Commit History

Autor SHA1 Mensaxe Data
  Branimir Karadžić b2da0cce93 Added [u/i]sampler3D. %!s(int64=10) %!d(string=hai) anos
  Branimir Karadžić 100673b736 shaderc: Rename BITANGENT semantics to BINORMAL when building with D3D9 SM3 compiler. %!s(int64=11) %!d(string=hai) anos
  Branimir Karadžić 8d70a2abde Added gl_PrimitiveID builtin for fragment shaders. %!s(int64=11) %!d(string=hai) anos
  Branimir Karadžić c25dd466be Updated copyright year. %!s(int64=11) %!d(string=hai) anos
  Daniele Bartolini 98e3552fe8 Fix shaderc debug assert failed (issue #120) %!s(int64=11) %!d(string=hai) anos
  Branimir Karadžić 8cd9551f26 shaderc source split into multiple files. %!s(int64=11) %!d(string=hai) anos
  Dario Manesku 984463c773 Removed redundant NOMINMAX define as it's now defined in 'bx/platform.h'. %!s(int64=11) %!d(string=hai) anos
  Branimir Karadzic bb0a305333 shaderc: Added error message with input source file is not found. %!s(int64=11) %!d(string=hai) anos
  Branimir Karadžić 748da31049 Skip white space between $input/$output. %!s(int64=11) %!d(string=hai) anos
  Branimir Karadzic 02346be7cb Skip white space before parsing /. %!s(int64=11) %!d(string=hai) anos
  Branimir Karadžić 29b7249fc1 Cleanup. %!s(int64=11) %!d(string=hai) anos
  Branimir Karadžić 6b00f65849 Increased number of MRT to 8. %!s(int64=11) %!d(string=hai) anos
  Branimir Karadžić 66890595b9 Added serialization for vertex decl attribute enums. Binary format changes. Rebuilt all meshes and shaders. %!s(int64=11) %!d(string=hai) anos
  Branimir Karadžić c6fe2577c4 Added support for *s_4_0_level_9_3 profile DX11 shaders. %!s(int64=11) %!d(string=hai) anos
  Branimir Karadžić ac49c6f129 Added RG8 texture format. %!s(int64=11) %!d(string=hai) anos
  Branimir Karadžić 2f292bd348 Removed need for varying.def semicolont terminator. %!s(int64=11) %!d(string=hai) anos
  Branimir Karadžić 62b620a1a0 Initial compute support. %!s(int64=11) %!d(string=hai) anos
  Branimir Karadžić 0ebb4923fc Added interpolator qualifier support. %!s(int64=11) %!d(string=hai) anos
  Branimir Karadžić bba2ef8031 Added predefined uniforms for inverted view/proj/viewproj matrices. %!s(int64=11) %!d(string=hai) anos
  Branimir Karadžić 7bc62b1d07 Added tristrip support. %!s(int64=11) %!d(string=hai) anos
  Branimir Karadžić bc36c29f2a Added ability to retrieve uniforms used by shader. %!s(int64=11) %!d(string=hai) anos
  Branimir Karadžić 6eee3cca63 Added shadow samplers and updated example 15-shadowmaps-simple to use them. %!s(int64=12) %!d(string=hai) anos
  Branimir Karadžić a68ffbf4a0 WIP: Adding texture compare modes and shadow samplers support. %!s(int64=12) %!d(string=hai) anos
  Branimir Karadžić 771909c988 Fixed issue #74. %!s(int64=12) %!d(string=hai) anos
  bkaradzic a2b4b96e55 Regenerated parsers. %!s(int64=12) %!d(string=hai) anos
  Branimir Karadžić 557dcef3dd Updated glsl-optimizer. %!s(int64=12) %!d(string=hai) anos
  Branimir Karadžić 9ff1d0c513 Updated copyright year. %!s(int64=12) %!d(string=hai) anos
  Branimir Karadžić ad335be715 shaderc: Added ARB_shader_texture_lod extension. %!s(int64=12) %!d(string=hai) anos
  bkaradzic cc77e7c743 shaderc: Improved error output. Added code preprocessing before substituting code. %!s(int64=12) %!d(string=hai) anos
  bkaradzic 877621105d Added MRT support. %!s(int64=12) %!d(string=hai) anos