@@ -152,12 +152,12 @@ bgfx::TextureHandle loadTexture(bx::FileReaderI* _reader, const char* _name, uin
bx::ReallocatorI* allocator = entry::getAllocator();
- uint32_t size;
+ uint32_t size = 0;
void* data = loadMem(_reader, allocator, filePath, &size);
- int width;
- int height;
- int comp;
+ int width = 0;
+ int height = 0;
+ int comp = 0;
uint8_t* img = NULL;
img = stbi_load_from_memory( (uint8_t*)data, size, &width, &height, &comp, 4);