Бранимир Караџић
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5ff88cb761
Updated spirv-headers.
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Бранимир Караџић
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f323398895
Updated glslang.
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Hugo Amnov
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a176685a2c
Cleanup imgui shaders (#2479)
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Hugo Amnov
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b2d72b1495
Shaderc: Add missing raw compilation targets (#2478)
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Бранимир Караџић
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c3b8ec0dd0
Revert "Cleanup imgui shaders (#2476)"
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Hugo Amnov
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cf8ff18263
WebGPU update (#2477)
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Hugo Amnov
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01b7fc0105
Cleanup imgui shaders (#2476)
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Hugo Amnov
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d8ef330967
Fix embedded shaders compilation (#2475)
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Бранимир Караџић
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e3f91f2895
Updated version number.
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Бранимир Караџић
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6a5ab30c6c
In debug build assert on texture and frame buffer validation.
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Бранимир Караџић
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6109697ade
Added bgfx::isFrameBufferValid API.
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Бранимир Караџић
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41df93f81d
Cleanup.
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pezcode
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9e025301a9
Vulkan: add headless and MSAA backbuffer support (#2472)
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Daniele Bartolini
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83039433ee
Add textureSize() overloads for BgfxI/USampler2D (#2471)
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Бранимир Караџић
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69fb21f50e
Cleanup.
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Бранимир Караџић
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0ff10648b6
Cleanup.
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Бранимир Караџић
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82002656dc
Updated README.
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Бранимир Караџић
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b5ca6e4c33
Updated README.
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Matt Tytel
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c6e17db9d6
Retain reset flags when creating a new metal frame buffer for a window. (#2469)
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pezcode
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eec0fcd867
Remove unused attributes in debug draw shaders (#2468)
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Sam
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49fb72842a
Minor alteration to clarify that BGFX_DISCARD_STATE also discards uniforms (#2464)
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pezcode
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900afe7644
GL: only unbind instance buffer if it changed (#2463)
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Бранимир Караџић
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6c9c177e64
Merge branch 'master' of github.com:bkaradzic/bgfx
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Бранимир Караџић
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9d076b5e0a
Updated meshoptimizer.
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pezcode
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2240c591a1
Vulkan: ignore unused storage buffers (#2460)
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pezcode
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b298851bf0
Vertex buffer fixes (#2458)
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Бранимир Караџић
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9ec2472763
Cleanup.
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pezcode
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cb49df3bca
Bind IMAGE2D_RO correctly as a texture2D without a sampler (#2454)
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pezcode
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870d14110b
Vulkan: allow writing to gl_FragColor without framebuffer color attachment (#2452)
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pezcode
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9a91bc3496
Fix example 31-rsm Vulkan shaders (#2453)
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