Mike Popoloski
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121cc748c2
Fixing a shader linkage crash in D3D11 for 10level9 targets
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10 years ago |
Mike Popoloski
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2819f93f26
shaderc dx11 now removes unused constants
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10 years ago |
Mike Popoloski
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6e53a5e229
Remove last dependence on legacy DXSDK / D3DX
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10 years ago |
Branimir Karadžić
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12184e87de
Fixed variable shadowing warnings.
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10 years ago |
Branimir Karadžić
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a8b8cedb1b
shaderc: Fixed ESSL build.
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10 years ago |
Branimir Karadžić
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baebc645c0
Fixed shaderc.
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10 years ago |
Branimir Karadžić
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b2da0cce93
Added [u/i]sampler3D.
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10 years ago |
Branimir Karadžić
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100673b736
shaderc: Rename BITANGENT semantics to BINORMAL when building with D3D9 SM3 compiler.
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11 years ago |
Branimir Karadžić
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8d70a2abde
Added gl_PrimitiveID builtin for fragment shaders.
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11 years ago |
Branimir Karadžić
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c25dd466be
Updated copyright year.
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11 years ago |
Daniele Bartolini
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98e3552fe8
Fix shaderc debug assert failed (issue #120)
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11 years ago |
Branimir Karadžić
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8cd9551f26
shaderc source split into multiple files.
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11 years ago |
Dario Manesku
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984463c773
Removed redundant NOMINMAX define as it's now defined in 'bx/platform.h'.
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11 years ago |
Branimir Karadzic
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bb0a305333
shaderc: Added error message with input source file is not found.
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11 years ago |
Branimir Karadžić
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748da31049
Skip white space between $input/$output.
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11 years ago |
Branimir Karadzic
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02346be7cb
Skip white space before parsing /.
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11 years ago |
Branimir Karadžić
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29b7249fc1
Cleanup.
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11 years ago |
Branimir Karadžić
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6b00f65849
Increased number of MRT to 8.
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11 years ago |
Branimir Karadžić
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66890595b9
Added serialization for vertex decl attribute enums. Binary format changes. Rebuilt all meshes and shaders.
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11 years ago |
Branimir Karadžić
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c6fe2577c4
Added support for *s_4_0_level_9_3 profile DX11 shaders.
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11 years ago |
Branimir Karadžić
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ac49c6f129
Added RG8 texture format.
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11 years ago |
Branimir Karadžić
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2f292bd348
Removed need for varying.def semicolont terminator.
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11 years ago |
Branimir Karadžić
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62b620a1a0
Initial compute support.
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11 years ago |
Branimir Karadžić
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0ebb4923fc
Added interpolator qualifier support.
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11 years ago |
Branimir Karadžić
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bba2ef8031
Added predefined uniforms for inverted view/proj/viewproj matrices.
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11 years ago |
Branimir Karadžić
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7bc62b1d07
Added tristrip support.
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11 years ago |
Branimir Karadžić
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bc36c29f2a
Added ability to retrieve uniforms used by shader.
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11 years ago |
Branimir Karadžić
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6eee3cca63
Added shadow samplers and updated example 15-shadowmaps-simple to use them.
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12 years ago |
Branimir Karadžić
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a68ffbf4a0
WIP: Adding texture compare modes and shadow samplers support.
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12 years ago |
Branimir Karadžić
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771909c988
Fixed issue #74.
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12 years ago |