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@@ -1,7 +1,7 @@
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/******************************************************************************
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* The MIT License (MIT)
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*
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- * Copyright (c) 2014 Crytek
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+ * Copyright (c) 2015 Baldur Karlsson
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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@@ -22,275 +22,494 @@
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* THE SOFTWARE.
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******************************************************************************/
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-
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#pragma once
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+#if !defined(RENDERDOC_NO_STDINT)
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#include <stdint.h>
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-
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-#ifdef WIN32
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-
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-#ifdef RENDERDOC_EXPORTS
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-#define RENDERDOC_API __declspec(dllexport)
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-#else
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-#define RENDERDOC_API __declspec(dllimport)
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#endif
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-#define RENDERDOC_CC __cdecl
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+#if defined(WIN32)
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+ #define RENDERDOC_CC __cdecl
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#elif defined(__linux__)
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-
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-#ifdef RENDERDOC_EXPORTS
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-#define RENDERDOC_API __attribute__ ((visibility ("default")))
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+ #define RENDERDOC_CC
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#else
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-#define RENDERDOC_API
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+ #error "Unknown platform"
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#endif
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-#define RENDERDOC_CC
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-
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-#else
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-
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-#error "Unknown platform"
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-
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+#ifdef __cplusplus
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+extern "C" {
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#endif
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+
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+//////////////////////////////////////////////////////////////////////////////////////////////////
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+// RenderDoc capture options
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+//
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-struct CaptureOptions
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+typedef enum
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{
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- CaptureOptions()
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- : AllowVSync(true),
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- AllowFullscreen(true),
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- DebugDeviceMode(false),
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- CaptureCallstacks(false),
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- CaptureCallstacksOnlyDraws(false),
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- DelayForDebugger(0),
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- VerifyMapWrites(false),
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- HookIntoChildren(false),
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- RefAllResources(false),
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- SaveAllInitials(false),
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- CaptureAllCmdLists(false)
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- {}
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-
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- // Whether or not to allow the application to enable vsync
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+ // Allow the application to enable vsync
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+ //
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+ // Default - enabled
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//
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- // 1 - allows the application to enable or disable vsync at will
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+ // 1 - The application can enable or disable vsync at will
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// 0 - vsync is force disabled
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- uint32_t AllowVSync;
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+ eRENDERDOC_Option_AllowVSync = 0,
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- // Whether or not to allow the application to enable fullscreen
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+ // Allow the application to enable fullscreen
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+ //
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+ // Default - enabled
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//
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- // 1 - allows the application to enable or disable fullscreen at will
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+ // 1 - The application can enable or disable fullscreen at will
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// 0 - fullscreen is force disabled
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- uint32_t AllowFullscreen;
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+ eRENDERDOC_Option_AllowFullscreen = 1,
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- // 1 - in-built API debugging features and records the results into the
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- // capture logfile, which is matched up with events on replay
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- // 0 - no API debugging is enabled
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- uint32_t DebugDeviceMode;
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-
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- // 1 - Captures callstacks for every API event during capture
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+ // Record API debugging events and messages
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+ //
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+ // Default - disabled
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+ //
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+ // 1 - Enable built-in API debugging features and records the results into
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+ // the capture logfile, which is matched up with events on replay
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+ // 0 - no API debugging is forcibly enabled
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+ eRENDERDOC_Option_DebugDeviceMode = 2,
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+
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+ // Capture CPU callstacks for API events
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+ //
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+ // Default - disabled
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+ //
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+ // 1 - Enables capturing of callstacks
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// 0 - no callstacks are captured
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- uint32_t CaptureCallstacks;
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-
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+ eRENDERDOC_Option_CaptureCallstacks = 3,
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+
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+ // When capturing CPU callstacks, only capture them from drawcalls.
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+ // This option does nothing without the above option being enabled
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+ //
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+ // Default - disabled
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+ //
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// 1 - Only captures callstacks for drawcall type API events.
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// Ignored if CaptureCallstacks is disabled
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// 0 - Callstacks, if enabled, are captured for every event.
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- uint32_t CaptureCallstacksOnlyDraws;
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+ eRENDERDOC_Option_CaptureCallstacksOnlyDraws = 4,
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- // Specify a delay in seconds to wait for a debugger to attach after
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+ // Specify a delay in seconds to wait for a debugger to attach, after
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// creating or injecting into a process, before continuing to allow it to run.
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+ //
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// 0 indicates no delay, and the process will run immediately after injection
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- uint32_t DelayForDebugger;
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-
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- // 1 - Verify any writes to mapped buffers, to check that they don't overwrite the
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- // bounds of the pointer returned.
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- // 0 - No verification is performed, and overwriting bounds may cause crashes or
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- // corruption in RenderDoc
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- uint32_t VerifyMapWrites;
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-
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- // 1 - Hooks any system API events that create child processes, and injects
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- // renderdoc into them recursively with the same options.
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+ //
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+ // Default - 0 seconds
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+ //
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+ eRENDERDOC_Option_DelayForDebugger = 5,
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+
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+ // Verify any writes to mapped buffers, by checking the memory after the
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+ // bounds of the returned pointer to detect any modification.
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+ //
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+ // Default - disabled
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+ //
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+ // 1 - Verify any writes to mapped buffers
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+ // 0 - No verification is performed, and overwriting bounds may cause
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+ // crashes or corruption in RenderDoc
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+ eRENDERDOC_Option_VerifyMapWrites = 6,
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+
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+ // Hooks any system API calls that create child processes, and injects
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+ // RenderDoc into them recursively with the same options.
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+ //
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+ // Default - disabled
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+ //
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+ // 1 - Hooks into spawned child processes
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// 0 - Child processes are not hooked by RenderDoc
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- uint32_t HookIntoChildren;
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+ eRENDERDOC_Option_HookIntoChildren = 7,
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- // By default renderdoc only includes resources in the final logfile necessary
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- // for that frame, this allows you to override that behaviour
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+ // By default RenderDoc only includes resources in the final logfile necessary
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+ // for that frame, this allows you to override that behaviour.
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+ //
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+ // Default - disabled
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//
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// 1 - all live resources at the time of capture are included in the log
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// and available for inspection
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// 0 - only the resources referenced by the captured frame are included
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- uint32_t RefAllResources;
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+ eRENDERDOC_Option_RefAllResources = 8,
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- // By default renderdoc skips saving initial states for resources where the
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+ // By default RenderDoc skips saving initial states for resources where the
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// previous contents don't appear to be used, assuming that writes before
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// reads indicate previous contents aren't used.
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//
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+ // Default - disabled
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+ //
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// 1 - initial contents at the start of each captured frame are saved, even if
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// they are later overwritten or cleared before being used.
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// 0 - unless a read is detected, initial contents will not be saved and will
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// appear as black or empty data.
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- uint32_t SaveAllInitials;
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+ eRENDERDOC_Option_SaveAllInitials = 9,
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// In APIs that allow for the recording of command lists to be replayed later,
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- // renderdoc may choose to not capture command lists before a frame capture is
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+ // RenderDoc may choose to not capture command lists before a frame capture is
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// triggered, to reduce overheads. This means any command lists recorded once
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// and replayed many times will not be available and may cause a failure to
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// capture.
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//
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- // Note this is typically only true for APIs where multithreading is difficult
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- // or discouraged. Newer APIs like Vulkan and D3D12 will ignore this option and
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- // always capture all command lists since the API is heavily oriented around it,
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- // and the overheads have been reduced by API design.
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+ // Note this is only true for APIs where multithreading is difficult or
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+ // discouraged. Newer APIs like Vulkan and D3D12 will ignore this option
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+ // and always capture all command lists since the API is heavily oriented
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+ // around it and the overheads have been reduced by API design.
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//
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// 1 - All command lists are captured from the start of the application
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// 0 - Command lists are only captured if their recording begins during
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// the period when a frame capture is in progress.
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- uint32_t CaptureAllCmdLists;
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-};
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+ eRENDERDOC_Option_CaptureAllCmdLists = 10,
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-enum KeyButton
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+ // Mute API debugging output when the debug device mode option is enabled
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+ //
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+ // Default - enabled
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+ //
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+ // 1 - Mute any API debug messages from being displayed or passed through
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+ // 0 - API debugging is displayed as normal
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+ eRENDERDOC_Option_DebugOutputMute = 11,
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+
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+} RENDERDOC_CaptureOption;
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+
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+// Sets an option that controls how RenderDoc behaves on capture.
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+//
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+// Returns 1 if the option and value are valid
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+// Returns 0 if either is invalid and the option is unchanged
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+typedef int (RENDERDOC_CC *pRENDERDOC_SetCaptureOptionU32)(RENDERDOC_CaptureOption opt, uint32_t val);
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+typedef int (RENDERDOC_CC *pRENDERDOC_SetCaptureOptionF32)(RENDERDOC_CaptureOption opt, float val);
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+
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+// Gets the current value of an option as a uint32_t
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+//
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+// If the option is invalid, 0xffffffff is returned
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+typedef uint32_t (RENDERDOC_CC *pRENDERDOC_GetCaptureOptionU32)(RENDERDOC_CaptureOption opt);
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+
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+// Gets the current value of an option as a float
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+//
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+// If the option is invalid, -FLT_MAX is returned
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+typedef float (RENDERDOC_CC *pRENDERDOC_GetCaptureOptionF32)(RENDERDOC_CaptureOption opt);
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+
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+typedef enum
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{
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- eKey_0 = 0x30, // '0'
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- // ...
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- eKey_9 = 0x39, // '9'
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- eKey_A = 0x41, // 'A'
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- // ...
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- eKey_Z = 0x5A, // 'Z'
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-
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- eKey_Divide,
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- eKey_Multiply,
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- eKey_Subtract,
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- eKey_Plus,
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-
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- eKey_F1,
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- eKey_F2,
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- eKey_F3,
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- eKey_F4,
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- eKey_F5,
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- eKey_F6,
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- eKey_F7,
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- eKey_F8,
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- eKey_F9,
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- eKey_F10,
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- eKey_F11,
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- eKey_F12,
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-
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- eKey_Home,
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- eKey_End,
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- eKey_Insert,
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- eKey_Delete,
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- eKey_PageUp,
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- eKey_PageDn,
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-
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- eKey_Backspace,
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- eKey_Tab,
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- eKey_PrtScrn,
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- eKey_Pause,
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-
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- eKey_Max,
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-};
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-
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-enum InAppOverlay
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+ // '0' - '9' matches ASCII values
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+ eRENDERDOC_Key_0 = 0x30,
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+ eRENDERDOC_Key_1 = 0x31,
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+ eRENDERDOC_Key_2 = 0x32,
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+ eRENDERDOC_Key_3 = 0x33,
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+ eRENDERDOC_Key_4 = 0x34,
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+ eRENDERDOC_Key_5 = 0x35,
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+ eRENDERDOC_Key_6 = 0x36,
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+ eRENDERDOC_Key_7 = 0x37,
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+ eRENDERDOC_Key_8 = 0x38,
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+ eRENDERDOC_Key_9 = 0x39,
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+
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+ // 'A' - 'Z' matches ASCII values
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+ eRENDERDOC_Key_A = 0x41,
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+ eRENDERDOC_Key_B = 0x42,
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+ eRENDERDOC_Key_C = 0x43,
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+ eRENDERDOC_Key_D = 0x44,
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+ eRENDERDOC_Key_E = 0x45,
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+ eRENDERDOC_Key_F = 0x46,
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+ eRENDERDOC_Key_G = 0x47,
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+ eRENDERDOC_Key_H = 0x48,
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+ eRENDERDOC_Key_I = 0x49,
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+ eRENDERDOC_Key_J = 0x4A,
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+ eRENDERDOC_Key_K = 0x4B,
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+ eRENDERDOC_Key_L = 0x4C,
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+ eRENDERDOC_Key_M = 0x4D,
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+ eRENDERDOC_Key_N = 0x4E,
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+ eRENDERDOC_Key_O = 0x4F,
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+ eRENDERDOC_Key_P = 0x50,
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+ eRENDERDOC_Key_Q = 0x51,
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+ eRENDERDOC_Key_R = 0x52,
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+ eRENDERDOC_Key_S = 0x53,
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+ eRENDERDOC_Key_T = 0x54,
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+ eRENDERDOC_Key_U = 0x55,
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+ eRENDERDOC_Key_V = 0x56,
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+ eRENDERDOC_Key_W = 0x57,
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+ eRENDERDOC_Key_X = 0x58,
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+ eRENDERDOC_Key_Y = 0x59,
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+ eRENDERDOC_Key_Z = 0x5A,
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+
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+ // leave the rest of the ASCII range free
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+ // in case we want to use it later
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+ eRENDERDOC_Key_NonPrintable = 0x100,
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+
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+ eRENDERDOC_Key_Divide,
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+ eRENDERDOC_Key_Multiply,
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+ eRENDERDOC_Key_Subtract,
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+ eRENDERDOC_Key_Plus,
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+
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+ eRENDERDOC_Key_F1,
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+ eRENDERDOC_Key_F2,
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+ eRENDERDOC_Key_F3,
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+ eRENDERDOC_Key_F4,
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+ eRENDERDOC_Key_F5,
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+ eRENDERDOC_Key_F6,
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+ eRENDERDOC_Key_F7,
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+ eRENDERDOC_Key_F8,
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+ eRENDERDOC_Key_F9,
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+ eRENDERDOC_Key_F10,
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+ eRENDERDOC_Key_F11,
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+ eRENDERDOC_Key_F12,
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+
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+ eRENDERDOC_Key_Home,
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+ eRENDERDOC_Key_End,
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+ eRENDERDOC_Key_Insert,
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+ eRENDERDOC_Key_Delete,
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+ eRENDERDOC_Key_PageUp,
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+ eRENDERDOC_Key_PageDn,
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+
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+ eRENDERDOC_Key_Backspace,
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+ eRENDERDOC_Key_Tab,
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+ eRENDERDOC_Key_PrtScrn,
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+ eRENDERDOC_Key_Pause,
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+
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+ eRENDERDOC_Key_Max,
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+} RENDERDOC_InputButton;
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+
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+// Sets which key or keys can be used to toggle focus between multiple windows
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+//
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+// If keys is NULL or num is 0, toggle keys will be disabled
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+typedef void (RENDERDOC_CC *pRENDERDOC_SetFocusToggleKeys)(RENDERDOC_InputButton *keys, int num);
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+
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+// Sets which key or keys can be used to capture the next frame
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+//
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+// If keys is NULL or num is 0, captures keys will be disabled
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+typedef void (RENDERDOC_CC *pRENDERDOC_SetCaptureKeys)(RENDERDOC_InputButton *keys, int num);
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+
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+typedef enum
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{
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- eOverlay_Enabled = 0x1,
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- eOverlay_FrameRate = 0x2,
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- eOverlay_FrameNumber = 0x4,
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- eOverlay_CaptureList = 0x8,
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-
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- eOverlay_Default = (eOverlay_Enabled|eOverlay_FrameRate|eOverlay_FrameNumber|eOverlay_CaptureList),
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- eOverlay_All = ~0U,
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- eOverlay_None = 0,
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-};
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-
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-////////////////////////////////////////////////
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-// !!!! IMPORTANT NOTE !!!! //
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-// //
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-// This API is pretty much experimental and //
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-// still in flux. The only thing guaranteed //
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-// to remain compatible is a call to //
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-// RENDERDOC_GetAPIVersion which must exactly //
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-// match the version you expect. //
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-// It will be bumped on breaking changes. //
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-////////////////////////////////////////////////
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-
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-// API breaking change history:
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-// Version 1 -> 2 - strings changed from wchar_t* to char* (UTF-8)
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-// Version 2 -> 3 - StartFrameCapture, EndFrameCapture and SetActiveWindow take
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-// 'device' pointer as well as window handles.
|
|
|
-// This is either ID3D11Device* or the GL context (HGLRC/GLXContext)
|
|
|
-// You can still pass NULL to both to capture the default, as long as
|
|
|
-// there's only one device/window pair alive.
|
|
|
-#define RENDERDOC_API_VERSION 3
|
|
|
-
|
|
|
-//////////////////////////////////////////////////////////////////////////
|
|
|
-// In-program functions
|
|
|
-//////////////////////////////////////////////////////////////////////////
|
|
|
-
|
|
|
-extern "C" RENDERDOC_API int RENDERDOC_CC RENDERDOC_GetAPIVersion();
|
|
|
-typedef int (RENDERDOC_CC *pRENDERDOC_GetAPIVersion)();
|
|
|
-
|
|
|
-extern "C" RENDERDOC_API void RENDERDOC_CC RENDERDOC_Shutdown();
|
|
|
-typedef void (RENDERDOC_CC *pRENDERDOC_Shutdown)();
|
|
|
-
|
|
|
-extern "C" RENDERDOC_API void RENDERDOC_CC RENDERDOC_SetLogFile(const char *logfile);
|
|
|
-typedef void (RENDERDOC_CC *pRENDERDOC_SetLogFile)(const char *logfile);
|
|
|
+ // This single bit controls whether the overlay is enabled or disabled globally
|
|
|
+ eRENDERDOC_Overlay_Enabled = 0x1,
|
|
|
|
|
|
-extern "C" RENDERDOC_API const char* RENDERDOC_CC RENDERDOC_GetLogFile();
|
|
|
-typedef const char* (RENDERDOC_CC *pRENDERDOC_GetLogFile)();
|
|
|
+ // Show the average framerate over several seconds as well as min/max
|
|
|
+ eRENDERDOC_Overlay_FrameRate = 0x2,
|
|
|
|
|
|
-extern "C" RENDERDOC_API uint32_t RENDERDOC_CC RENDERDOC_GetNumCaptures();
|
|
|
-typedef uint32_t (RENDERDOC_CC *pRENDERDOC_GetNumCaptures)();
|
|
|
-
|
|
|
-extern "C" RENDERDOC_API uint32_t RENDERDOC_CC RENDERDOC_GetCapture(uint32_t idx, char *logfile, uint32_t *pathlength, uint64_t *timestamp);
|
|
|
-typedef uint32_t (RENDERDOC_CC *pRENDERDOC_GetCapture)(uint32_t idx, char *logfile, uint32_t *pathlength, uint64_t *timestamp);
|
|
|
+ // Show the current frame number
|
|
|
+ eRENDERDOC_Overlay_FrameNumber = 0x4,
|
|
|
|
|
|
-extern "C" RENDERDOC_API void RENDERDOC_CC RENDERDOC_SetCaptureOptions(const CaptureOptions *opts);
|
|
|
-typedef void (RENDERDOC_CC *pRENDERDOC_SetCaptureOptions)(const CaptureOptions *opts);
|
|
|
-
|
|
|
-extern "C" RENDERDOC_API void RENDERDOC_CC RENDERDOC_TriggerCapture();
|
|
|
-typedef void (RENDERDOC_CC *pRENDERDOC_TriggerCapture)();
|
|
|
+ // Show a list of recent captures, and how many captures have been made
|
|
|
+ eRENDERDOC_Overlay_CaptureList = 0x8,
|
|
|
|
|
|
-// In the below functions 'device pointer' corresponds to the API specific handle, e.g.
|
|
|
-// ID3D11Device, or the GL context pointer.
|
|
|
-// The 'window handle' is the OS's native window handle (HWND or GLXDrawable).
|
|
|
-
|
|
|
-// This must match precisely to a pair, and it sets the RenderDoc in-app overlay to select that
|
|
|
-// window as 'active' and respond to keypresses.
|
|
|
-extern "C" RENDERDOC_API void RENDERDOC_CC RENDERDOC_SetActiveWindow(void *device, void *wndHandle);
|
|
|
-typedef void (RENDERDOC_CC *pRENDERDOC_SetActiveWindow)(void *device, void *wndHandle);
|
|
|
-
|
|
|
-// Either parameter can be NULL to wild-card match, such that you can capture from any
|
|
|
-// device to a particular window, or a particular device to any window.
|
|
|
-// In either case, if there are two or more possible matching (device,window) pairs it
|
|
|
-// is undefined which one will be captured.
|
|
|
-// You can pass (NULL, NULL) if you know you only have one device and one window, and
|
|
|
-// it will match. Likewise if you have not created a window at all (only off-screen
|
|
|
-// rendering), then NULL window pointer will capture, whether you pass a NULL device
|
|
|
-// or specify a device among multiple.
|
|
|
+ // Default values for the overlay mask
|
|
|
+ eRENDERDOC_Overlay_Default =
|
|
|
+ (eRENDERDOC_Overlay_Enabled|
|
|
|
+ eRENDERDOC_Overlay_FrameRate|
|
|
|
+ eRENDERDOC_Overlay_FrameNumber|
|
|
|
+ eRENDERDOC_Overlay_CaptureList),
|
|
|
|
|
|
-extern "C" RENDERDOC_API void RENDERDOC_CC RENDERDOC_StartFrameCapture(void *device, void *wndHandle);
|
|
|
-typedef void (RENDERDOC_CC *pRENDERDOC_StartFrameCapture)(void *device, void *wndHandle);
|
|
|
+ // Enable all bits
|
|
|
+ eRENDERDOC_Overlay_All = ~0U,
|
|
|
|
|
|
-extern "C" RENDERDOC_API uint32_t RENDERDOC_CC RENDERDOC_EndFrameCapture(void *device, void *wndHandle);
|
|
|
-typedef uint32_t (RENDERDOC_CC *pRENDERDOC_EndFrameCapture)(void *device, void *wndHandle);
|
|
|
+ // Disable all bits
|
|
|
+ eRENDERDOC_Overlay_None = 0,
|
|
|
+} RENDERDOC_OverlayBits;
|
|
|
|
|
|
-extern "C" RENDERDOC_API uint32_t RENDERDOC_CC RENDERDOC_GetOverlayBits();
|
|
|
+// returns the overlay bits that have been set
|
|
|
typedef uint32_t (RENDERDOC_CC *pRENDERDOC_GetOverlayBits)();
|
|
|
-
|
|
|
-extern "C" RENDERDOC_API void RENDERDOC_CC RENDERDOC_MaskOverlayBits(uint32_t And, uint32_t Or);
|
|
|
+// sets the overlay bits with an and & or mask
|
|
|
typedef void (RENDERDOC_CC *pRENDERDOC_MaskOverlayBits)(uint32_t And, uint32_t Or);
|
|
|
|
|
|
-extern "C" RENDERDOC_API void RENDERDOC_CC RENDERDOC_SetFocusToggleKeys(KeyButton *keys, int num);
|
|
|
-typedef void (RENDERDOC_CC *pRENDERDOC_SetFocusToggleKeys)(KeyButton *keys, int num);
|
|
|
+// this function will attempt to shut down RenderDoc.
|
|
|
+//
|
|
|
+// Note: that this will only work correctly if done immediately after
|
|
|
+// the dll is loaded, before any API work happens. RenderDoc will remove its
|
|
|
+// injected hooks and shut down. Behaviour is undefined if this is called
|
|
|
+// after any API functions have been called.
|
|
|
+typedef void (RENDERDOC_CC *pRENDERDOC_Shutdown)();
|
|
|
|
|
|
-extern "C" RENDERDOC_API void RENDERDOC_CC RENDERDOC_SetCaptureKeys(KeyButton *keys, int num);
|
|
|
-typedef void (RENDERDOC_CC *pRENDERDOC_SetCaptureKeys)(KeyButton *keys, int num);
|
|
|
+// This function will unload RenderDoc's crash handler.
|
|
|
+//
|
|
|
+// If you use your own crash handler and don't want RenderDoc's handler to
|
|
|
+// intercede, you can call this function to unload it and any unhandled
|
|
|
+// exceptions will pass to the next handler.
|
|
|
+typedef void (RENDERDOC_CC *pRENDERDOC_UnloadCrashHandler)();
|
|
|
|
|
|
-extern "C" RENDERDOC_API void RENDERDOC_CC RENDERDOC_InitRemoteAccess(uint32_t *ident);
|
|
|
-typedef void (RENDERDOC_CC *pRENDERDOC_InitRemoteAccess)(uint32_t *ident);
|
|
|
+// Sets the logfile path template
|
|
|
+//
|
|
|
+// logfile is a UTF-8 string that gives a template for how captures will be named
|
|
|
+// and where they will be saved.
|
|
|
+//
|
|
|
+// Any extension is stripped off the path, and captures are saved in the directory
|
|
|
+// specified, and named with the filename and the frame number appended. If the
|
|
|
+// directory does not exist it will be created, including any parent directories.
|
|
|
+//
|
|
|
+// If pathtemplate is NULL, the template will remain unchanged
|
|
|
+//
|
|
|
+// Example:
|
|
|
+//
|
|
|
+// SetLogFilePathTemplate("my_captures/example");
|
|
|
+//
|
|
|
+// Capture #1 -> my_captures/example_frame123.rdc
|
|
|
+// Capture #2 -> my_captures/example_frame456.rdc
|
|
|
+typedef void (RENDERDOC_CC *pRENDERDOC_SetLogFilePathTemplate)(const char *pathtemplate);
|
|
|
+
|
|
|
+// returns the current logfile template, see SetLogFileTemplate above, as a UTF-8 string
|
|
|
+typedef const char* (RENDERDOC_CC *pRENDERDOC_GetLogFilePathTemplate)();
|
|
|
+
|
|
|
+// returns the number of captures that have been made
|
|
|
+typedef uint32_t (RENDERDOC_CC *pRENDERDOC_GetNumCaptures)();
|
|
|
|
|
|
-extern "C" RENDERDOC_API uint32_t RENDERDOC_CC RENDERDOC_IsRemoteAccessConnected();
|
|
|
+// This function returns the details of a capture, by index. New captures are added
|
|
|
+// to the end of the list.
|
|
|
+//
|
|
|
+// logfile will be filled with the absolute path to the capture file, as a UTF-8 string
|
|
|
+// pathlength will be written with the length in bytes of the logfile string
|
|
|
+// timestamp will be written with the time of the capture, in seconds since the Unix epoch
|
|
|
+//
|
|
|
+// Any of the parameters can be NULL and they'll be skipped.
|
|
|
+//
|
|
|
+// The function will return 1 if the capture index is valid, or 0 if the index is invalid
|
|
|
+// If the index is invalid, the values will be unchanged
|
|
|
+//
|
|
|
+// Note: when captures are deleted in the UI they will remain in this list, so the
|
|
|
+// logfile path may not exist anymore.
|
|
|
+typedef uint32_t (RENDERDOC_CC *pRENDERDOC_GetCapture)(uint32_t idx, char *logfile, uint32_t *pathlength, uint64_t *timestamp);
|
|
|
+
|
|
|
+// capture the next frame on whichever window and API is currently considered active
|
|
|
+typedef void (RENDERDOC_CC *pRENDERDOC_TriggerCapture)();
|
|
|
+
|
|
|
+// returns 1 if the RenderDoc UI is connected to this application, 0 otherwise
|
|
|
typedef uint32_t (RENDERDOC_CC *pRENDERDOC_IsRemoteAccessConnected)();
|
|
|
|
|
|
-extern "C" RENDERDOC_API uint32_t RENDERDOC_CC RENDERDOC_LaunchReplayUI(uint32_t connectRemoteAccess, const char *cmdline);
|
|
|
+// This function will launch the Replay UI associated with the RenderDoc library injected
|
|
|
+// into the running application.
|
|
|
+//
|
|
|
+// if connectRemoteAccess is 1, the Replay UI will be launched with a command line parameter
|
|
|
+// to connect to this application
|
|
|
+// cmdline is the rest of the command line, as a UTF-8 string. E.g. a captures to open
|
|
|
+// if cmdline is NULL, the command line will be empty.
|
|
|
+//
|
|
|
+// returns the PID of the replay UI if successful, 0 if not successful.
|
|
|
typedef uint32_t (RENDERDOC_CC *pRENDERDOC_LaunchReplayUI)(uint32_t connectRemoteAccess, const char *cmdline);
|
|
|
|
|
|
-extern "C" RENDERDOC_API void RENDERDOC_CC RENDERDOC_UnloadCrashHandler();
|
|
|
-typedef void (RENDERDOC_CC *pRENDERDOC_UnloadCrashHandler)();
|
|
|
+// RenderDoc can return a higher version than requested if it's backwards compatible,
|
|
|
+// this function returns the actual version returned. If a parameter is NULL, it will be
|
|
|
+// ignored and the others will be filled out.
|
|
|
+typedef void (RENDERDOC_CC *pRENDERDOC_GetAPIVersion)(int *major, int *minor, int *patch);
|
|
|
+
|
|
|
+//////////////////////////////////////////////////////////////////////////
|
|
|
+// Capturing functions
|
|
|
+//
|
|
|
+
|
|
|
+// A device pointer is a pointer to the API's root handle.
|
|
|
+//
|
|
|
+// This would be an ID3D11Device, HGLRC/GLXContext, ID3D12Device, etc
|
|
|
+typedef void* RENDERDOC_DevicePointer;
|
|
|
+
|
|
|
+// A window handle is the OS's native window handle
|
|
|
+//
|
|
|
+// This would be an HWND, GLXDrawable, etc
|
|
|
+typedef void* RENDERDOC_WindowHandle;
|
|
|
+
|
|
|
+// This sets the RenderDoc in-app overlay in the API/window pair as 'active' and it will
|
|
|
+// respond to keypresses. Neither parameter can be NULL
|
|
|
+typedef void (RENDERDOC_CC *pRENDERDOC_SetActiveWindow)(RENDERDOC_DevicePointer device, RENDERDOC_WindowHandle wndHandle);
|
|
|
+
|
|
|
+// When choosing either a device pointer or a window handle to capture, you can pass NULL.
|
|
|
+// Passing NULL specifies a 'wildcard' match against anything. This allows you to specify
|
|
|
+// any API rendering to a specific window, or a specific API instance rendering to any window,
|
|
|
+// or in the simplest case of one window and one API, you can just pass NULL for both.
|
|
|
+//
|
|
|
+// In either case, if there are two or more possible matching (device,window) pairs it
|
|
|
+// is undefined which one will be captured.
|
|
|
+//
|
|
|
+// Note: for headless rendering you can pass NULL for the window handle and either specify
|
|
|
+// a device pointer or leave it NULL as above.
|
|
|
+
|
|
|
+// Immediately starts capturing API calls on the specified device pointer and window handle.
|
|
|
+//
|
|
|
+// If there is no matching thing to capture (e.g. no supported API has been initialised),
|
|
|
+// this will do nothing.
|
|
|
+//
|
|
|
+// The results are undefined (including crashes) if two captures are started overlapping,
|
|
|
+// even on separate devices and/oror windows.
|
|
|
+typedef void (RENDERDOC_CC *pRENDERDOC_StartFrameCapture)(RENDERDOC_DevicePointer device, RENDERDOC_WindowHandle wndHandle);
|
|
|
+
|
|
|
+// Returns whether or not a frame capture is currently ongoing anywhere.
|
|
|
+//
|
|
|
+// This will return 1 if a capture is ongoing, and 0 if there is no capture running
|
|
|
+typedef uint32_t (RENDERDOC_CC *pRENDERDOC_IsFrameCapturing)();
|
|
|
+
|
|
|
+// Ends capturing immediately.
|
|
|
+//
|
|
|
+// This will return 1 if the capture succeeded, and 0 if there was an error capturing.
|
|
|
+typedef uint32_t (RENDERDOC_CC *pRENDERDOC_EndFrameCapture)(RENDERDOC_DevicePointer device, RENDERDOC_WindowHandle wndHandle);
|
|
|
+
|
|
|
+//////////////////////////////////////////////////////////////////////////////////////////////////
|
|
|
+// RenderDoc API versions
|
|
|
+//
|
|
|
+
|
|
|
+// RenderDoc uses semantic versioning (http://semver.org/).
|
|
|
+//
|
|
|
+// MAJOR version is incremented when incompatible API changes happen.
|
|
|
+// MINOR version is incremented when functionality is added in a backwards-compatible manner.
|
|
|
+// PATCH version is incremented when backwards-compatible bug fixes happen.
|
|
|
+//
|
|
|
+// Note that this means the API returned can be higher than the one you might have requested.
|
|
|
+// e.g. if you are running against a newer RenderDoc that supports 1.0.1, it will be returned
|
|
|
+// instead of 1.0.0. You can check this with the GetAPIVersion entry point
|
|
|
+typedef enum
|
|
|
+{
|
|
|
+ eRENDERDOC_API_Version_1_0_0 = 10000, // RENDERDOC_API_1_0_0 = 1 000 000
|
|
|
+} RENDERDOC_Version;
|
|
|
+
|
|
|
+// eRENDERDOC_API_Version_1_0_0
|
|
|
+typedef struct
|
|
|
+{
|
|
|
+ pRENDERDOC_GetAPIVersion GetAPIVersion;
|
|
|
+
|
|
|
+ pRENDERDOC_SetCaptureOptionU32 SetCaptureOptionU32;
|
|
|
+ pRENDERDOC_SetCaptureOptionF32 SetCaptureOptionF32;
|
|
|
+
|
|
|
+ pRENDERDOC_GetCaptureOptionU32 GetCaptureOptionU32;
|
|
|
+ pRENDERDOC_GetCaptureOptionF32 GetCaptureOptionF32;
|
|
|
+
|
|
|
+ pRENDERDOC_SetFocusToggleKeys SetFocusToggleKeys;
|
|
|
+ pRENDERDOC_SetCaptureKeys SetCaptureKeys;
|
|
|
+
|
|
|
+ pRENDERDOC_GetOverlayBits GetOverlayBits;
|
|
|
+ pRENDERDOC_MaskOverlayBits MaskOverlayBits;
|
|
|
+
|
|
|
+ pRENDERDOC_Shutdown Shutdown;
|
|
|
+ pRENDERDOC_UnloadCrashHandler UnloadCrashHandler;
|
|
|
+
|
|
|
+ pRENDERDOC_SetLogFilePathTemplate SetLogFilePathTemplate;
|
|
|
+ pRENDERDOC_GetLogFilePathTemplate GetLogFilePathTemplate;
|
|
|
+
|
|
|
+ pRENDERDOC_GetNumCaptures GetNumCaptures;
|
|
|
+ pRENDERDOC_GetCapture GetCapture;
|
|
|
+
|
|
|
+ pRENDERDOC_TriggerCapture TriggerCapture;
|
|
|
+
|
|
|
+ pRENDERDOC_IsRemoteAccessConnected IsRemoteAccessConnected;
|
|
|
+ pRENDERDOC_LaunchReplayUI LaunchReplayUI;
|
|
|
+
|
|
|
+ pRENDERDOC_SetActiveWindow SetActiveWindow;
|
|
|
+
|
|
|
+ pRENDERDOC_StartFrameCapture StartFrameCapture;
|
|
|
+ pRENDERDOC_IsFrameCapturing IsFrameCapturing;
|
|
|
+ pRENDERDOC_EndFrameCapture EndFrameCapture;
|
|
|
+} RENDERDOC_API_1_0_0;
|
|
|
+
|
|
|
+//////////////////////////////////////////////////////////////////////////////////////////////////
|
|
|
+// RenderDoc API entry point
|
|
|
+//
|
|
|
+// This entry point can be obtained via GetProcAddress/dlsym if RenderDoc is available.
|
|
|
+//
|
|
|
+// The name is the same as the typedef - "RENDERDOC_GetAPI"
|
|
|
+//
|
|
|
+// This function is not thread safe, and should not be called on multiple threads at once.
|
|
|
+// Ideally, call this once as early as possible in your application's startup, before doing
|
|
|
+// any API work, since some configuration functionality etc has to be done also before
|
|
|
+// initialising any APIs.
|
|
|
+//
|
|
|
+// Parameters:
|
|
|
+// version is a single value from the RENDERDOC_Version above.
|
|
|
+//
|
|
|
+// outAPIPointers will be filled out with a pointer to the corresponding struct of function
|
|
|
+// pointers.
|
|
|
+//
|
|
|
+// Returns:
|
|
|
+// 1 - if the outAPIPointers has been filled with a pointer to the API struct requested
|
|
|
+// 0 - if the requested version is not supported or the arguments are invalid.
|
|
|
+//
|
|
|
+typedef int (RENDERDOC_CC *pRENDERDOC_GetAPI)(RENDERDOC_Version version, void **outAPIPointers);
|
|
|
+
|
|
|
+#ifdef __cplusplus
|
|
|
+} // extern "C"
|
|
|
+#endif
|