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@@ -558,6 +558,22 @@ typedef uint64_t GLuint64;
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# define GL_COMPRESSED_RGBA_ASTC_10x6_KHR 0x93B9
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#endif // GL_COMPRESSED_RGBA_ASTC_10x6_KHR
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+#ifndef GL_COMPRESSED_RGBA_ASTC_10x8_KHR
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+# define GL_COMPRESSED_RGBA_ASTC_10x8_KHR 0x93BA
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+#endif // GL_COMPRESSED_RGBA_ASTC_10x8_KHR
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+
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+#ifndef GL_COMPRESSED_RGBA_ASTC_10x10_KHR
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+# define GL_COMPRESSED_RGBA_ASTC_10x10_KHR 0x93BB
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+#endif // GL_COMPRESSED_RGBA_ASTC_10x10_KHR
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+
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+#ifndef GL_COMPRESSED_RGBA_ASTC_12x10_KHR
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+# define GL_COMPRESSED_RGBA_ASTC_12x10_KHR 0x93BC
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+#endif // GL_COMPRESSED_RGBA_ASTC_12x10_KHR
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+
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+#ifndef GL_COMPRESSED_RGBA_ASTC_12x12_KHR
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+# define GL_COMPRESSED_RGBA_ASTC_12x12_KHR 0x93BD
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+#endif // GL_COMPRESSED_RGBA_ASTC_12x12_KHR
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+
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#ifndef GL_COMPRESSED_SRGB8_ASTC_4x4_KHR
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# define GL_COMPRESSED_SRGB8_ASTC_4x4_KHR 0x93D0
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#endif // GL_COMPRESSED_SRGB8_ASTC_4x4_KHR
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