Commit History

Author SHA1 Message Date
  Branimir Karadžić 0c405fc256 shaderc: Fixed SPIRV uniform offsets. 7 years ago
  Branimir Karadžić ab46f3f353 Rebuild embedded shaders. 7 years ago
  Branimir Karadžić 5ecd605107 Updated shaders. 7 years ago
  Branimir Karadžić 236ef4b875 Fixed shader binary truncation. Issue #1170. 8 years ago
  Branimir Karadžić 2d4c62d8e8 Embedded SPIR-V shaders. 8 years ago
  Branimir Karadžić 272195da3f Updated embedded shaders. 9 years ago
  Branimir Karadžić f3e4d83540 Cleanup. 9 years ago
  Kocsis Attila 5d5df77318 Metal backend: initial commit 10 years ago
  Branimir Karadžić ff01992cb7 Refactored uniform types. 10 years ago
  Branimir Karadžić dedf75a89b Rebuilt shaders. 10 years ago
  Mike Popoloski d6da31d7f8 Rebuilding all embedded shaders. 10 years ago
  Branimir Karadžić 6b00f65849 Increased number of MRT to 8. 11 years ago
  Branimir Karadžić 66890595b9 Added serialization for vertex decl attribute enums. Binary format changes. Rebuilt all meshes and shaders. 11 years ago
  Branimir Karadžić bc36c29f2a Added ability to retrieve uniforms used by shader. 11 years ago
  Branimir Karadžić 771909c988 Fixed issue #74. 12 years ago
  bkaradzic 0434ccfc10 Added makefile for embedded shaders. 12 years ago