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Bl.cpp
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3a617ee343
Enabling SSAO and HDR
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%!s(int64=13) %!d(string=hai) anos |
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Bs.cpp
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6ee659b19d
Particles
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%!s(int64=13) %!d(string=hai) anos |
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CMakeLists.txt
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00a11aa706
- Changing the structure to a more library friendly one. All headers in include/ and all sources in src/
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%!s(int64=13) %!d(string=hai) anos |
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Dbg.cpp
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132cd5158c
Particles + Instancing
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%!s(int64=13) %!d(string=hai) anos |
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DebugDrawer.cpp
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f5e4a44038
Some physics work
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%!s(int64=13) %!d(string=hai) anos |
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Deformer.cpp
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31b571da0a
Interleaved meshes are implemented. It compiles!
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%!s(int64=13) %!d(string=hai) anos |
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Drawer.cpp
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1c98fa0297
Implementation of LOD is feature complete
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%!s(int64=13) %!d(string=hai) anos |
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Ez.cpp
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d705208da8
Blending + particles
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%!s(int64=13) %!d(string=hai) anos |
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Hdr.cpp
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7480d4e245
Particles
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%!s(int64=13) %!d(string=hai) anos |
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Is.cpp
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0abb8b4319
Allocator. WIP
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%!s(int64=13) %!d(string=hai) anos |
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MainRenderer.cpp
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6ee659b19d
Particles
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%!s(int64=13) %!d(string=hai) anos |
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Ms.cpp
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6ee659b19d
Particles
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%!s(int64=13) %!d(string=hai) anos |
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Pps.cpp
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63a128264e
Adding stuff to FBO
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%!s(int64=13) %!d(string=hai) anos |
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Renderer.cpp
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0ad11959b1
Some GPU opts for mobile GPUs
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%!s(int64=13) %!d(string=hai) anos |
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Sm.cpp
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0ad11959b1
Some GPU opts for mobile GPUs
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%!s(int64=13) %!d(string=hai) anos |
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Ssao.cpp
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0ad11959b1
Some GPU opts for mobile GPUs
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%!s(int64=13) %!d(string=hai) anos |
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Tiler.cpp
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0ad11959b1
Some GPU opts for mobile GPUs
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%!s(int64=13) %!d(string=hai) anos |