| .. |
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cs_indirect.bin
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69c5902453
Rebuilt shaders.
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9 лет назад |
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cs_init_instances.bin
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69c5902453
Rebuilt shaders.
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9 лет назад |
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cs_update.bin
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b19ca48387
Cubemap as texture array OpenGL support + example
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9 лет назад |
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cs_update_instances.bin
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69c5902453
Rebuilt shaders.
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9 лет назад |
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fs_bump.bin
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ddf0959d35
Cleanup.
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10 лет назад |
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fs_callback.bin
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ff01992cb7
Refactored uniform types.
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10 лет назад |
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fs_cubes.bin
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ff01992cb7
Refactored uniform types.
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10 лет назад |
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fs_deferred_combine.bin
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ff01992cb7
Refactored uniform types.
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10 лет назад |
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fs_deferred_debug.bin
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ff01992cb7
Refactored uniform types.
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10 лет назад |
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fs_deferred_debug_line.bin
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ff01992cb7
Refactored uniform types.
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10 лет назад |
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fs_deferred_geom.bin
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ff01992cb7
Refactored uniform types.
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10 лет назад |
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fs_deferred_light.bin
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ff01992cb7
Refactored uniform types.
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10 лет назад |
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fs_hdr_blur.bin
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ff01992cb7
Refactored uniform types.
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10 лет назад |
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fs_hdr_bright.bin
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ff01992cb7
Refactored uniform types.
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10 лет назад |
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fs_hdr_lum.bin
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ff01992cb7
Refactored uniform types.
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10 лет назад |
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fs_hdr_lumavg.bin
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ff01992cb7
Refactored uniform types.
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10 лет назад |
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fs_hdr_mesh.bin
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ff01992cb7
Refactored uniform types.
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10 лет назад |
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fs_hdr_skybox.bin
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ff01992cb7
Refactored uniform types.
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10 лет назад |
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fs_hdr_tonemap.bin
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ff01992cb7
Refactored uniform types.
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10 лет назад |
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fs_ibl_mesh.bin
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894e2d77b6
Rebuilt shaders.
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9 лет назад |
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fs_ibl_skybox.bin
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a079ee53ef
Redone 18-ibl example. It's now using textures that are filtered with cmft.
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9 лет назад |
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fs_instancing.bin
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ff01992cb7
Refactored uniform types.
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10 лет назад |
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fs_mesh.bin
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ff01992cb7
Refactored uniform types.
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10 лет назад |
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fs_oit.bin
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ff01992cb7
Refactored uniform types.
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10 лет назад |
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fs_oit_wb.bin
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e4dc2bc02c
Rebuilt shaders.
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9 лет назад |
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fs_oit_wb_blit.bin
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69fd07a590
Rebuilt shaders.
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10 лет назад |
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fs_oit_wb_separate.bin
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002789eef6
Fixed vecX_splat to catch errors.
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9 лет назад |
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fs_oit_wb_separate_blit.bin
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69fd07a590
Rebuilt shaders.
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10 лет назад |
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fs_particle.bin
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ff01992cb7
Refactored uniform types.
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10 лет назад |
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fs_picking_id.bin
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a8ffb3650f
Added binary shaders for 30-picking example.
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9 лет назад |
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fs_picking_shaded.bin
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a8ffb3650f
Added binary shaders for 30-picking example.
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9 лет назад |
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fs_raymarching.bin
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ff01992cb7
Refactored uniform types.
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10 лет назад |
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fs_rsm_combine.bin
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c56538e66d
Fixed example-31-rsm.
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9 лет назад |
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fs_rsm_gbuffer.bin
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09e791be03
Rebuilt shaders.
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9 лет назад |
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fs_rsm_lbuffer.bin
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09e791be03
Rebuilt shaders.
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9 лет назад |
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fs_rsm_shadow.bin
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09e791be03
Rebuilt shaders.
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9 лет назад |
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fs_shadowmaps_color_black.bin
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ff01992cb7
Refactored uniform types.
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10 лет назад |
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fs_shadowmaps_color_lighting.bin
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e0e772f71c
Fixed repeat typo: lightning => lighting
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10 лет назад |
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fs_shadowmaps_color_lighting_esm.bin
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e4dc2bc02c
Rebuilt shaders.
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9 лет назад |
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fs_shadowmaps_color_lighting_esm_csm.bin
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e4dc2bc02c
Rebuilt shaders.
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9 лет назад |
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fs_shadowmaps_color_lighting_esm_linear.bin
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e4dc2bc02c
Rebuilt shaders.
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9 лет назад |
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fs_shadowmaps_color_lighting_esm_linear_csm.bin
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e4dc2bc02c
Rebuilt shaders.
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9 лет назад |
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fs_shadowmaps_color_lighting_esm_linear_omni.bin
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e4dc2bc02c
Rebuilt shaders.
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9 лет назад |
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fs_shadowmaps_color_lighting_esm_omni.bin
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e4dc2bc02c
Rebuilt shaders.
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9 лет назад |
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fs_shadowmaps_color_lighting_hard.bin
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e4dc2bc02c
Rebuilt shaders.
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9 лет назад |
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fs_shadowmaps_color_lighting_hard_csm.bin
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e4dc2bc02c
Rebuilt shaders.
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9 лет назад |
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fs_shadowmaps_color_lighting_hard_linear.bin
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e4dc2bc02c
Rebuilt shaders.
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9 лет назад |
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fs_shadowmaps_color_lighting_hard_linear_csm.bin
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e4dc2bc02c
Rebuilt shaders.
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9 лет назад |
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fs_shadowmaps_color_lighting_hard_linear_omni.bin
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e4dc2bc02c
Rebuilt shaders.
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9 лет назад |
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fs_shadowmaps_color_lighting_hard_omni.bin
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e4dc2bc02c
Rebuilt shaders.
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9 лет назад |
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fs_shadowmaps_color_lighting_omni.bin
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e0e772f71c
Fixed repeat typo: lightning => lighting
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10 лет назад |
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fs_shadowmaps_color_lighting_pcf.bin
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e4dc2bc02c
Rebuilt shaders.
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9 лет назад |
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fs_shadowmaps_color_lighting_pcf_csm.bin
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e4dc2bc02c
Rebuilt shaders.
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9 лет назад |
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fs_shadowmaps_color_lighting_pcf_linear.bin
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e4dc2bc02c
Rebuilt shaders.
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9 лет назад |
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fs_shadowmaps_color_lighting_pcf_linear_csm.bin
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e4dc2bc02c
Rebuilt shaders.
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9 лет назад |
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fs_shadowmaps_color_lighting_pcf_linear_omni.bin
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002789eef6
Fixed vecX_splat to catch errors.
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9 лет назад |
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fs_shadowmaps_color_lighting_pcf_omni.bin
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002789eef6
Fixed vecX_splat to catch errors.
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9 лет назад |
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fs_shadowmaps_color_lighting_pfc.bin
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e0e772f71c
Fixed repeat typo: lightning => lighting
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10 лет назад |
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fs_shadowmaps_color_lighting_vsm.bin
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e4dc2bc02c
Rebuilt shaders.
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9 лет назад |
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fs_shadowmaps_color_lighting_vsm_csm.bin
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e4dc2bc02c
Rebuilt shaders.
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9 лет назад |
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fs_shadowmaps_color_lighting_vsm_linear.bin
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e4dc2bc02c
Rebuilt shaders.
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9 лет назад |
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fs_shadowmaps_color_lighting_vsm_linear_csm.bin
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e4dc2bc02c
Rebuilt shaders.
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9 лет назад |
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fs_shadowmaps_color_lighting_vsm_linear_omni.bin
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e4dc2bc02c
Rebuilt shaders.
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9 лет назад |
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fs_shadowmaps_color_lighting_vsm_omni.bin
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e4dc2bc02c
Rebuilt shaders.
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9 лет назад |
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fs_shadowmaps_color_texture.bin
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69fd07a590
Rebuilt shaders.
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10 лет назад |
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fs_shadowmaps_depth.bin
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5594e9af8c
Added 15-shadowmaps-simple and 16-shadowmaps.
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12 лет назад |
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fs_shadowmaps_hblur.bin
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e4dc2bc02c
Rebuilt shaders.
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9 лет назад |
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fs_shadowmaps_hblur_vsm.bin
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69fd07a590
Rebuilt shaders.
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10 лет назад |
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fs_shadowmaps_packdepth.bin
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e4dc2bc02c
Rebuilt shaders.
|
9 лет назад |
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fs_shadowmaps_packdepth_linear.bin
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e4dc2bc02c
Rebuilt shaders.
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9 лет назад |
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fs_shadowmaps_packdepth_vsm.bin
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ff01992cb7
Refactored uniform types.
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10 лет назад |
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fs_shadowmaps_packdepth_vsm_linear.bin
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ff01992cb7
Refactored uniform types.
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10 лет назад |
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fs_shadowmaps_texture.bin
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69fd07a590
Rebuilt shaders.
|
10 лет назад |
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fs_shadowmaps_unpackdepth.bin
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e4dc2bc02c
Rebuilt shaders.
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9 лет назад |
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fs_shadowmaps_unpackdepth_vsm.bin
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69fd07a590
Rebuilt shaders.
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10 лет назад |
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fs_shadowmaps_vblur.bin
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e4dc2bc02c
Rebuilt shaders.
|
9 лет назад |
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fs_shadowmaps_vblur_vsm.bin
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69fd07a590
Rebuilt shaders.
|
10 лет назад |
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fs_shadowvolume_color_lighting.bin
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e0e772f71c
Fixed repeat typo: lightning => lighting
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10 лет назад |
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fs_shadowvolume_color_texture.bin
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9ebcfab447
Cleanup.
|
10 лет назад |
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fs_shadowvolume_svbackblank.bin
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002789eef6
Fixed vecX_splat to catch errors.
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9 лет назад |
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fs_shadowvolume_svbackcolor.bin
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ff01992cb7
Refactored uniform types.
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10 лет назад |
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fs_shadowvolume_svbacktex1.bin
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ff01992cb7
Refactored uniform types.
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10 лет назад |
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fs_shadowvolume_svbacktex2.bin
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ff01992cb7
Refactored uniform types.
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10 лет назад |
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fs_shadowvolume_svfrontblank.bin
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002789eef6
Fixed vecX_splat to catch errors.
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9 лет назад |
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fs_shadowvolume_svfrontcolor.bin
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ff01992cb7
Refactored uniform types.
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10 лет назад |
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fs_shadowvolume_svfronttex1.bin
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ff01992cb7
Refactored uniform types.
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10 лет назад |
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fs_shadowvolume_svfronttex2.bin
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ff01992cb7
Refactored uniform types.
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10 лет назад |
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fs_shadowvolume_svside.bin
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ff01992cb7
Refactored uniform types.
|
10 лет назад |
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fs_shadowvolume_svsideblank.bin
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ff01992cb7
Refactored uniform types.
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10 лет назад |
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fs_shadowvolume_svsidecolor.bin
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ff01992cb7
Refactored uniform types.
|
10 лет назад |
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fs_shadowvolume_svsidetex.bin
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ff01992cb7
Refactored uniform types.
|
10 лет назад |
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fs_shadowvolume_texture.bin
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9ebcfab447
Cleanup.
|
10 лет назад |
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fs_shadowvolume_texture_lighting.bin
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e0e772f71c
Fixed repeat typo: lightning => lighting
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10 лет назад |
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fs_sms_mesh.bin
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69fd07a590
Rebuilt shaders.
|
10 лет назад |
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fs_sms_mesh_pd.bin
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e4dc2bc02c
Rebuilt shaders.
|
9 лет назад |
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fs_sms_shadow.bin
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4b26830fc1
shaderc: Allow shader without color target write.
|
9 лет назад |
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fs_sms_shadow_pd.bin
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e4dc2bc02c
Rebuilt shaders.
|
9 лет назад |
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fs_stencil_color_black.bin
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ff01992cb7
Refactored uniform types.
|
10 лет назад |
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fs_stencil_color_lighting.bin
|
002789eef6
Fixed vecX_splat to catch errors.
|
9 лет назад |
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fs_stencil_color_texture.bin
|
0283c83c0a
Cleanup.
|
10 лет назад |
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fs_stencil_texture.bin
|
0283c83c0a
Cleanup.
|
10 лет назад |
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fs_stencil_texture_lighting.bin
|
002789eef6
Fixed vecX_splat to catch errors.
|
9 лет назад |
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fs_terrain.bin
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b70dba4c8e
Updated terrain shader.
|
10 лет назад |
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fs_tree.bin
|
1179f3a79b
Cleanup.
|
10 лет назад |
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fs_update.bin
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ff01992cb7
Refactored uniform types.
|
10 лет назад |
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fs_update_3d.bin
|
002789eef6
Fixed vecX_splat to catch errors.
|
9 лет назад |
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fs_update_cmp.bin
|
ff01992cb7
Refactored uniform types.
|
10 лет назад |
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fs_vectordisplay_blit.bin
|
ff01992cb7
Refactored uniform types.
|
10 лет назад |
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fs_vectordisplay_blur.bin
|
ff01992cb7
Refactored uniform types.
|
10 лет назад |
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fs_vectordisplay_fb.bin
|
ff01992cb7
Refactored uniform types.
|
10 лет назад |
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fs_wf_mesh.bin
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e4dc2bc02c
Rebuilt shaders.
|
9 лет назад |
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fs_wf_wireframe.bin
|
49bc9dccea
Fixing wireframe opacity. Winding seems to be flipped.
|
9 лет назад |
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vs_bump.bin
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ff01992cb7
Refactored uniform types.
|
10 лет назад |
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vs_bump_instanced.bin
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ff01992cb7
Refactored uniform types.
|
10 лет назад |
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vs_callback.bin
|
ff01992cb7
Refactored uniform types.
|
10 лет назад |
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vs_cubes.bin
|
ff01992cb7
Refactored uniform types.
|
10 лет назад |
|
vs_deferred_combine.bin
|
ff01992cb7
Refactored uniform types.
|
10 лет назад |
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vs_deferred_debug.bin
|
ff01992cb7
Refactored uniform types.
|
10 лет назад |
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vs_deferred_debug_line.bin
|
ff01992cb7
Refactored uniform types.
|
10 лет назад |
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vs_deferred_geom.bin
|
ff01992cb7
Refactored uniform types.
|
10 лет назад |
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vs_deferred_light.bin
|
ff01992cb7
Refactored uniform types.
|
10 лет назад |
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vs_hdr_blur.bin
|
ff01992cb7
Refactored uniform types.
|
10 лет назад |
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vs_hdr_bright.bin
|
ff01992cb7
Refactored uniform types.
|
10 лет назад |
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vs_hdr_lum.bin
|
ff01992cb7
Refactored uniform types.
|
10 лет назад |
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vs_hdr_lumavg.bin
|
ff01992cb7
Refactored uniform types.
|
10 лет назад |
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vs_hdr_mesh.bin
|
ff01992cb7
Refactored uniform types.
|
10 лет назад |
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vs_hdr_skybox.bin
|
ff01992cb7
Refactored uniform types.
|
10 лет назад |
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vs_hdr_tonemap.bin
|
ff01992cb7
Refactored uniform types.
|
10 лет назад |
|
vs_ibl_mesh.bin
|
a079ee53ef
Redone 18-ibl example. It's now using textures that are filtered with cmft.
|
9 лет назад |
|
vs_ibl_skybox.bin
|
894e2d77b6
Rebuilt shaders.
|
9 лет назад |
|
vs_instancing.bin
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ff01992cb7
Refactored uniform types.
|
10 лет назад |
|
vs_mesh.bin
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ff01992cb7
Refactored uniform types.
|
10 лет назад |
|
vs_oit.bin
|
ff01992cb7
Refactored uniform types.
|
10 лет назад |
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vs_oit_blit.bin
|
ff01992cb7
Refactored uniform types.
|
10 лет назад |
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vs_particle.bin
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ff01992cb7
Refactored uniform types.
|
10 лет назад |
|
vs_picking_shaded.bin
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a8ffb3650f
Added binary shaders for 30-picking example.
|
9 лет назад |
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vs_raymarching.bin
|
ff01992cb7
Refactored uniform types.
|
10 лет назад |
|
vs_rsm_combine.bin
|
09e791be03
Rebuilt shaders.
|
9 лет назад |
|
vs_rsm_gbuffer.bin
|
09e791be03
Rebuilt shaders.
|
9 лет назад |
|
vs_rsm_lbuffer.bin
|
09e791be03
Rebuilt shaders.
|
9 лет назад |
|
vs_rsm_shadow.bin
|
09e791be03
Rebuilt shaders.
|
9 лет назад |
|
vs_shadowmaps_color.bin
|
ff01992cb7
Refactored uniform types.
|
10 лет назад |
|
vs_shadowmaps_color_lighting.bin
|
e0e772f71c
Fixed repeat typo: lightning => lighting
|
10 лет назад |
|
vs_shadowmaps_color_lighting_csm.bin
|
e0e772f71c
Fixed repeat typo: lightning => lighting
|
10 лет назад |
|
vs_shadowmaps_color_lighting_linear.bin
|
e0e772f71c
Fixed repeat typo: lightning => lighting
|
10 лет назад |
|
vs_shadowmaps_color_lighting_linear_csm.bin
|
e0e772f71c
Fixed repeat typo: lightning => lighting
|
10 лет назад |
|
vs_shadowmaps_color_lighting_linear_omni.bin
|
e0e772f71c
Fixed repeat typo: lightning => lighting
|
10 лет назад |
|
vs_shadowmaps_color_lighting_omni.bin
|
e0e772f71c
Fixed repeat typo: lightning => lighting
|
10 лет назад |
|
vs_shadowmaps_color_texture.bin
|
ff01992cb7
Refactored uniform types.
|
10 лет назад |
|
vs_shadowmaps_depth.bin
|
ff01992cb7
Refactored uniform types.
|
10 лет назад |
|
vs_shadowmaps_hblur.bin
|
ff01992cb7
Refactored uniform types.
|
10 лет назад |
|
vs_shadowmaps_packdepth.bin
|
ff01992cb7
Refactored uniform types.
|
10 лет назад |
|
vs_shadowmaps_packdepth_linear.bin
|
ff01992cb7
Refactored uniform types.
|
10 лет назад |
|
vs_shadowmaps_texture.bin
|
ff01992cb7
Refactored uniform types.
|
10 лет назад |
|
vs_shadowmaps_texture_lighting.bin
|
e0e772f71c
Fixed repeat typo: lightning => lighting
|
10 лет назад |
|
vs_shadowmaps_unpackdepth.bin
|
ff01992cb7
Refactored uniform types.
|
10 лет назад |
|
vs_shadowmaps_vblur.bin
|
ff01992cb7
Refactored uniform types.
|
10 лет назад |
|
vs_shadowvolume_color_lighting.bin
|
e0e772f71c
Fixed repeat typo: lightning => lighting
|
10 лет назад |
|
vs_shadowvolume_color_texture.bin
|
ff01992cb7
Refactored uniform types.
|
10 лет назад |
|
vs_shadowvolume_svback.bin
|
ff01992cb7
Refactored uniform types.
|
10 лет назад |
|
vs_shadowvolume_svfront.bin
|
ff01992cb7
Refactored uniform types.
|
10 лет назад |
|
vs_shadowvolume_svside.bin
|
ff01992cb7
Refactored uniform types.
|
10 лет назад |
|
vs_shadowvolume_texture.bin
|
ff01992cb7
Refactored uniform types.
|
10 лет назад |
|
vs_shadowvolume_texture_lighting.bin
|
e0e772f71c
Fixed repeat typo: lightning => lighting
|
10 лет назад |
|
vs_sms_mesh.bin
|
ff01992cb7
Refactored uniform types.
|
10 лет назад |
|
vs_sms_shadow.bin
|
ff01992cb7
Refactored uniform types.
|
10 лет назад |
|
vs_sms_shadow_pd.bin
|
ff01992cb7
Refactored uniform types.
|
10 лет назад |
|
vs_stencil_color.bin
|
ff01992cb7
Refactored uniform types.
|
10 лет назад |
|
vs_stencil_color_lighting.bin
|
e0e772f71c
Fixed repeat typo: lightning => lighting
|
10 лет назад |
|
vs_stencil_color_texture.bin
|
ff01992cb7
Refactored uniform types.
|
10 лет назад |
|
vs_stencil_texture.bin
|
ff01992cb7
Refactored uniform types.
|
10 лет назад |
|
vs_stencil_texture_lighting.bin
|
e0e772f71c
Fixed repeat typo: lightning => lighting
|
10 лет назад |
|
vs_terrain.bin
|
b70dba4c8e
Updated terrain shader.
|
10 лет назад |
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vs_terrain_height_texture.bin
|
b70dba4c8e
Updated terrain shader.
|
10 лет назад |
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vs_tree.bin
|
ff01992cb7
Refactored uniform types.
|
10 лет назад |
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vs_update.bin
|
ff01992cb7
Refactored uniform types.
|
10 лет назад |
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vs_vectordisplay_fb.bin
|
ff01992cb7
Refactored uniform types.
|
10 лет назад |
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vs_wf_mesh.bin
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7b2752c450
Added 28-wireframe. Geometryc now has --barycentric feature. Example meshes updated. Commit has only glsl shaders.
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9 лет назад |
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vs_wf_wireframe.bin
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7b2752c450
Added 28-wireframe. Geometryc now has --barycentric feature. Example meshes updated. Commit has only glsl shaders.
|
9 лет назад |