|
@@ -438,7 +438,10 @@ namespace bgfx
|
|
|
/// @param _attrib Attribute semantics.
|
|
/// @param _attrib Attribute semantics.
|
|
|
/// @param _num Number of elements 1, 2, 3 or 4.
|
|
/// @param _num Number of elements 1, 2, 3 or 4.
|
|
|
/// @param _type Element type.
|
|
/// @param _type Element type.
|
|
|
- /// @param _normalized Value is normalized for vertex shader.
|
|
|
|
|
|
|
+ /// @param _normalized When using fixed point AttribType (f.e. Uint8)
|
|
|
|
|
+ /// value will be normalized for vertex shader usage. When normalized
|
|
|
|
|
+ /// is set to true, AttribType::Uint8 value in range 0-255 will be
|
|
|
|
|
+ /// in range 0.0-1.0 in vertex shader.
|
|
|
/// @param _asInt Packaging rule for vertexPack, vertexUnpack, and
|
|
/// @param _asInt Packaging rule for vertexPack, vertexUnpack, and
|
|
|
/// vertexConvert for AttribType::Uint8 and AttribType::Int16.
|
|
/// vertexConvert for AttribType::Uint8 and AttribType::Int16.
|
|
|
/// Unpacking code must be implemented inside vertex shader.
|
|
/// Unpacking code must be implemented inside vertex shader.
|