAll(0.006441, -0.023263, 0.999709, 0.000000, -0.422331, 0.906129, 0.023806, 0.000000, -0.906419, -0.422361, -0.003988, 0.000000)
- trf:setRotation(rot)
- trf:setScale(1.000000)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("Mesh_202.002")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/rod_end_flagpole.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(-4.305047, 14.663910, -4.502252, 0))
- rot = Mat3x4.new()
- rot:setAll(0.006441, -0.023263, 0.999709, 0.000000, -0.422331, 0.906129, 0.023806, 0.000000, -0.906419, -0.422361, -0.003988, 0.000000)
- trf:setRotation(rot)
- trf:setScale(1.000000)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("Mesh_202.001")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/rod_end_flagpole.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(2.155733, 14.663910, -4.502252, 0))
- rot = Mat3x4.new()
- rot:setAll(0.006441, -0.023263, 0.999709, 0.000000, -0.422331, 0.906129, 0.023806, 0.000000, -0.906419, -0.422361, -0.003988, 0.000000)
- trf:setRotation(rot)
- trf:setScale(1.000000)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("Mesh_329.002")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/rod_end_flagpole.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(8.642870, 14.669758, 3.221505, 0))
- rot = Mat3x4.new()
- rot:setAll(0.012180, -0.015410, -0.999807, 0.000000, -0.414472, 0.909862, -0.019073, 0.000000, 0.909981, 0.414624, 0.004695, 0.000000)
- trf:setRotation(rot)
- trf:setScale(1.000000)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("Mesh_329.001")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/rod_end_flagpole.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(2.157306, 14.669758, 3.221505, 0))
- rot = Mat3x4.new()
- rot:setAll(0.012180, -0.015410, -0.999807, 0.000000, -0.414472, 0.909862, -0.019073, 0.000000, 0.909981, 0.414624, 0.004695, 0.000000)
- trf:setRotation(rot)
- trf:setScale(1.000000)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("sponza_327")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/fabric_b_fabric_f.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(-1.058543, 2.412437, -4.801580, 0))
- rot = Mat3x4.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 0.000000, -0.000000, -1.000000, 0.000000, 0.000000, 1.000000, -0.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(0.999987)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("sponza_328")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/fabric_a_fabric_c.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(5.317636, 2.413258, -4.794525, 0))
- rot = Mat3x4.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 0.000000, -0.000000, -1.000000, 0.000000, 0.000000, 1.000000, -0.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(1.000052)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("sponza_326")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/fabric_a_fabric_c.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(-7.582144, 2.413258, -4.794524, 0))
- rot = Mat3x4.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 0.000000, -0.000000, -1.000000, 0.000000, 0.000000, 1.000000, -0.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(1.000000)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("sponza_323")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/fabric_b_fabric_f.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(-14.005276, 2.412440, -4.801586, 0))
- rot = Mat3x4.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 0.000000, -0.000000, -1.000000, 0.000000, 0.000000, 1.000000, -0.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(0.999987)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("sponza_325")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/fabric_b_fabric_f.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(11.827320, 2.401423, 3.477275, 0))
- rot = Mat3x4.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 0.000000, -0.000000, -1.000000, 0.000000, 0.000000, 1.000000, -0.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(1.000000)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("sponza_320")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/fabric_b_fabric_f.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(-1.058544, 2.401422, 3.477272, 0))
- rot = Mat3x4.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 0.000000, -0.000000, -1.000000, 0.000000, 0.000000, 1.000000, -0.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(0.999987)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("sponza_321")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/fabric_a_fabric_c.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(-7.582146, 2.413259, 3.447781, 0))
- rot = Mat3x4.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 0.000000, -0.000000, -1.000000, 0.000000, 0.000000, 1.000000, -0.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(1.000000)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("sponza_324")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/fabric_a_fabric_c.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(5.317637, 2.413259, 3.447782, 0))
- rot = Mat3x4.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 0.000000, -0.000000, -1.000000, 0.000000, 0.000000, 1.000000, -0.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(1.000000)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("sponza_322")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/fabric_b_fabric_f.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(-14.005272, 2.401424, 3.477270, 0))
- rot = Mat3x4.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 0.000000, -0.000000, -1.000000, 0.000000, 0.000000, 1.000000, -0.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(0.999987)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("sponza_329")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/fabric_b_fabric_f.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(11.827316, 2.412437, -4.801583, 0))
- rot = Mat3x4.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 0.000000, -0.000000, -1.000000, 0.000000, 0.000000, 1.000000, -0.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(1.000000)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("Mesh_379")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/arch_a_arch.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(-1.092464, 13.230830, 3.541192, 0))
- rot = Mat3x4.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(1.000000)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("Mesh_377")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/sponza_122_arch.001.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(-1.118174, 7.305849, -0.624336, 0))
- rot = Mat3x4.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(1.000000)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("Mesh_376")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/arch_a_arch.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(-1.092466, 13.230830, -4.780493, 0))
- rot = Mat3x4.new()
- rot:setAll(-1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, -0.000000, 0.000000, -1.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(1.000000)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("Mesh_375")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/column_a_column_a.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(15.246060, 1.909452, -4.582567, 0))
- rot = Mat3x4.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(1.000000)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("Mesh_374")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/column_a_column_a.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(15.246060, 1.909452, 3.354879, 0))
- rot = Mat3x4.new()
- rot:setAll(0.000000, 0.000000, -1.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(1.000000)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("Mesh_371")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/sponza_278_leaf.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(-4.290215, 2.713307, -4.824191, 0))
- rot = Mat3x4.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(1.000000)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("Mesh_370")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/sponza_279_leaf.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(2.060755, 2.935291, -4.798228, 0))
- rot = Mat3x4.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(1.000000)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("Mesh_369")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/small_window_outter_arch.001.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(2.421750, 21.750931, -4.427776, 0))
- rot = Mat3x4.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(1.000000)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("Mesh_368")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/small_window_inner_ceiling.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(8.889674, 21.750931, -4.608408, 0))
- rot = Mat3x4.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(1.000000)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("Mesh_367")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/small_window_outter_arch.001.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(8.889675, 21.750931, -4.427776, 0))
- rot = Mat3x4.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(1.000000)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("Mesh_366")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/sponza_36_bricks.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(-1.143006, 19.383520, -0.631280, 0))
- rot = Mat3x4.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(1.000000)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("Mesh_365")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/sponza_35_ceiling.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(-1.109172, 14.115320, -0.613359, 0))
- rot = Mat3x4.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(1.000000)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("Mesh_364")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/sponza_34_bricks.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(-1.142429, 14.115320, -0.640967, 0))
- rot = Mat3x4.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(1.000000)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("Mesh_363")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/column_c_square_column_c.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(15.201250, 10.506470, -4.654476, 0))
- rot = Mat3x4.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(1.000000)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("Mesh_362")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/column_c_column_c.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(8.620632, 10.506470, -4.860939, 0))
- rot = Mat3x4.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(1.000000)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("Mesh_361")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/column_c_column_c.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(2.121989, 10.506470, -4.860939, 0))
- rot = Mat3x4.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(1.000000)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("Mesh_360")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/column_c_column_c.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(-4.321624, 10.506470, -4.860939, 0))
- rot = Mat3x4.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(1.000000)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("Mesh_349")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/rod_end_flagpole.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(-11.550490, 4.972256, 3.473752, 0))
- rot = Mat3x4.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(1.000000)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("Mesh_348")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/metal_rod_flagpole.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(-14.019710, 4.930258, 3.477626, 0))
- rot = Mat3x4.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(1.000000)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("Mesh_347")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/metal_rod_flagpole.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(-7.557279, 4.930258, 3.477626, 0))
- rot = Mat3x4.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(1.000000)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("Mesh_346")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/rod_end_flagpole.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(-10.026500, 4.972256, 3.473752, 0))
- rot = Mat3x4.new()
- rot:setAll(-1.000000, 0.000000, -0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 0.000000, -1.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(1.000000)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("Mesh_345")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/rod_end_flagpole.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(-16.488930, 4.972256, -4.882030, 0))
- rot = Mat3x4.new()
- rot:setAll(-1.000000, 0.000000, -0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 0.000000, -1.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(1.000000)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("Mesh_344")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/rod_end_flagpole.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(-5.088056, 4.972256, 3.473752, 0))
- rot = Mat3x4.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(1.000000)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("Mesh_343")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/rod_end_flagpole.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(-11.550490, 4.972256, -4.882030, 0))
- rot = Mat3x4.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(1.000000)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("Mesh_342")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/metal_rod_flagpole.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(-14.019710, 4.930258, -4.878156, 0))
- rot = Mat3x4.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(1.000000)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("Mesh_341")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/metal_rod_flagpole.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(11.827690, 4.930258, -4.878156, 0))
- rot = Mat3x4.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(1.000000)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("Mesh_340")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/rod_end_flagpole.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(9.358465, 4.972256, -4.882030, 0))
- rot = Mat3x4.new()
- rot:setAll(-1.000000, 0.000000, -0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 0.000000, -1.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(1.000000)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("Mesh_339")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/vase_vase.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(-20.982389, 1.156170, 7.056126, 0))
- rot = Mat3x4.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(1.000000)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("Mesh_337")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/carpet_fabric_a.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(-4.400948, 7.514535, -4.839949, 0))
- rot = Mat3x4.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(1.000000)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("Mesh_334")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/flag_pole_flagpole.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(-10.775370, 15.009150, 1.810299, 0))
- rot = Mat3x4.new()
- rot:setAll(-1.000000, 0.000000, -0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 0.000000, -1.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(1.000000)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("Mesh_333")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/leaf_b_leaf.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(-4.302617, 1.590199, 3.610878, 0))
- rot = Mat3x4.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(1.000000)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("Mesh_332")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/flag_pole_flagpole.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(-4.303737, 15.009150, 1.810299, 0))
- rot = Mat3x4.new()
- rot:setAll(-1.000000, 0.000000, -0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 0.000000, -1.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(1.000000)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("Mesh_331")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/rod_end_flagpole.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(-10.772125, 14.663910, 3.218735, 0))
- rot = Mat3x4.new()
- rot:setAll(-0.180823, 0.386751, -0.904282, 0.000000, -0.379577, 0.820762, 0.426932, 0.000000, 0.907317, 0.420443, -0.001611, 0.000000)
- trf:setRotation(rot)
- trf:setScale(1.000000)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("Mesh_330")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/flag_pole_flagpole.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(2.157959, 15.009150, 1.810299, 0))
- rot = Mat3x4.new()
- rot:setAll(-1.000000, 0.000000, -0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 0.000000, -1.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(1.000000)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("Mesh_329")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/rod_end_flagpole.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(-4.303111, 14.669758, 3.221505, 0))
- rot = Mat3x4.new()
- rot:setAll(0.012180, -0.015410, -0.999807, 0.000000, -0.414472, 0.909862, -0.019073, 0.000000, 0.909981, 0.414624, 0.004695, 0.000000)
- trf:setRotation(rot)
- trf:setScale(1.000000)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("Mesh_320")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/carpet_fabric_d.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(-4.238536, 7.514535, 3.577551, 0))
- rot = Mat3x4.new()
- rot:setAll(-1.000000, 0.000000, -0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 0.000000, -1.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(1.000000)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("Mesh_319")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/carpet_fabric_e.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(-10.733730, 7.514535, 3.577553, 0))
- rot = Mat3x4.new()
- rot:setAll(-1.000000, 0.000000, -0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 0.000000, -1.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(1.000000)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("Mesh_318")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/round_window_arch.001.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(5.369361, 16.966690, -4.509294, 0))
- rot = Mat3x4.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(1.000000)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("Mesh_317")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/round_window_arch.001.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(11.850400, 16.966690, -4.509294, 0))
- rot = Mat3x4.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(1.000000)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("Mesh_316")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/sponza_66_bricks.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(-0.750208, 19.416679, -0.779783, 0))
- rot = Mat3x4.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(1.000000)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("Mesh_315")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/marble_list_arch.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(-1.115413, 16.126881, -0.651359, 0))
- rot = Mat3x4.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(1.000000)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("Mesh_314")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/round_window_arch.001.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(-17.681770, 16.980965, -0.597432, 0))
- rot = Mat3x4.new()
- rot:setAll(0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, -1.000000, 0.000000, 0.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(1.000000)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("Mesh_313")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/round_window_arch.001.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(-14.039520, 16.966690, -4.509294, 0))
- rot = Mat3x4.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(1.000000)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("Mesh_312")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/round_window_arch.001.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(-7.555861, 16.966690, -4.509294, 0))
- rot = Mat3x4.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(1.000000)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("Mesh_311")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/round_window_arch.001.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(-1.051959, 16.966690, -4.509294, 0))
- rot = Mat3x4.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(1.000000)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("Mesh_310")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/sponza_68_bricks.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(-1.101038, 11.209440, -0.576034, 0))
- rot = Mat3x4.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(1.000000)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("Mesh_309")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/sponza_69_bricks.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(-1.077882, 3.502216, -0.614083, 0))
- rot = Mat3x4.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(1.000000)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("Mesh_298")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/rod_end_flagpole.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(2.929549, 4.972256, -4.882030, 0))
- rot = Mat3x4.new()
- rot:setAll(-1.000000, 0.000000, -0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 0.000000, -1.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(1.000000)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("Mesh_297")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/rod_end_flagpole.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(14.296910, 4.972256, -4.882030, 0))
- rot = Mat3x4.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(1.000000)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("Mesh_296")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/hanging_vase_vase_hanging.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(-10.794630, 2.060827, 2.504910, 0))
- rot = Mat3x4.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(1.000000)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("Mesh_291")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/vase_hanger_vase_hanging.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(-10.790790, 3.708220, 2.671198, 0))
- rot = Mat3x4.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(1.000000)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("Mesh_290")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/rod_end_flagpole.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(-5.088056, 4.972256, -4.882030, 0))
- rot = Mat3x4.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(1.000000)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("Mesh_289")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/metal_rod_flagpole.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(-7.557279, 4.930258, -4.878156, 0))
- rot = Mat3x4.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(1.000000)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("Mesh_288")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/rod_end_flagpole.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(-10.026500, 4.972256, -4.882030, 0))
- rot = Mat3x4.new()
- rot:setAll(-1.000000, 0.000000, -0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 0.000000, -1.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(1.000000)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("Mesh_287")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/rod_end_flagpole.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(1.403672, 4.972256, -4.882030, 0))
- rot = Mat3x4.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(1.000000)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("Mesh_286")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/metal_rod_flagpole.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(-1.065552, 4.930258, -4.878156, 0))
- rot = Mat3x4.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(1.000000)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("Mesh_285")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/rod_end_flagpole.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(-3.534773, 4.972256, -4.882030, 0))
- rot = Mat3x4.new()
- rot:setAll(-1.000000, 0.000000, -0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 0.000000, -1.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(1.000000)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("Mesh_284")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/rod_end_flagpole.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(7.867994, 4.972256, -4.882030, 0))
- rot = Mat3x4.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(1.000000)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("Mesh_283")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/metal_rod_flagpole.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(5.398772, 4.930258, -4.878156, 0))
- rot = Mat3x4.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(1.000000)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("Mesh_282")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/column_c_small_column_b.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(-17.657009, 8.944786, -0.611002, 0))
- rot = Mat3x4.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(1.000000)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("Mesh_275")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/column_c_small_top_column_b.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(-17.654560, 11.964310, -0.613269, 0))
- rot = Mat3x4.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(1.000000)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("Mesh_270")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/arc_2_arch.001.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(-17.633289, 13.244850, -0.608689, 0))
- rot = Mat3x4.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(1.000000)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("Mesh_269")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/arc_2_arch.001.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(15.379590, 13.244850, -0.608689, 0))
- rot = Mat3x4.new()
- rot:setAll(-1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, -0.000000, 0.000000, -1.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(1.000000)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("Mesh_268")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/column_c_square_column_c.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(-17.400009, 10.506470, 3.394577, 0))
- rot = Mat3x4.new()
- rot:setAll(-1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, -0.000000, 0.000000, -1.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(1.000000)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("Mesh_267")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/column_c_column_c.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(-10.779300, 10.506470, 3.601042, 0))
- rot = Mat3x4.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(1.000000)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("Mesh_266")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/column_c_column_c.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(-4.321624, 10.506470, 3.601042, 0))
- rot = Mat3x4.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(1.000000)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("Mesh_265")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/column_c_column_c.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(2.121989, 10.506470, 3.601042, 0))
- rot = Mat3x4.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(1.000000)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("Mesh_264")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/column_c_column_c.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(8.620632, 10.506470, 3.601042, 0))
- rot = Mat3x4.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(1.000000)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("Mesh_263")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/column_c_square_column_c.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(15.201250, 10.506470, 3.394577, 0))
- rot = Mat3x4.new()
- rot:setAll(0.000000, 0.000000, -1.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(1.000000)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("Mesh_262")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/column_c_square_column_c.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(-17.400000, 10.506470, -4.654476, 0))
- rot = Mat3x4.new()
- rot:setAll(0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, -1.000000, 0.000000, 0.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(1.000000)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("Mesh_261")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/column_c_column_c.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(-10.779300, 10.506470, -4.860939, 0))
- rot = Mat3x4.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(1.000000)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("Mesh_258")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/sponza_382_bricks.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(-1.056353, 10.092270, -0.941579, 0))
- rot = Mat3x4.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(1.000000)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("Mesh_257")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/sponza_380_roof.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(-1.031650, 24.047630, -0.676114, 0))
- rot = Mat3x4.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(1.000000)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("Mesh_256")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/sponza_381_roof.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(-1.047899, 23.731964, -0.661724, 0))
- rot = Mat3x4.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(1.000000)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("Mesh_242")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/column_b_top_column_b.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(11.866540, 11.854900, -4.890561, 0))
- rot = Mat3x4.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(1.000000)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("Mesh_237")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/arch_support_big_column_c.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(22.664040, 3.497289, 3.432414, 0))
- rot = Mat3x4.new()
- rot:setAll(0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, -1.000000, 0.000000, 0.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(1.000000)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("Mesh_236")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/arch_support_big_column_c.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(22.664040, 3.497289, -4.644859, 0))
- rot = Mat3x4.new()
- rot:setAll(0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, -1.000000, 0.000000, 0.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(1.000000)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("Mesh_235")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/arch_support_tiny_column_c.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(-24.851360, 11.845250, 9.920128, 0))
- rot = Mat3x4.new()
- rot:setAll(0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, -1.000000, 0.000000, 0.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(1.000000)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("Mesh_234")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/arch_support_tiny_column_c.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(-24.851360, 11.845250, -11.135740, 0))
- rot = Mat3x4.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(1.000000)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("Mesh_233")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/arch_support_tiny_column_c.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(22.683060, 3.497289, 9.920127, 0))
- rot = Mat3x4.new()
- rot:setAll(-1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, -0.000000, 0.000000, -1.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(1.000000)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("Mesh_232")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/arch_support_tiny_column_c.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(22.683060, 3.497290, -11.135740, 0))
- rot = Mat3x4.new()
- rot:setAll(0.000000, 0.000000, -1.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(1.000000)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("Mesh_231")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/arch_support_big_column_c.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(15.394640, 11.845250, -11.169270, 0))
- rot = Mat3x4.new()
- rot:setAll(-1.000000, 0.000000, -0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 0.000000, -1.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(1.000000)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("Mesh_230")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/arch_support_med_column_c.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(8.641329, 11.845250, -11.169270, 0))
- rot = Mat3x4.new()
- rot:setAll(-1.000000, 0.000000, -0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 0.000000, -1.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(1.000000)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("Mesh_229")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/arch_support_big_column_c.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(-24.832109, 11.845250, 3.432414, 0))
- rot = Mat3x4.new()
- rot:setAll(-0.000000, 0.000000, -1.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 1.000000, 0.000000, -0.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(1.000000)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("Mesh_228")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/arch_support_big_column_c.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(-24.832109, 11.845250, -4.644859, 0))
- rot = Mat3x4.new()
- rot:setAll(-0.000000, 0.000000, -1.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 1.000000, 0.000000, -0.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(1.000000)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("Mesh_227")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/rod_end_flagpole.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(9.358465, 4.972256, 3.473752, 0))
- rot = Mat3x4.new()
- rot:setAll(-1.000000, 0.000000, -0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 0.000000, -1.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(1.000000)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("Mesh_226")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/metal_rod_flagpole.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(11.827690, 4.930258, 3.477626, 0))
- rot = Mat3x4.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(1.000000)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("Mesh_225")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/metal_rod_flagpole.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(5.398772, 4.930258, 3.477626, 0))
- rot = Mat3x4.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(1.000000)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("Mesh_224")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/rod_end_flagpole.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(7.867994, 4.972256, 3.473752, 0))
- rot = Mat3x4.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(1.000000)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("Mesh_223")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/rod_end_flagpole.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(14.296910, 4.972256, 3.473752, 0))
- rot = Mat3x4.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(1.000000)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("Mesh_222")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/rod_end_flagpole.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(2.929549, 4.972256, 3.473752, 0))
- rot = Mat3x4.new()
- rot:setAll(-1.000000, 0.000000, -0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 0.000000, -1.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(1.000000)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("Mesh_221")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/rod_end_flagpole.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(1.403672, 4.972256, 3.473752, 0))
- rot = Mat3x4.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(1.000000)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("Mesh_220")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/rod_end_flagpole.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(-16.488930, 4.972256, 3.473752, 0))
- rot = Mat3x4.new()
- rot:setAll(-1.000000, 0.000000, -0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 0.000000, -1.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(1.000000)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("Mesh_219")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/rod_end_flagpole.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(-3.534773, 4.972256, 3.473752, 0))
- rot = Mat3x4.new()
- rot:setAll(-1.000000, 0.000000, -0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 0.000000, -1.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(1.000000)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("Mesh_218")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/metal_rod_flagpole.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(-1.065552, 4.930258, 3.477626, 0))
- rot = Mat3x4.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(1.000000)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("Mesh_212")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/hanging_vase_vase_hanging.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(8.547237, 2.060827, 2.504907, 0))
- rot = Mat3x4.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(1.000000)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("Mesh_210")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/vase_hanger_vase_hanging.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(8.551081, 3.708220, 2.671195, 0))
- rot = Mat3x4.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(1.000000)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("Mesh_206")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/flag_pole_flagpole.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(-4.303737, 15.009150, -3.058701, 0))
- rot = Mat3x4.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(1.000000)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("Mesh_205")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/flag_pole_flagpole.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(8.642624, 15.009150, 1.810299, 0))
- rot = Mat3x4.new()
- rot:setAll(-1.000000, 0.000000, -0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 0.000000, -1.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(1.000000)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("Mesh_204")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/flag_pole_flagpole.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(-10.775370, 15.009150, -3.058701, 0))
- rot = Mat3x4.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(1.000000)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("Mesh_202")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/rod_end_flagpole.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(8.640449, 14.663910, -4.502252, 0))
- rot = Mat3x4.new()
- rot:setAll(0.006441, -0.023263, 0.999709, 0.000000, -0.422331, 0.906129, 0.023806, 0.000000, -0.906419, -0.422361, -0.003988, 0.000000)
- trf:setRotation(rot)
- trf:setScale(1.000000)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("Mesh_200")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/flag_pole_flagpole.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(2.157959, 15.009150, -3.058701, 0))
- rot = Mat3x4.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(1.000000)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("Mesh_199")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/arch_support_med_column_c.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(8.641329, 3.497289, 9.920160, 0))
- rot = Mat3x4.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(1.000000)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("Mesh_198")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/arch_support_big_column_c.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(15.394640, 3.497289, 9.920160, 0))
- rot = Mat3x4.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(1.000000)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("Mesh_197")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/arch_support_med_column_c.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(-10.797520, 3.497290, -11.169260, 0))
- rot = Mat3x4.new()
- rot:setAll(-1.000000, 0.000000, -0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 0.000000, -1.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(1.000000)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("Mesh_196")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/arch_support_big_column_c.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(-17.552099, 3.497289, -11.169270, 0))
- rot = Mat3x4.new()
- rot:setAll(-1.000000, 0.000000, -0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 0.000000, -1.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(1.000000)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("Mesh_195")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/arch_support_med_column_c.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(-10.797520, 3.497290, 9.920159, 0))
- rot = Mat3x4.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(1.000000)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("Mesh_194")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/arch_support_big_column_c.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(-17.552099, 3.497289, 9.920160, 0))
- rot = Mat3x4.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(1.000000)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("Mesh_193")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/arch_support_med_column_c.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(-4.313021, 3.497289, 9.920160, 0))
- rot = Mat3x4.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(1.000000)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("Mesh_192")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/arch_support_med_column_c.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(2.167560, 3.497289, 9.920160, 0))
- rot = Mat3x4.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(1.000000)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("Mesh_191")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/vase_chains_chain.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(-10.788848, 3.041563, 2.504884, 0))
- rot = Mat3x4.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(1.000000)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("Mesh_189")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/round_window_arch.001.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(11.850400, 16.966690, 3.251256, 0))
- rot = Mat3x4.new()
- rot:setAll(-1.000000, 0.000000, -0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 0.000000, -1.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(1.000000)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("Mesh_188")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/round_window_arch.001.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(5.369361, 16.966690, 3.251258, 0))
- rot = Mat3x4.new()
- rot:setAll(-1.000000, 0.000000, -0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 0.000000, -1.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(1.000000)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("Mesh_187")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/small_window_outter_arch.001.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(-4.597929, 21.750931, 3.139941, 0))
- rot = Mat3x4.new()
- rot:setAll(-1.000000, 0.000000, -0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 0.000000, -1.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(1.000000)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("Mesh_186")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/small_window_inner_ceiling.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(2.421749, 21.750931, 3.320574, 0))
- rot = Mat3x4.new()
- rot:setAll(-1.000000, 0.000000, -0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 0.000000, -1.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(1.000000)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("Mesh_185")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/small_window_outter_arch.001.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(-11.067590, 21.750931, 3.139941, 0))
- rot = Mat3x4.new()
- rot:setAll(-1.000000, 0.000000, -0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 0.000000, -1.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(1.000000)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("Mesh_184")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/small_window_inner_ceiling.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(-4.597930, 21.750931, 3.320573, 0))
- rot = Mat3x4.new()
- rot:setAll(-1.000000, 0.000000, -0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 0.000000, -1.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(1.000000)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("Mesh_183")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/round_window_arch.001.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(-14.039520, 16.966690, 3.251265, 0))
- rot = Mat3x4.new()
- rot:setAll(-1.000000, 0.000000, -0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 0.000000, -1.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(1.000000)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("Mesh_182")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/small_window_inner_ceiling.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(-11.067600, 21.750931, 3.320573, 0))
- rot = Mat3x4.new()
- rot:setAll(-1.000000, 0.000000, -0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 0.000000, -1.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(1.000000)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("Mesh_181")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/round_window_arch.001.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(-1.051959, 16.966690, 3.251260, 0))
- rot = Mat3x4.new()
- rot:setAll(-1.000000, 0.000000, -0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 0.000000, -1.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(1.000000)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("Mesh_180")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/round_window_arch.001.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(-7.555861, 16.966690, 3.251263, 0))
- rot = Mat3x4.new()
- rot:setAll(-1.000000, 0.000000, -0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 0.000000, -1.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(1.000000)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("Mesh_178")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/vase_chains_chain.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(8.548451, 3.040461, 2.504882, 0))
- rot = Mat3x4.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(1.000000)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("Mesh_161")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/list_b_bricks.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(-1.107407, 7.338829, -0.579311, 0))
- rot = Mat3x4.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(1.000000)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("Mesh_154")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/carpet_fabric_a.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(-10.842310, 7.514535, -4.839949, 0))
- rot = Mat3x4.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(1.000000)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("Mesh_152")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/carpet_fabric_e.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(2.040413, 7.514535, -4.839949, 0))
- rot = Mat3x4.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(1.000000)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("Mesh_151")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/carpet_fabric_d.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(8.550927, 7.514535, -4.839949, 0))
- rot = Mat3x4.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(1.000000)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("Mesh_150")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/carpet_fabric_e.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(8.664701, 7.514535, 3.577549, 0))
- rot = Mat3x4.new()
- rot:setAll(-1.000000, 0.000000, -0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 0.000000, -1.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(1.000000)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("Mesh_149")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/carpet_fabric_a.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(2.135557, 7.514535, 3.577550, 0))
- rot = Mat3x4.new()
- rot:setAll(-1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, -0.000000, 0.000000, -1.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(1.000000)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("Mesh_146")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/sponza_281_leaf.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(2.086136, 2.934831, 3.489329, 0))
- rot = Mat3x4.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(1.000000)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("Mesh_145")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/sponza_280_leaf.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(8.556283, 1.699611, -4.896570, 0))
- rot = Mat3x4.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(1.000000)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("Mesh_144")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/column_a.001_column_a.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(2.151949, 1.909452, -4.865543, 0))
- rot = Mat3x4.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(1.000000)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("Mesh_143")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/column_a.001_column_a.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(-4.275424, 1.909452, -4.860085, 0))
- rot = Mat3x4.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(1.000000)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("Mesh_142")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/sponza_17_arch.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(-1.095811, 5.432958, -0.630945, 0))
- rot = Mat3x4.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(1.000000)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("Mesh_141")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/column_a.001_column_a.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(8.598478, 1.909452, -4.859384, 0))
- rot = Mat3x4.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(1.000000)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("Mesh_140")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/column_a.001_column_a.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(2.157409, 1.909452, 3.601418, 0))
- rot = Mat3x4.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(1.000000)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("Mesh_139")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/column_a.001_column_a.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(-4.275426, 1.909452, 3.596662, 0))
- rot = Mat3x4.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(1.000000)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("Mesh_138")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/column_a.001_column_a.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(-10.806880, 1.909452, -4.864849, 0))
- rot = Mat3x4.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(1.000000)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("Mesh_137")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/column_a.001_column_a.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(8.593739, 1.909452, 3.602117, 0))
- rot = Mat3x4.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(1.000000)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("Mesh_136")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/ceiling_ceiling.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(-1.085937, 13.605260, -0.613768, 0))
- rot = Mat3x4.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(1.000000)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("Mesh_135")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/sponza_18_floor.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(-1.109988, 7.261356, -0.622508, 0))
- rot = Mat3x4.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(1.000000)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("Mesh_134")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/sponza_258_bricks.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(-0.750208, 19.558910, -0.779783, 0))
- rot = Mat3x4.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(1.000000)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("Mesh_133")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/flag_pole_flagpole.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(8.642624, 15.009150, -3.058701, 0))
- rot = Mat3x4.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(1.000000)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("Mesh_129")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/sponza_257_ceiling.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(-1.089601, 5.285536, 9.997080, 0))
- rot = Mat3x4.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(1.000000)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("Mesh_114")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/arch_support_med_column_c.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(-4.313021, 11.845250, -11.169270, 0))
- rot = Mat3x4.new()
- rot:setAll(-1.000000, 0.000000, -0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 0.000000, -1.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(1.000000)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("Mesh_113")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/arch_support_med_column_c.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(2.167560, 11.845250, -11.169270, 0))
- rot = Mat3x4.new()
- rot:setAll(-1.000000, 0.000000, -0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 0.000000, -1.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(1.000000)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("Mesh_112")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/arch_support_med_column_c.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(-10.797520, 11.845250, -11.169260, 0))
- rot = Mat3x4.new()
- rot:setAll(-1.000000, 0.000000, -0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 0.000000, -1.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(1.000000)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("Mesh_111")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/arch_support_big_column_c.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(-17.552099, 11.845250, -11.169270, 0))
- rot = Mat3x4.new()
- rot:setAll(-1.000000, 0.000000, -0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 0.000000, -1.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(1.000000)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("Mesh_110")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/arch_support_med_column_c.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(8.641329, 11.845250, 9.920160, 0))
- rot = Mat3x4.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(1.000000)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("Mesh_109")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/arch_support_big_column_c.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(15.394640, 11.845250, 9.920160, 0))
- rot = Mat3x4.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(1.000000)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("Mesh_108")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/arch_support_med_column_c.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(-4.313021, 11.845250, 9.920160, 0))
- rot = Mat3x4.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(1.000000)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("Mesh_107")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/arch_support_med_column_c.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(2.167560, 11.845250, 9.920160, 0))
- rot = Mat3x4.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(1.000000)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("Mesh_106")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/arch_support_med_column_c.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(-10.797520, 11.845250, 9.920159, 0))
- rot = Mat3x4.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(1.000000)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("Mesh_105")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/arch_support_big_column_c.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(-17.552099, 11.845250, 9.920160, 0))
- rot = Mat3x4.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(1.000000)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("Mesh_104")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/sponza_379_bricks.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(-1.025117, 10.666280, -0.867799, 0))
- rot = Mat3x4.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(1.000000)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("Mesh_103")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/lion_frame_lion_stand.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(-24.733471, 3.033149, -0.627679, 0))
- rot = Mat3x4.new()
- rot:setAll(-1.000000, 0.000000, -0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 0.000000, -1.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(1.000000)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("Mesh_102")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/lion_frame_lion_stand.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(22.541370, 3.033149, -0.627685, 0))
- rot = Mat3x4.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(1.000000)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("Mesh_101")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/vase_vase.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(19.592480, 1.156170, 7.056126, 0))
- rot = Mat3x4.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(1.000000)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("Mesh_100")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/vase_vase.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(19.592480, 1.156170, -7.846652, 0))
- rot = Mat3x4.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(1.000000)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("Mesh_099")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/vase_vase.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(-20.982389, 1.156170, -7.846652, 0))
- rot = Mat3x4.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(1.000000)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("Mesh_098")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/arch_support_med_column_c.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(-4.313021, 3.497289, -11.169270, 0))
- rot = Mat3x4.new()
- rot:setAll(-1.000000, 0.000000, -0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 0.000000, -1.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(1.000000)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("Mesh_094")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/arch_support_med_column_c.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(2.167560, 3.497289, -11.169270, 0))
- rot = Mat3x4.new()
- rot:setAll(-1.000000, 0.000000, -0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 0.000000, -1.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(1.000000)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("Mesh_091")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/arch_support_big_column_c.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(-24.832109, 3.497289, 3.432414, 0))
- rot = Mat3x4.new()
- rot:setAll(0.000000, 0.000000, -1.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(1.000000)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("Mesh_090")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/arch_support_big_column_c.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(-24.832109, 3.497289, -4.644859, 0))
- rot = Mat3x4.new()
- rot:setAll(0.000000, 0.000000, -1.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(1.000000)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("Mesh_089")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/arch_support_big_column_c.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(15.394640, 3.497289, -11.169270, 0))
- rot = Mat3x4.new()
- rot:setAll(-1.000000, 0.000000, -0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 0.000000, -1.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(1.000000)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("Mesh_088")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/arch_support_med_column_c.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(8.641329, 3.497289, -11.169270, 0))
- rot = Mat3x4.new()
- rot:setAll(-1.000000, 0.000000, -0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 0.000000, -1.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(1.000000)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("Mesh_087")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/sponza_117_floor.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(-1.077885, -0.043796, -0.614083, 0))
- rot = Mat3x4.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(1.000000)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("Mesh_086")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/list_bricks.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(-1.077885, 0.019622, -0.614083, 0))
- rot = Mat3x4.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(1.000000)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("Mesh_085")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/arch_support_tiny_column_c.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(-24.851360, 3.497289, 9.920128, 0))
- rot = Mat3x4.new()
- rot:setAll(0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, -1.000000, 0.000000, 0.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(1.000000)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("Mesh_084")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/arch_support_tiny_column_c.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(-24.851360, 3.497289, -11.135740, 0))
- rot = Mat3x4.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(1.000000)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("Mesh_083")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/column_a_column_a.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(-17.494230, 1.909452, -4.582567, 0))
- rot = Mat3x4.new()
- rot:setAll(0.087156, 0.000000, 0.996195, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, -0.996195, 0.000000, 0.087156, 0.000000)
- trf:setRotation(rot)
- trf:setScale(1.000000)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("Mesh_082")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/column_a_column_a.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(-17.494230, 1.909452, 3.354879, 0))
- rot = Mat3x4.new()
- rot:setAll(-1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, -0.000000, 0.000000, -1.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(1.000000)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("Mesh_081")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/small_window_inner_ceiling.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(8.889674, 21.750931, 3.320574, 0))
- rot = Mat3x4.new()
- rot:setAll(-1.000000, 0.000000, -0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 0.000000, -1.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(1.000000)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("Mesh_080")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/small_window_outter_arch.001.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(2.421750, 21.750931, 3.139941, 0))
- rot = Mat3x4.new()
- rot:setAll(-1.000000, 0.000000, -0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 0.000000, -1.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(1.000000)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("Mesh_079")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/small_window_inner_ceiling.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(-4.597930, 21.750931, -4.608408, 0))
- rot = Mat3x4.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(1.000000)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("Mesh_078")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/small_window_outter_arch.001.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(-11.067590, 21.750931, -4.427776, 0))
- rot = Mat3x4.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(1.000000)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("Mesh_077")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/small_window_inner_ceiling.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(2.421749, 21.750931, -4.608408, 0))
- rot = Mat3x4.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(1.000000)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("Mesh_076")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/small_window_outter_arch.001.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(-4.597929, 21.750931, -4.427776, 0))
- rot = Mat3x4.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(1.000000)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("Mesh_075")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/small_window_inner_ceiling.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(-17.670900, 21.777550, -0.611127, 0))
- rot = Mat3x4.new()
- rot:setAll(0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, -1.000000, 0.000000, 0.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(1.000000)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("Mesh_074")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/small_window_outter_arch.001.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(8.889675, 21.750931, 3.139941, 0))
- rot = Mat3x4.new()
- rot:setAll(-1.000000, 0.000000, -0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 0.000000, -1.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(1.000000)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("Mesh_073")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/small_window_inner_ceiling.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(-11.067590, 21.750931, -4.608408, 0))
- rot = Mat3x4.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(1.000000)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("Mesh_072")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/small_window_outter_arch.001.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(-17.490271, 21.777559, -0.611125, 0))
- rot = Mat3x4.new()
- rot:setAll(0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, -1.000000, 0.000000, 0.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(1.000000)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("Mesh_059")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/vase_hanger_vase_hanging.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(8.543394, 3.708220, -4.005560, 0))
- rot = Mat3x4.new()
- rot:setAll(-1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, -0.000000, 0.000000, -1.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(1.000000)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("Mesh_057")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/vase_chains_chain.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(8.546961, 3.039362, -3.839247, 0))
- rot = Mat3x4.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(1.000000)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("Mesh_054")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/hanging_vase_vase_hanging.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(8.547236, 2.060827, -3.839273, 0))
- rot = Mat3x4.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(1.000000)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("Mesh_051")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/column_c_small_top_column_b.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(15.443700, 11.964710, -0.613269, 0))
- rot = Mat3x4.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(1.000000)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("Mesh_050")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/sponza_06_bricks.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(-1.102677, 6.266306, -0.617628, 0))
- rot = Mat3x4.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(1.000000)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("Mesh_049")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/marble_list_arch.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(-1.115413, 8.744377, -0.651359, 0))
- rot = Mat3x4.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(1.000000)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("Mesh_047")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/sponza_05_bricks.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(-1.118173, 7.933293, -0.624336, 0))
- rot = Mat3x4.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(1.000000)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("Mesh_046")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/lion_frame_lion_stand.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(-24.669149, 10.935800, -0.678738, 0))
- rot = Mat3x4.new()
- rot:setAll(-1.000000, 0.000000, -0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 0.000000, -1.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(1.000000)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("Mesh_045")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/sponza_00_leaf.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(8.589882, 2.569567, 3.553260, 0))
- rot = Mat3x4.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(1.000000)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("Mesh_043")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/ceiling_ceiling.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(-1.085937, 5.240654, -0.613768, 0))
- rot = Mat3x4.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(1.000000)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("Mesh_042")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/column_a.001_column_a.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(-10.812340, 1.909452, 3.602121, 0))
- rot = Mat3x4.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(1.000000)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("Mesh_041")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/column_c_small_column_b.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(15.441240, 8.944786, -0.611002, 0))
- rot = Mat3x4.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(1.000000)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("Mesh_040")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/column_b_column_b.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(-14.039230, 10.432990, 3.639172, 0))
- rot = Mat3x4.new()
- rot:setAll(-1.000000, 0.000000, -0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 0.000000, -1.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(1.000000)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("Mesh_039")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/column_b_top_column_b.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(-14.042070, 11.854900, 3.636552, 0))
- rot = Mat3x4.new()
- rot:setAll(-1.000000, 0.000000, -0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 0.000000, -1.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(1.000000)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("Mesh_038")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/column_b_top_column_b.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(-7.561886, 11.854900, 3.636553, 0))
- rot = Mat3x4.new()
- rot:setAll(-1.000000, 0.000000, -0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 0.000000, -1.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(1.000000)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("Mesh_035")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/column_b_column_b.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(-7.559046, 10.432990, 3.639172, 0))
- rot = Mat3x4.new()
- rot:setAll(-1.000000, 0.000000, -0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 0.000000, -1.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(1.000000)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("Mesh_034")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/column_b_column_b.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(-1.097945, 10.432990, 3.639173, 0))
- rot = Mat3x4.new()
- rot:setAll(-1.000000, 0.000000, -0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 0.000000, -1.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(1.000000)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("Mesh_033")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/column_b_top_column_b.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(-1.100785, 11.854900, 3.636554, 0))
- rot = Mat3x4.new()
- rot:setAll(-1.000000, 0.000000, -0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 0.000000, -1.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(1.000000)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("Mesh_032")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/column_b_top_column_b.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(5.370611, 11.854900, 3.636554, 0))
- rot = Mat3x4.new()
- rot:setAll(-1.000000, 0.000000, -0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 0.000000, -1.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(1.000000)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("Mesh_030")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/column_b_top_column_b.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(-14.039230, 11.854900, -4.890561, 0))
- rot = Mat3x4.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(1.000000)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("Mesh_029")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/column_b_column_b.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(-14.042070, 10.432990, -4.893180, 0))
- rot = Mat3x4.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(1.000000)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("Mesh_028")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/column_b_column_b.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(-7.548975, 10.432990, -4.893180, 0))
- rot = Mat3x4.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(1.000000)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("Mesh_027")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/column_b_top_column_b.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(-7.546134, 11.854900, -4.890561, 0))
- rot = Mat3x4.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(1.000000)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("Mesh_026")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/column_b_top_column_b.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(-1.074739, 11.854900, -4.890561, 0))
- rot = Mat3x4.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(1.000000)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("Mesh_025")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/door_b_details.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(-1.087444, 2.605249, -11.220410, 0))
- rot = Mat3x4.new()
- rot:setAll(0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, -1.000000, 0.000000, 0.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(1.000000)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("Mesh_024")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/window_details.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(5.405448, 3.574692, 10.160410, 0))
- rot = Mat3x4.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(1.000000)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("Mesh_023")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/window_details.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(-7.547813, 3.574691, 10.160410, 0))
- rot = Mat3x4.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(1.000000)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("Mesh_022")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/square_door_details.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(-1.100467, 2.109479, 10.129190, 0))
- rot = Mat3x4.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(1.000000)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("Mesh_021")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/arch_support_tiny_column_c.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(22.683060, 11.845250, 9.920127, 0))
- rot = Mat3x4.new()
- rot:setAll(-1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, -0.000000, 0.000000, -1.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(1.000000)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("Mesh_020")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/arch_support_tiny_column_c.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(22.683060, 11.845250, -11.135740, 0))
- rot = Mat3x4.new()
- rot:setAll(0.000000, 0.000000, -1.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(1.000000)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("Mesh_019")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/column_b_column_b.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(5.373451, 10.432990, 3.639173, 0))
- rot = Mat3x4.new()
- rot:setAll(-1.000000, 0.000000, -0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 0.000000, -1.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(1.000000)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("Mesh_018")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/door_b_details.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(22.849421, 9.882937, -0.596651, 0))
- rot = Mat3x4.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(1.000000)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("Mesh_017")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/arch_support_big_column_c.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(22.664040, 11.845250, 3.432414, 0))
- rot = Mat3x4.new()
- rot:setAll(0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, -1.000000, 0.000000, 0.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(1.000000)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("Mesh_016")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/arch_support_big_column_c.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(22.664040, 11.845250, -4.644859, 0))
- rot = Mat3x4.new()
- rot:setAll(0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, -1.000000, 0.000000, 0.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(1.000000)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("Mesh_015")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/column_b_column_b.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(11.866540, 10.432990, 3.639174, 0))
- rot = Mat3x4.new()
- rot:setAll(-1.000000, 0.000000, -0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 0.000000, -1.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(1.000000)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("Mesh_014")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/column_b_top_column_b.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(11.863700, 11.854900, 3.636555, 0))
- rot = Mat3x4.new()
- rot:setAll(-1.000000, 0.000000, -0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 0.000000, -1.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(1.000000)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("Mesh_012")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/column_b_column_b.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(-1.077579, 10.432990, -4.893180, 0))
- rot = Mat3x4.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(1.000000)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("Mesh_011")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/vase_chains_chain.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(-10.795048, 3.041301, -3.839247, 0))
- rot = Mat3x4.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(1.000000)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("Mesh_010")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/column_b_column_b.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(5.383523, 10.432990, -4.893180, 0))
- rot = Mat3x4.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(1.000000)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("Mesh_009")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/lion_lion.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(-24.263260, 3.011504, -0.615574, 0))
- rot = Mat3x4.new()
- rot:setAll(-1.000000, 0.000000, -0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 0.000000, -1.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(1.000000)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("Mesh_008")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/vase_hanger_vase_hanging.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(-10.798470, 3.708220, -4.005560, 0))
- rot = Mat3x4.new()
- rot:setAll(-1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, -0.000000, 0.000000, -1.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(1.000000)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("Mesh_007")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/hanging_vase_vase_hanging.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(-10.794630, 2.060827, -3.839273, 0))
- rot = Mat3x4.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(1.000000)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("Mesh_006")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/lion_lion.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(22.071171, 3.011504, -0.639791, 0))
- rot = Mat3x4.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(1.000000)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("Mesh_003")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/column_b_top_column_b.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(5.386363, 11.854900, -4.890561, 0))
- rot = Mat3x4.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(1.000000)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("Mesh_002")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/leaf_leaf.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(-10.639460, 1.686283, 3.100652, 0))
- rot = Mat3x4.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(1.000000)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("Mesh_001")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/column_b_column_b.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(11.863700, 10.432990, -4.893180, 0))
- rot = Mat3x4.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(1.000000)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newModelNode("Mesh")
- node:getSceneNodeBase():getModelComponent():loadModelResource("Assets/sponza_277_leaf.ankimdl")
- trf = Transform.new()
- trf:setOrigin(Vec4.new(-10.826660, 3.020378, -4.746259, 0))
- rot = Mat3x4.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(1.000000)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
- node = scene:newDirectionalLightNode("Lamp_Orientation")
- lcomp = node:getSceneNodeBase():getLightComponent()
- lcomp:setDiffuseColor(Vec4.new(15.000000, 15.000000, 15.000000, 1))
- lcomp:setShadowEnabled(1)
- trf = Transform.new()
- trf:setOrigin(Vec4.new(-0.637397, 34.433578, -6.746824, 0))
- rot = Mat3x4.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 0.000000, -0.376587, 0.926381, 0.000000, 0.000000, -0.926381, -0.376587, 0.000000)
- trf:setRotation(rot)
- trf:setScale(1.000000)
- node:getSceneNodeBase():getMoveComponent():setLocalTransform(trf)
|