Matthew Endsley
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9a1b1f892c
VR: Properly support MSAA in OVR builds
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10 years ago |
Matthew Endsley
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1e604e8f38
VR: Add device resolution to HMD. Init at startup.
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10 years ago |
Branimir Karadžić
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ff01992cb7
Refactored uniform types.
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10 years ago |
Miodrag Milanovic
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b925007b9d
Fix for MINGW compile (nw)
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10 years ago |
Mike Popoloski
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b32fc0ec27
Fixing display bug when using flip-sequential swap effect.
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10 years ago |
Branimir Karadžić
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c4231c9731
Added framebuffer support test.
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10 years ago |
Matthew Endsley
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b124334343
Map/Unmap constant buffers instead of using UpdateSubResource
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11 years ago |
Branimir Karadžić
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4b18beb082
Rollback #389.
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10 years ago |
Branimir Karadžić
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e348c08ebe
D3D11: Disable map constant buffers.
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10 years ago |
Branimir Karadžić
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991a9604cb
Merge branch 'master' of github.com:bkaradzic/bgfx
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10 years ago |
Branimir Karadžić
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c957a3dd51
Fixed timer query.
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10 years ago |
Matthew Endsley
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51875f88b0
Map/Unmap constant buffers instead of using UpdateSubResource
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11 years ago |
Branimir Karadžić
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2a49e5a143
Added flush after render reset flag.
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10 years ago |
Branimir Karadžić
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a8ef81ae4b
D3D11: Force draw indirect UAV format to be uint32x4.
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10 years ago |
Branimir Karadžić
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f5d0a39dd0
Added buffer compute format flags.
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10 years ago |
Branimir Karadžić
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7d50012dbe
Added GPU timer.
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10 years ago |
Branimir Karadžić
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146829b057
Commenting out RenderDoc interface release. Issue #380.
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10 years ago |
Lars Viklund
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b965f730c0
Create backbuffer RTVs honoring multisampling
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10 years ago |
Branimir Karadžić
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1aea6fc415
Detect RenderDoc presence when it's injected.
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10 years ago |
Branimir Karadžić
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f3f302a20b
GL: Create sRGB textures. D3D9: Enumerate sRGB textures.
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10 years ago |
Branimir Karadžić
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bd17691a41
Added sRGB texture caps.
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10 years ago |
Branimir Karadžić
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76fa899c22
Merge pull request #373 from MikePopoloski/srgb
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10 years ago |
Branimir Karadžić
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d5c737924e
Added back buffer depth stencil pointer to platform data.
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10 years ago |
MikePopoloski
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8919b15468
Adding sRGB support for D3D11 and DDS.
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10 years ago |
Branimir Karadžić
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3b66dfa5e8
Added indirect compute dispatch.
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10 years ago |
Branimir Karadžić
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3a0f46fe3f
Fixed MinGW build.
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10 years ago |
Branimir Karadžić
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d763196407
D3D11: Added draw indirect support.
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10 years ago |
Branimir Karadžić
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e5ed5db1f1
Exposed software rasterizer.
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10 years ago |
Branimir Karadžić
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72086ef80a
Fixed issue #360.
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10 years ago |
Andrew Johnson
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158799e79c
Fixes error C4701 in renderer_d3d11.cpp on VC12 build
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10 years ago |