AccelerationStructureImpl.h 2.2 KB

1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556575859606162636465666768697071727374757677787980818283848586878889
  1. // Copyright (C) 2009-2021, Panagiotis Christopoulos Charitos and contributors.
  2. // All rights reserved.
  3. // Code licensed under the BSD License.
  4. // http://www.anki3d.org/LICENSE
  5. #pragma once
  6. #include <AnKi/Gr/AccelerationStructure.h>
  7. #include <AnKi/Gr/Vulkan/VulkanObject.h>
  8. #include <AnKi/Gr/Vulkan/GpuMemoryManager.h>
  9. namespace anki
  10. {
  11. /// @addtogroup vulkan
  12. /// @{
  13. /// AccelerationStructure implementation.
  14. class AccelerationStructureImpl final :
  15. public AccelerationStructure,
  16. public VulkanObject<AccelerationStructure, AccelerationStructureImpl>
  17. {
  18. public:
  19. AccelerationStructureImpl(GrManager* manager, CString name)
  20. : AccelerationStructure(manager, name)
  21. {
  22. }
  23. ~AccelerationStructureImpl();
  24. ANKI_USE_RESULT Error init(const AccelerationStructureInitInfo& inf);
  25. VkAccelerationStructureKHR getHandle() const
  26. {
  27. ANKI_ASSERT(m_handle);
  28. return m_handle;
  29. }
  30. U32 getBuildScratchBufferSize() const
  31. {
  32. ANKI_ASSERT(m_scratchBufferSize > 0);
  33. return m_scratchBufferSize;
  34. }
  35. void generateBuildInfo(U64 scratchBufferAddress, VkAccelerationStructureBuildGeometryInfoKHR& buildInfo,
  36. VkAccelerationStructureBuildRangeInfoKHR& rangeInfo) const
  37. {
  38. buildInfo = m_buildInfo;
  39. buildInfo.scratchData.deviceAddress = scratchBufferAddress;
  40. rangeInfo = m_rangeInfo;
  41. }
  42. static void computeBarrierInfo(AccelerationStructureUsageBit before, AccelerationStructureUsageBit after,
  43. VkPipelineStageFlags& srcStages, VkAccessFlags& srcAccesses,
  44. VkPipelineStageFlags& dstStages, VkAccessFlags& dstAccesses);
  45. private:
  46. class ASBottomLevelInfo
  47. {
  48. public:
  49. BufferPtr m_positionsBuffer;
  50. BufferPtr m_indexBuffer;
  51. };
  52. class ASTopLevelInfo
  53. {
  54. public:
  55. BufferPtr m_instancesBuffer;
  56. DynamicArray<AccelerationStructurePtr> m_blas;
  57. };
  58. BufferPtr m_asBuffer;
  59. VkAccelerationStructureKHR m_handle = VK_NULL_HANDLE;
  60. VkDeviceAddress m_deviceAddress = 0;
  61. ASBottomLevelInfo m_bottomLevelInfo;
  62. ASTopLevelInfo m_topLevelInfo;
  63. /// @name Build-time info
  64. /// @{
  65. VkAccelerationStructureGeometryKHR m_geometry = {};
  66. VkAccelerationStructureBuildGeometryInfoKHR m_buildInfo = {};
  67. VkAccelerationStructureBuildRangeInfoKHR m_rangeInfo = {};
  68. U32 m_scratchBufferSize = 0;
  69. /// @}
  70. };
  71. /// @}
  72. } // end namespace anki