Commit History

Author SHA1 Message Date
  Matthew Endsley 9a1b1f892c VR: Properly support MSAA in OVR builds 10 years ago
  Matthew Endsley 1e604e8f38 VR: Add device resolution to HMD. Init at startup. 10 years ago
  Branimir Karadžić ff01992cb7 Refactored uniform types. 10 years ago
  Miodrag Milanovic b925007b9d Fix for MINGW compile (nw) 10 years ago
  Mike Popoloski b32fc0ec27 Fixing display bug when using flip-sequential swap effect. 10 years ago
  Branimir Karadžić c4231c9731 Added framebuffer support test. 10 years ago
  Matthew Endsley b124334343 Map/Unmap constant buffers instead of using UpdateSubResource 11 years ago
  Branimir Karadžić 4b18beb082 Rollback #389. 10 years ago
  Branimir Karadžić e348c08ebe D3D11: Disable map constant buffers. 10 years ago
  Branimir Karadžić 991a9604cb Merge branch 'master' of github.com:bkaradzic/bgfx 10 years ago
  Branimir Karadžić c957a3dd51 Fixed timer query. 10 years ago
  Matthew Endsley 51875f88b0 Map/Unmap constant buffers instead of using UpdateSubResource 11 years ago
  Branimir Karadžić 2a49e5a143 Added flush after render reset flag. 10 years ago
  Branimir Karadžić a8ef81ae4b D3D11: Force draw indirect UAV format to be uint32x4. 10 years ago
  Branimir Karadžić f5d0a39dd0 Added buffer compute format flags. 10 years ago
  Branimir Karadžić 7d50012dbe Added GPU timer. 10 years ago
  Branimir Karadžić 146829b057 Commenting out RenderDoc interface release. Issue #380. 10 years ago
  Lars Viklund b965f730c0 Create backbuffer RTVs honoring multisampling 10 years ago
  Branimir Karadžić 1aea6fc415 Detect RenderDoc presence when it's injected. 10 years ago
  Branimir Karadžić f3f302a20b GL: Create sRGB textures. D3D9: Enumerate sRGB textures. 10 years ago
  Branimir Karadžić bd17691a41 Added sRGB texture caps. 10 years ago
  Branimir Karadžić 76fa899c22 Merge pull request #373 from MikePopoloski/srgb 10 years ago
  Branimir Karadžić d5c737924e Added back buffer depth stencil pointer to platform data. 10 years ago
  MikePopoloski 8919b15468 Adding sRGB support for D3D11 and DDS. 10 years ago
  Branimir Karadžić 3b66dfa5e8 Added indirect compute dispatch. 10 years ago
  Branimir Karadžić 3a0f46fe3f Fixed MinGW build. 10 years ago
  Branimir Karadžić d763196407 D3D11: Added draw indirect support. 10 years ago
  Branimir Karadžić e5ed5db1f1 Exposed software rasterizer. 10 years ago
  Branimir Karadžić 72086ef80a Fixed issue #360. 10 years ago
  Andrew Johnson 158799e79c Fixes error C4701 in renderer_d3d11.cpp on VC12 build 10 years ago