Commit történet

Szerző SHA1 Üzenet Dátum
  Branimir Karadžić caf305ceb1 OSX: Added weak framework for linking Metal. 10 éve
  Andrew Mac 6a42398b0b Terrain painting example. 10 éve
  Branimir Karadžić 3e5f6095a0 Updated GENie script. 10 éve
  Andrew Mac 6c395391a1 Extended Remotery profiling. 10 éve
  Branimir Karadžić 8c33afdd09 Added --with-profiler option. 10 éve
  Branimir Karadžić 6aa9629816 Added initial occlusion query support. 10 éve
  Aleks aab8751ac5 Added tvOS support. 10 éve
  Branimir Karadžić 154d2e7232 Cleanup. 10 éve
  Branimir Karadžić 2537efad37 Metal: Cleanup. 10 éve
  Branimir Karadžić 4583769681 Cleanup. 10 éve
  Branimir Karadžić 85e6bea936 Updated script. 10 éve
  Mike Popoloski 4387bed7c2 Enabling WinRT / Windows Store apps for bgfx. 10 éve
  Miodrag Milanovic b394570ff7 Updated so it can build for FreeBSD 10 éve
  Matthew Endsley a8f715e279 Support Oculus SDK versions through 0.5.0.1-beta 10 éve
  Branimir Karadžić 4b60ddf44d Fixed GLFW3 integration on Linux. 10 éve
  Branimir Karadžić 0da6c77806 Added glfw entry. 10 éve
  Branimir Karadžić 32f4165aa9 Updated GENie script to remove *.bin.h from projects. 10 éve
  Branimir Karadžić c20ec0449c Added C99 API example. 10 éve
  Brett Vickers bdd112289b bgfx genie scripts: use path.join to compose paths 11 éve
  Attila Kocsis 1fac08f3ef added separate ios/osx Xcode project generation 11 éve
  Branimir Karadžić 86765854b0 Fixed missing DX11 defines when building with MinGW on Linux. 11 éve
  Branimir Karadžić 649d7f74d2 Updated copyright year. 11 éve
  Miodrag Milanovic 3df7041cba Fixed compile and linking under mingw environment 11 éve
  Branimir Karadžić 83f151f71b Added 24-nbody compute shader example. 11 éve
  Branimir Karadžić 6ca52c5c10 Updated GENie script. 11 éve
  Branimir Karadžić a4b3c2ae36 Added 23-vectordisplay shaders and screenshot. 11 éve
  Branimir Karadzic 23c046cd8c Updated README. 11 éve
  Mike Popoloski 13ab852de4 Updating name of winphone 8.1 toolset. 11 éve
  Mike Popoloski 8bc0607d59 WinRT builds needs to static link against the D3D11 and DXGI libs. 11 éve
  Mike Popoloski 3d662e1211 Don't output debugdir for WinRT builds, since it messes up the emulator. 11 éve