CommandBufferFactory.h 5.0 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224
  1. // Copyright (C) 2009-2021, Panagiotis Christopoulos Charitos and contributors.
  2. // All rights reserved.
  3. // Code licensed under the BSD License.
  4. // http://www.anki3d.org/LICENSE
  5. #pragma once
  6. #include <AnKi/Gr/Vulkan/FenceFactory.h>
  7. #include <AnKi/Gr/CommandBuffer.h>
  8. #include <AnKi/Util/List.h>
  9. namespace anki
  10. {
  11. // Forward
  12. class CommandBufferFactory;
  13. class CommandBufferThreadAllocator;
  14. /// @addtogroup vulkan
  15. /// @{
  16. inline QueueType getQueueTypeFromCommandBufferFlags(CommandBufferFlag flags)
  17. {
  18. ANKI_ASSERT(!!(flags & CommandBufferFlag::GENERAL_WORK) ^ !!(flags & CommandBufferFlag::COMPUTE_WORK));
  19. return !!(flags & CommandBufferFlag::GENERAL_WORK) ? QueueType::GENERAL : QueueType::COMPUTE;
  20. }
  21. class MicroCommandBuffer : public IntrusiveListEnabled<MicroCommandBuffer>
  22. {
  23. friend class CommandBufferThreadAllocator;
  24. friend class MicroCommandBufferPtrDeleter;
  25. public:
  26. MicroCommandBuffer(CommandBufferThreadAllocator* allocator)
  27. : m_threadAlloc(allocator)
  28. {
  29. ANKI_ASSERT(allocator);
  30. }
  31. Atomic<I32>& getRefcount()
  32. {
  33. return m_refcount;
  34. }
  35. GrAllocator<U8>& getAllocator();
  36. StackAllocator<U8>& getFastAllocator()
  37. {
  38. return m_fastAlloc;
  39. }
  40. VkCommandBuffer getHandle() const
  41. {
  42. ANKI_ASSERT(m_handle);
  43. return m_handle;
  44. }
  45. template<typename T>
  46. void pushObjectRef(GrObjectPtrT<T>& x)
  47. {
  48. pushToArray(m_objectRefs[T::CLASS_TYPE], x.get());
  49. }
  50. void setFence(MicroFencePtr& fence)
  51. {
  52. ANKI_ASSERT(!(m_flags & CommandBufferFlag::SECOND_LEVEL));
  53. ANKI_ASSERT(!m_fence.isCreated());
  54. m_fence = fence;
  55. }
  56. CommandBufferFlag getFlags() const
  57. {
  58. return m_flags;
  59. }
  60. private:
  61. static constexpr U32 MAX_REF_OBJECT_SEARCH = 16;
  62. StackAllocator<U8> m_fastAlloc;
  63. VkCommandBuffer m_handle = {};
  64. MicroFencePtr m_fence;
  65. Array<DynamicArray<GrObjectPtr>, U(GrObjectType::COUNT)> m_objectRefs;
  66. // Cacheline boundary
  67. CommandBufferThreadAllocator* m_threadAlloc;
  68. Atomic<I32> m_refcount = {0};
  69. CommandBufferFlag m_flags = CommandBufferFlag::NONE;
  70. void destroy();
  71. void reset();
  72. void pushToArray(DynamicArray<GrObjectPtr>& arr, GrObject* grobj)
  73. {
  74. ANKI_ASSERT(grobj);
  75. // Search the temp cache to avoid setting the ref again
  76. if(arr.getSize() >= MAX_REF_OBJECT_SEARCH)
  77. {
  78. for(U32 i = arr.getSize() - MAX_REF_OBJECT_SEARCH; i < arr.getSize(); ++i)
  79. {
  80. if(arr[i].get() == grobj)
  81. {
  82. return;
  83. }
  84. }
  85. }
  86. // Not found in the temp cache, add it
  87. arr.emplaceBack(m_fastAlloc, GrObjectPtr(grobj));
  88. }
  89. };
  90. template<>
  91. inline void MicroCommandBuffer::pushObjectRef<GrObject>(GrObjectPtr& x)
  92. {
  93. pushToArray(m_objectRefs[x->getType()], x.get());
  94. }
  95. /// Deleter.
  96. class MicroCommandBufferPtrDeleter
  97. {
  98. public:
  99. void operator()(MicroCommandBuffer* buff);
  100. };
  101. /// Micro command buffer pointer.
  102. using MicroCommandBufferPtr = IntrusivePtr<MicroCommandBuffer, MicroCommandBufferPtrDeleter>;
  103. /// Per-thread command buffer allocator.
  104. class alignas(ANKI_CACHE_LINE_SIZE) CommandBufferThreadAllocator
  105. {
  106. friend class CommandBufferFactory;
  107. friend class MicroCommandBuffer;
  108. public:
  109. CommandBufferThreadAllocator(CommandBufferFactory* factory, ThreadId tid)
  110. : m_factory(factory)
  111. , m_tid(tid)
  112. {
  113. ANKI_ASSERT(factory);
  114. }
  115. ~CommandBufferThreadAllocator()
  116. {
  117. }
  118. ANKI_USE_RESULT Error init();
  119. void destroy();
  120. GrAllocator<U8>& getAllocator();
  121. /// Request a new command buffer.
  122. ANKI_USE_RESULT Error newCommandBuffer(CommandBufferFlag cmdbFlags, MicroCommandBufferPtr& ptr, Bool& createdNew);
  123. /// It will recycle it.
  124. void deleteCommandBuffer(MicroCommandBuffer* ptr);
  125. private:
  126. CommandBufferFactory* m_factory;
  127. ThreadId m_tid;
  128. Array<VkCommandPool, U(QueueType::COUNT)> m_pools = {};
  129. class CmdbType
  130. {
  131. public:
  132. IntrusiveList<MicroCommandBuffer> m_readyCmdbs; ///< Buffers that are ready to be used.
  133. IntrusiveList<MicroCommandBuffer> m_inUseCmdbs; ///< Buffer that got dereferenced and maybe in-use.
  134. IntrusiveList<MicroCommandBuffer> m_deletedCmdbs;
  135. Mutex m_deletedMtx; ///< Lock because the dallocations may happen anywhere.
  136. };
  137. #if ANKI_EXTRA_CHECKS
  138. Atomic<U32> m_createdCmdbs = {0};
  139. #endif
  140. Array3d<CmdbType, 2, 2, U(QueueType::COUNT)> m_types;
  141. void destroyList(IntrusiveList<MicroCommandBuffer>& list);
  142. void destroyLists();
  143. };
  144. /// Command bufffer object recycler.
  145. class CommandBufferFactory : public NonCopyable
  146. {
  147. friend class CommandBufferThreadAllocator;
  148. friend class MicroCommandBuffer;
  149. public:
  150. CommandBufferFactory() = default;
  151. ~CommandBufferFactory() = default;
  152. ANKI_USE_RESULT Error init(GrAllocator<U8> alloc, VkDevice dev, Array<U32, U(QueueType::COUNT)> queueFamilies);
  153. void destroy();
  154. /// Request a new command buffer.
  155. ANKI_USE_RESULT Error newCommandBuffer(ThreadId tid, CommandBufferFlag cmdbFlags, MicroCommandBufferPtr& ptr);
  156. /// Stats.
  157. U32 getCreatedCommandBufferCount() const
  158. {
  159. return m_createdCmdBufferCount.load();
  160. }
  161. private:
  162. GrAllocator<U8> m_alloc;
  163. VkDevice m_dev = VK_NULL_HANDLE;
  164. Array<U32, U(QueueType::COUNT)> m_queueFamilies;
  165. DynamicArray<CommandBufferThreadAllocator*> m_threadAllocs;
  166. RWMutex m_threadAllocMtx;
  167. Atomic<U32> m_createdCmdBufferCount = {0};
  168. };
  169. /// @}
  170. } // end namespace anki
  171. #include <AnKi/Gr/Vulkan/CommandBufferFactory.inl.h>