@@ -2716,7 +2716,7 @@ namespace bgfx { namespace d3d12
}
bx::memCopy(curr, &inst, sizeof(D3D12_INPUT_ELEMENT_DESC) );
- curr->InputSlot = 1;
+ curr->InputSlot = _numStreams;
curr->SemanticIndex = index;
curr->AlignedByteOffset = ii*16;