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@@ -3722,7 +3722,7 @@ data.NumQualityLevels = 0;
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uint16_t shaderSize;
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bx::read(&reader, shaderSize);
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- const DWORD* code = (const DWORD*)reader.getDataPtr();
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+ const void* code = reader.getDataPtr();
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bx::skip(&reader, shaderSize+1);
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m_code = copy(code, shaderSize);
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