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Added mouse wheel handling.

Branimir Karadžić hace 11 años
padre
commit
0098be04d7

+ 2 - 1
examples/common/entry/entry.cpp

@@ -283,7 +283,7 @@ namespace entry
 
 						if (mouse->m_move)
 						{
-							inputSetMousePos(mouse->m_mx, mouse->m_my);
+							inputSetMousePos(mouse->m_mx, mouse->m_my, mouse->m_mz);
 						}
 						else
 						{
@@ -297,6 +297,7 @@ namespace entry
 							{
 								_mouse->m_mx = mouse->m_mx;
 								_mouse->m_my = mouse->m_my;
+								_mouse->m_mz = mouse->m_mz;
 							}
 							else
 							{

+ 4 - 2
examples/common/entry/entry.h

@@ -134,6 +134,7 @@ namespace entry
 		MouseState()
 			: m_mx(0)
 			, m_my(0)
+			, m_mz(0)
 		{
 			for (uint32_t ii = 0; ii < entry::MouseButton::Count; ++ii)
 			{
@@ -141,8 +142,9 @@ namespace entry
 			}
 		}
 
-		uint32_t m_mx;
-		uint32_t m_my;
+		int32_t m_mx;
+		int32_t m_my;
+		int32_t m_mz;
 		uint8_t m_buttons[entry::MouseButton::Count];
 	};
 

+ 2 - 0
examples/common/entry/entry_linux.cpp

@@ -216,6 +216,7 @@ namespace entry
 								{
 									m_eventQueue.postMouseEvent(xbutton.x
 										, xbutton.y
+										, 0
 										, mb
 										, event.type == ButtonPress
 										);
@@ -228,6 +229,7 @@ namespace entry
 								const XMotionEvent& xmotion = event.xmotion;
 								m_eventQueue.postMouseEvent(xmotion.x
 										, xmotion.y
+										, 0
 										);
 							}
 							break;

+ 5 - 2
examples/common/entry/entry_p.h

@@ -56,6 +56,7 @@ namespace entry
 	{
 		int32_t m_mx;
 		int32_t m_my;
+		int32_t m_mz;
 		MouseButton::Enum m_button;
 		bool m_down;
 		bool m_move;
@@ -90,24 +91,26 @@ namespace entry
 			m_queue.push(ev);
 		}
 
-		void postMouseEvent(int32_t _mx, int32_t _my)
+		void postMouseEvent(int32_t _mx, int32_t _my, int32_t _mz)
 		{
 			MouseEvent* ev = new MouseEvent;
 			ev->m_type = Event::Mouse;
 			ev->m_mx = _mx;
 			ev->m_my = _my;
+			ev->m_mz = _mz;
 			ev->m_button = MouseButton::None;
 			ev->m_down = false;
 			ev->m_move = true;
 			m_queue.push(ev);
 		}
 
-		void postMouseEvent(int32_t _mx, int32_t _my, MouseButton::Enum _button, bool _down)
+		void postMouseEvent(int32_t _mx, int32_t _my, int32_t _mz, MouseButton::Enum _button, bool _down)
 		{
 			MouseEvent* ev = new MouseEvent;
 			ev->m_type = Event::Mouse;
 			ev->m_mx = _mx;
 			ev->m_my = _my;
+			ev->m_mz = _mz;
 			ev->m_button = _button;
 			ev->m_down = _down;
 			ev->m_move = false;

+ 2 - 2
examples/common/entry/entry_sdl.cpp

@@ -186,7 +186,7 @@ namespace entry
 				case SDL_MOUSEMOTION:
 					{
 						const SDL_MouseMotionEvent& mev = event.motion;
-						m_eventQueue.postMouseEvent(mev.x, mev.y);
+						m_eventQueue.postMouseEvent(mev.x, mev.y, 0);
 					}
 					break;
 
@@ -194,7 +194,7 @@ namespace entry
 				case SDL_MOUSEBUTTONUP:
 					{
 						const SDL_MouseButtonEvent& mev = event.button;
-						m_eventQueue.postMouseEvent(mev.x, mev.y, MouseButton::Left, mev.type == SDL_MOUSEBUTTONDOWN);
+						m_eventQueue.postMouseEvent(mev.x, mev.y, 0, MouseButton::Left, mev.type == SDL_MOUSEBUTTONDOWN);
 					}
 					break;
 

+ 13 - 4
examples/common/entry/entry_windows.cpp

@@ -374,7 +374,16 @@ namespace entry
 							setMousePos(m_mx, m_my);
 						}
 
-						m_eventQueue.postMouseEvent(mx, my);
+						m_eventQueue.postMouseEvent(mx, my, 0);
+					}
+					break;
+
+				case WM_MOUSEWHEEL:
+					{
+						int32_t mx = GET_X_LPARAM(_lparam);
+						int32_t my = GET_Y_LPARAM(_lparam);
+						int32_t mz = GET_WHEEL_DELTA_WPARAM(_wparam);
+						m_eventQueue.postMouseEvent(mx, my, mz);
 					}
 					break;
 
@@ -384,7 +393,7 @@ namespace entry
 					{
 						int32_t mx = GET_X_LPARAM(_lparam);
 						int32_t my = GET_Y_LPARAM(_lparam);
-						m_eventQueue.postMouseEvent(mx, my, MouseButton::Left, _id == WM_LBUTTONDOWN);
+						m_eventQueue.postMouseEvent(mx, my, 0, MouseButton::Left, _id == WM_LBUTTONDOWN);
 					}
 					break;
 
@@ -394,7 +403,7 @@ namespace entry
 					{
 						int32_t mx = GET_X_LPARAM(_lparam);
 						int32_t my = GET_Y_LPARAM(_lparam);
-						m_eventQueue.postMouseEvent(mx, my, MouseButton::Middle, _id == WM_MBUTTONDOWN);
+						m_eventQueue.postMouseEvent(mx, my, 0, MouseButton::Middle, _id == WM_MBUTTONDOWN);
 					}
 					break;
 
@@ -404,7 +413,7 @@ namespace entry
 					{
 						int32_t mx = GET_X_LPARAM(_lparam);
 						int32_t my = GET_Y_LPARAM(_lparam);
-						m_eventQueue.postMouseEvent(mx, my, MouseButton::Right, _id == WM_RBUTTONDOWN);
+						m_eventQueue.postMouseEvent(mx, my, 0, MouseButton::Right, _id == WM_RBUTTONDOWN);
 					}
 					break;
 

+ 15 - 6
examples/common/entry/input.cpp

@@ -15,6 +15,7 @@ struct Mouse
 	Mouse()
 		: m_width(1280)
 		, m_height(720)
+		, m_wheelDelta(120)
 		, m_lock(false)
 	{
 	}
@@ -25,6 +26,7 @@ struct Mouse
 		{
 			m_norm[0] = 0.0f;
 			m_norm[1] = 0.0f;
+			m_norm[2] = 0.0f;
 		}
 
 		memset(m_buttons, 0, sizeof(m_buttons) );
@@ -36,12 +38,14 @@ struct Mouse
 		m_height = _height;
 	}
 
-	void setPos(int32_t _mx, int32_t _my)
+	void setPos(int32_t _mx, int32_t _my, int32_t _mz)
 	{
 		m_absolute[0] = _mx;
 		m_absolute[1] = _my;
+		m_absolute[2] = _mz;
 		m_norm[0] = float(_mx)/float(m_width);
 		m_norm[1] = float(_my)/float(m_height);
+		m_norm[2] = float(_mz)/float(m_wheelDelta);
 	}
 
 	void setButtonState(entry::MouseButton::Enum _button, uint8_t _state)
@@ -49,12 +53,13 @@ struct Mouse
 		m_buttons[_button] = _state;
 	}
 
-	int32_t m_absolute[2];
-	float m_norm[2];
+	int32_t m_absolute[3];
+	float m_norm[3];
 	int32_t m_wheel;
 	uint8_t m_buttons[entry::MouseButton::Count];
 	uint16_t m_width;
 	uint16_t m_height;
+	uint16_t m_wheelDelta;
 	bool m_lock;
 };
 
@@ -197,9 +202,10 @@ void inputSetKeyState(entry::Key::Enum _key, uint8_t _modifiers, bool _down)
 	s_input.m_keyboard.setKeyState(_key, _modifiers, _down);
 }
 
-void inputSetMousePos(int32_t _mx, int32_t _my)
+void inputSetMousePos(int32_t _mx, int32_t _my, int32_t _mz)
 {
-	s_input.m_mouse.setPos(_mx, _my);
+	DBG("%d, %d, %d", _mx, _my, _mz);
+	s_input.m_mouse.setPos(_mx, _my, _mz);
 }
 
 void inputSetMouseButtonState(entry::MouseButton::Enum _button, uint8_t _state)
@@ -207,12 +213,14 @@ void inputSetMouseButtonState(entry::MouseButton::Enum _button, uint8_t _state)
 	s_input.m_mouse.setButtonState(_button, _state);
 }
 
-void inputGetMouse(float _mouse[2])
+void inputGetMouse(float _mouse[3])
 {
 	_mouse[0] = s_input.m_mouse.m_norm[0];
 	_mouse[1] = s_input.m_mouse.m_norm[1];
+	_mouse[2] = s_input.m_mouse.m_norm[2];
 	s_input.m_mouse.m_norm[0] = 0.0f;
 	s_input.m_mouse.m_norm[1] = 0.0f;
+	s_input.m_mouse.m_norm[2] = 0.0f;
 }
 
 bool inputIsMouseLocked()
@@ -230,6 +238,7 @@ void inputSetMouseLock(bool _lock)
 		{
 			s_input.m_mouse.m_norm[0] = 0.0f;
 			s_input.m_mouse.m_norm[1] = 0.0f;
+			s_input.m_mouse.m_norm[2] = 0.0f;
 		}
 	}
 }

+ 2 - 2
examples/common/entry/input.h

@@ -38,7 +38,7 @@ void inputSetKeyState(entry::Key::Enum  _key, uint8_t _modifiers, bool _down);
 void inputSetMouseResolution(uint16_t _width, uint16_t _height);
 
 ///
-void inputSetMousePos(int32_t _mx, int32_t _my);
+void inputSetMousePos(int32_t _mx, int32_t _my, int32_t _mz);
 
 ///
 void inputSetMouseButtonState(entry::MouseButton::Enum _button, uint8_t _state);
@@ -47,7 +47,7 @@ void inputSetMouseButtonState(entry::MouseButton::Enum _button, uint8_t _state);
 void inputSetMouseLock(bool _lock);
 
 ///
-void inputGetMouse(float _mouse[2]);
+void inputGetMouse(float _mouse[3]);
 
 ///
 bool inputIsMouseLocked();