btMultiBodyTreeCreator.cpp 12 KB

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  1. #include "btMultiBodyTreeCreator.hpp"
  2. namespace btInverseDynamics {
  3. btMultiBodyTreeCreator::btMultiBodyTreeCreator() : m_initialized(false) {}
  4. int btMultiBodyTreeCreator::createFromBtMultiBody(const btMultiBody *btmb, const bool verbose) {
  5. if (0x0 == btmb) {
  6. error_message("cannot create MultiBodyTree from null pointer\n");
  7. return -1;
  8. }
  9. // in case this is a second call, discard old data
  10. m_data.clear();
  11. m_initialized = false;
  12. // btMultiBody treats base link separately
  13. m_data.resize(1 + btmb->getNumLinks());
  14. // add base link data
  15. {
  16. LinkData &link = m_data[0];
  17. link.parent_index = -1;
  18. if (btmb->hasFixedBase()) {
  19. link.joint_type = FIXED;
  20. } else {
  21. link.joint_type = FLOATING;
  22. }
  23. btTransform transform=(btmb->getBaseWorldTransform());
  24. //compute inverse dynamics in body-fixed frame
  25. transform.setIdentity();
  26. link.parent_r_parent_body_ref(0) = transform.getOrigin()[0];
  27. link.parent_r_parent_body_ref(1) = transform.getOrigin()[1];
  28. link.parent_r_parent_body_ref(2) = transform.getOrigin()[2];
  29. link.body_T_parent_ref(0, 0) = transform.getBasis()[0][0];
  30. link.body_T_parent_ref(0, 1) = transform.getBasis()[0][1];
  31. link.body_T_parent_ref(0, 2) = transform.getBasis()[0][2];
  32. link.body_T_parent_ref(1, 0) = transform.getBasis()[1][0];
  33. link.body_T_parent_ref(1, 1) = transform.getBasis()[1][1];
  34. link.body_T_parent_ref(1, 2) = transform.getBasis()[1][2];
  35. link.body_T_parent_ref(2, 0) = transform.getBasis()[2][0];
  36. link.body_T_parent_ref(2, 1) = transform.getBasis()[2][1];
  37. link.body_T_parent_ref(2, 2) = transform.getBasis()[2][2];
  38. // random unit vector. value not used for fixed or floating joints.
  39. link.body_axis_of_motion(0) = 0;
  40. link.body_axis_of_motion(1) = 0;
  41. link.body_axis_of_motion(2) = 1;
  42. link.mass = btmb->getBaseMass();
  43. // link frame in the center of mass
  44. link.body_r_body_com(0) = 0;
  45. link.body_r_body_com(1) = 0;
  46. link.body_r_body_com(2) = 0;
  47. // BulletDynamics uses body-fixed frame in the cog, aligned with principal axes
  48. link.body_I_body(0, 0) = btmb->getBaseInertia()[0];
  49. link.body_I_body(0, 1) = 0.0;
  50. link.body_I_body(0, 2) = 0.0;
  51. link.body_I_body(1, 0) = 0.0;
  52. link.body_I_body(1, 1) = btmb->getBaseInertia()[1];
  53. link.body_I_body(1, 2) = 0.0;
  54. link.body_I_body(2, 0) = 0.0;
  55. link.body_I_body(2, 1) = 0.0;
  56. link.body_I_body(2, 2) = btmb->getBaseInertia()[2];
  57. // shift reference point to link origin (in joint axis)
  58. mat33 tilde_r_com = tildeOperator(link.body_r_body_com);
  59. link.body_I_body = link.body_I_body - link.mass * tilde_r_com * tilde_r_com;
  60. if (verbose) {
  61. id_printf("base: mass= %f, bt_inertia= [%f %f %f]\n"
  62. "Io= [%f %f %f;\n"
  63. " %f %f %f;\n"
  64. " %f %f %f]\n",
  65. link.mass, btmb->getBaseInertia()[0], btmb->getBaseInertia()[1],
  66. btmb->getBaseInertia()[2], link.body_I_body(0, 0), link.body_I_body(0, 1),
  67. link.body_I_body(0, 2), link.body_I_body(1, 0), link.body_I_body(1, 1),
  68. link.body_I_body(1, 2), link.body_I_body(2, 0), link.body_I_body(2, 1),
  69. link.body_I_body(2, 2));
  70. }
  71. }
  72. for (int bt_index = 0; bt_index < btmb->getNumLinks(); bt_index++) {
  73. if (verbose) {
  74. id_printf("bt->id: converting link %d\n", bt_index);
  75. }
  76. const btMultibodyLink &bt_link = btmb->getLink(bt_index);
  77. LinkData &link = m_data[bt_index + 1];
  78. link.parent_index = bt_link.m_parent + 1;
  79. link.mass = bt_link.m_mass;
  80. if (verbose) {
  81. id_printf("mass= %f\n", link.mass);
  82. }
  83. // from this body's pivot to this body's com in this body's frame
  84. link.body_r_body_com[0] = bt_link.m_dVector[0];
  85. link.body_r_body_com[1] = bt_link.m_dVector[1];
  86. link.body_r_body_com[2] = bt_link.m_dVector[2];
  87. if (verbose) {
  88. id_printf("com= %f %f %f\n", link.body_r_body_com[0], link.body_r_body_com[1],
  89. link.body_r_body_com[2]);
  90. }
  91. // BulletDynamics uses a body-fixed frame in the CoM, aligned with principal axes
  92. link.body_I_body(0, 0) = bt_link.m_inertiaLocal[0];
  93. link.body_I_body(0, 1) = 0.0;
  94. link.body_I_body(0, 2) = 0.0;
  95. link.body_I_body(1, 0) = 0.0;
  96. link.body_I_body(1, 1) = bt_link.m_inertiaLocal[1];
  97. link.body_I_body(1, 2) = 0.0;
  98. link.body_I_body(2, 0) = 0.0;
  99. link.body_I_body(2, 1) = 0.0;
  100. link.body_I_body(2, 2) = bt_link.m_inertiaLocal[2];
  101. // shift reference point to link origin (in joint axis)
  102. mat33 tilde_r_com = tildeOperator(link.body_r_body_com);
  103. link.body_I_body = link.body_I_body - link.mass * tilde_r_com * tilde_r_com;
  104. if (verbose) {
  105. id_printf("link %d: mass= %f, bt_inertia= [%f %f %f]\n"
  106. "Io= [%f %f %f;\n"
  107. " %f %f %f;\n"
  108. " %f %f %f]\n",
  109. bt_index, link.mass, bt_link.m_inertiaLocal[0], bt_link.m_inertiaLocal[1],
  110. bt_link.m_inertiaLocal[2], link.body_I_body(0, 0), link.body_I_body(0, 1),
  111. link.body_I_body(0, 2), link.body_I_body(1, 0), link.body_I_body(1, 1),
  112. link.body_I_body(1, 2), link.body_I_body(2, 0), link.body_I_body(2, 1),
  113. link.body_I_body(2, 2));
  114. }
  115. // transform for vectors written in parent frame to this link's body-fixed frame
  116. btMatrix3x3 basis = btTransform(bt_link.m_zeroRotParentToThis).getBasis();
  117. link.body_T_parent_ref(0, 0) = basis[0][0];
  118. link.body_T_parent_ref(0, 1) = basis[0][1];
  119. link.body_T_parent_ref(0, 2) = basis[0][2];
  120. link.body_T_parent_ref(1, 0) = basis[1][0];
  121. link.body_T_parent_ref(1, 1) = basis[1][1];
  122. link.body_T_parent_ref(1, 2) = basis[1][2];
  123. link.body_T_parent_ref(2, 0) = basis[2][0];
  124. link.body_T_parent_ref(2, 1) = basis[2][1];
  125. link.body_T_parent_ref(2, 2) = basis[2][2];
  126. if (verbose) {
  127. id_printf("body_T_parent_ref= %f %f %f\n"
  128. " %f %f %f\n"
  129. " %f %f %f\n",
  130. basis[0][0], basis[0][1], basis[0][2], basis[1][0], basis[1][1], basis[1][2],
  131. basis[2][0], basis[2][1], basis[2][2]);
  132. }
  133. switch (bt_link.m_jointType) {
  134. case btMultibodyLink::eRevolute:
  135. link.joint_type = REVOLUTE;
  136. if (verbose) {
  137. id_printf("type= revolute\n");
  138. }
  139. link.body_axis_of_motion(0) = bt_link.m_axes[0].m_topVec[0];
  140. link.body_axis_of_motion(1) = bt_link.m_axes[0].m_topVec[1];
  141. link.body_axis_of_motion(2) = bt_link.m_axes[0].m_topVec[2];
  142. // for revolute joints, m_eVector = parentComToThisPivotOffset
  143. // m_dVector = thisPivotToThisComOffset
  144. // from parent com to pivot, in parent frame
  145. link.parent_r_parent_body_ref(0) = bt_link.m_eVector[0];
  146. link.parent_r_parent_body_ref(1) = bt_link.m_eVector[1];
  147. link.parent_r_parent_body_ref(2) = bt_link.m_eVector[2];
  148. break;
  149. case btMultibodyLink::ePrismatic:
  150. link.joint_type = PRISMATIC;
  151. if (verbose) {
  152. id_printf("type= prismatic\n");
  153. }
  154. link.body_axis_of_motion(0) = bt_link.m_axes[0].m_bottomVec[0];
  155. link.body_axis_of_motion(1) = bt_link.m_axes[0].m_bottomVec[1];
  156. link.body_axis_of_motion(2) = bt_link.m_axes[0].m_bottomVec[2];
  157. // for prismatic joints, eVector
  158. // according to documentation :
  159. // parentComToThisComOffset
  160. // but seems to be: from parent's com to parent's
  161. // pivot ??
  162. // m_dVector = thisPivotToThisComOffset
  163. link.parent_r_parent_body_ref(0) = bt_link.m_eVector[0];
  164. link.parent_r_parent_body_ref(1) = bt_link.m_eVector[1];
  165. link.parent_r_parent_body_ref(2) = bt_link.m_eVector[2];
  166. break;
  167. case btMultibodyLink::eSpherical:
  168. error_message("spherical joints not implemented\n");
  169. return -1;
  170. case btMultibodyLink::ePlanar:
  171. error_message("planar joints not implemented\n");
  172. return -1;
  173. case btMultibodyLink::eFixed:
  174. link.joint_type = FIXED;
  175. // random unit vector
  176. link.body_axis_of_motion(0) = 0;
  177. link.body_axis_of_motion(1) = 0;
  178. link.body_axis_of_motion(2) = 1;
  179. // for fixed joints, m_dVector = thisPivotToThisComOffset;
  180. // m_eVector = parentComToThisPivotOffset;
  181. link.parent_r_parent_body_ref(0) = bt_link.m_eVector[0];
  182. link.parent_r_parent_body_ref(1) = bt_link.m_eVector[1];
  183. link.parent_r_parent_body_ref(2) = bt_link.m_eVector[2];
  184. break;
  185. default:
  186. error_message("unknown btMultiBody::eFeatherstoneJointType %d\n",
  187. bt_link.m_jointType);
  188. return -1;
  189. }
  190. if (link.parent_index > 0) { // parent body isn't the root
  191. const btMultibodyLink &bt_parent_link = btmb->getLink(link.parent_index - 1);
  192. // from parent pivot to parent com, in parent frame
  193. link.parent_r_parent_body_ref(0) += bt_parent_link.m_dVector[0];
  194. link.parent_r_parent_body_ref(1) += bt_parent_link.m_dVector[1];
  195. link.parent_r_parent_body_ref(2) += bt_parent_link.m_dVector[2];
  196. } else {
  197. // parent is root body. btMultiBody only knows 6-DoF or 0-DoF root bodies,
  198. // whose link frame is in the CoM (ie, no notion of a pivot point)
  199. }
  200. if (verbose) {
  201. id_printf("parent_r_parent_body_ref= %f %f %f\n", link.parent_r_parent_body_ref[0],
  202. link.parent_r_parent_body_ref[1], link.parent_r_parent_body_ref[2]);
  203. }
  204. }
  205. m_initialized = true;
  206. return 0;
  207. }
  208. int btMultiBodyTreeCreator::getNumBodies(int *num_bodies) const {
  209. if (false == m_initialized) {
  210. error_message("btMultiBody not converted yet\n");
  211. return -1;
  212. }
  213. *num_bodies = static_cast<int>(m_data.size());
  214. return 0;
  215. }
  216. int btMultiBodyTreeCreator::getBody(const int body_index, int *parent_index, JointType *joint_type,
  217. vec3 *parent_r_parent_body_ref, mat33 *body_T_parent_ref,
  218. vec3 *body_axis_of_motion, idScalar *mass,
  219. vec3 *body_r_body_com, mat33 *body_I_body, int *user_int,
  220. void **user_ptr) const {
  221. if (false == m_initialized) {
  222. error_message("MultiBodyTree not created yet\n");
  223. return -1;
  224. }
  225. if (body_index < 0 || body_index >= static_cast<int>(m_data.size())) {
  226. error_message("index out of range (got %d but only %zu bodies)\n", body_index,
  227. m_data.size());
  228. return -1;
  229. }
  230. *parent_index = m_data[body_index].parent_index;
  231. *joint_type = m_data[body_index].joint_type;
  232. *parent_r_parent_body_ref = m_data[body_index].parent_r_parent_body_ref;
  233. *body_T_parent_ref = m_data[body_index].body_T_parent_ref;
  234. *body_axis_of_motion = m_data[body_index].body_axis_of_motion;
  235. *mass = m_data[body_index].mass;
  236. *body_r_body_com = m_data[body_index].body_r_body_com;
  237. *body_I_body = m_data[body_index].body_I_body;
  238. *user_int = -1;
  239. *user_ptr = 0x0;
  240. return 0;
  241. }
  242. }