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@@ -23,7 +23,7 @@ bgfx::ShaderHandle loadShader(const char* _name);
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bgfx::ProgramHandle loadProgram(const char* _vsName, const char* _fsName);
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///
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-bgfx::TextureHandle loadTexture(const char* _name, uint32_t _flags = BGFX_SAMPLER_NONE, uint8_t _skip = 0, bgfx::TextureInfo* _info = NULL, bimg::Orientation::Enum* _orientation = NULL);
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+bgfx::TextureHandle loadTexture(const char* _name, uint64_t _flags = BGFX_TEXTURE_NONE|BGFX_SAMPLER_NONE, uint8_t _skip = 0, bgfx::TextureInfo* _info = NULL, bimg::Orientation::Enum* _orientation = NULL);
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///
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bimg::ImageContainer* imageLoad(const char* _filePath, bgfx::TextureFormat::Enum _dstFormat);
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