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@@ -15,6 +15,7 @@ struct Mouse
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Mouse()
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: m_width(1280)
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, m_height(720)
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+ , m_wheelDelta(120)
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, m_lock(false)
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{
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}
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@@ -25,6 +26,7 @@ struct Mouse
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{
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m_norm[0] = 0.0f;
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m_norm[1] = 0.0f;
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+ m_norm[2] = 0.0f;
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}
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memset(m_buttons, 0, sizeof(m_buttons) );
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@@ -36,12 +38,14 @@ struct Mouse
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m_height = _height;
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}
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- void setPos(int32_t _mx, int32_t _my)
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+ void setPos(int32_t _mx, int32_t _my, int32_t _mz)
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{
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m_absolute[0] = _mx;
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m_absolute[1] = _my;
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+ m_absolute[2] = _mz;
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m_norm[0] = float(_mx)/float(m_width);
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m_norm[1] = float(_my)/float(m_height);
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+ m_norm[2] = float(_mz)/float(m_wheelDelta);
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}
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void setButtonState(entry::MouseButton::Enum _button, uint8_t _state)
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@@ -49,12 +53,13 @@ struct Mouse
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m_buttons[_button] = _state;
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}
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- int32_t m_absolute[2];
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- float m_norm[2];
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+ int32_t m_absolute[3];
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+ float m_norm[3];
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int32_t m_wheel;
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uint8_t m_buttons[entry::MouseButton::Count];
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uint16_t m_width;
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uint16_t m_height;
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+ uint16_t m_wheelDelta;
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bool m_lock;
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};
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@@ -197,9 +202,10 @@ void inputSetKeyState(entry::Key::Enum _key, uint8_t _modifiers, bool _down)
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s_input.m_keyboard.setKeyState(_key, _modifiers, _down);
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}
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-void inputSetMousePos(int32_t _mx, int32_t _my)
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+void inputSetMousePos(int32_t _mx, int32_t _my, int32_t _mz)
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{
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- s_input.m_mouse.setPos(_mx, _my);
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+ DBG("%d, %d, %d", _mx, _my, _mz);
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+ s_input.m_mouse.setPos(_mx, _my, _mz);
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}
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void inputSetMouseButtonState(entry::MouseButton::Enum _button, uint8_t _state)
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@@ -207,12 +213,14 @@ void inputSetMouseButtonState(entry::MouseButton::Enum _button, uint8_t _state)
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s_input.m_mouse.setButtonState(_button, _state);
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}
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-void inputGetMouse(float _mouse[2])
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+void inputGetMouse(float _mouse[3])
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{
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_mouse[0] = s_input.m_mouse.m_norm[0];
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_mouse[1] = s_input.m_mouse.m_norm[1];
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+ _mouse[2] = s_input.m_mouse.m_norm[2];
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s_input.m_mouse.m_norm[0] = 0.0f;
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s_input.m_mouse.m_norm[1] = 0.0f;
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+ s_input.m_mouse.m_norm[2] = 0.0f;
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}
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bool inputIsMouseLocked()
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@@ -230,6 +238,7 @@ void inputSetMouseLock(bool _lock)
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{
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s_input.m_mouse.m_norm[0] = 0.0f;
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s_input.m_mouse.m_norm[1] = 0.0f;
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+ s_input.m_mouse.m_norm[2] = 0.0f;
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}
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}
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}
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