entry_sdl.cpp 17 KB

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  1. /*
  2. * Copyright 2011-2014 Branimir Karadzic. All rights reserved.
  3. * License: http://www.opensource.org/licenses/BSD-2-Clause
  4. */
  5. #include "entry_p.h"
  6. #if ENTRY_CONFIG_USE_SDL
  7. #if BX_PLATFORM_WINDOWS
  8. # define SDL_MAIN_HANDLED
  9. #endif // BX_PLATFORM_WINDOWS
  10. #include <SDL2/SDL.h>
  11. #include <bgfxplatform.h>
  12. #include <stdio.h>
  13. #include <bx/thread.h>
  14. #include <bx/handlealloc.h>
  15. #include <tinystl/allocator.h>
  16. #include <tinystl/string.h>
  17. namespace entry
  18. {
  19. static uint8_t translateKeyModifiers(uint16_t _sdl)
  20. {
  21. uint8_t modifiers = 0;
  22. modifiers |= _sdl & KMOD_LALT ? Modifier::LeftAlt : 0;
  23. modifiers |= _sdl & KMOD_RALT ? Modifier::RightAlt : 0;
  24. modifiers |= _sdl & KMOD_LCTRL ? Modifier::LeftCtrl : 0;
  25. modifiers |= _sdl & KMOD_RCTRL ? Modifier::RightCtrl : 0;
  26. modifiers |= _sdl & KMOD_LSHIFT ? Modifier::LeftShift : 0;
  27. modifiers |= _sdl & KMOD_RSHIFT ? Modifier::RightShift : 0;
  28. modifiers |= _sdl & KMOD_LGUI ? Modifier::LeftMeta : 0;
  29. modifiers |= _sdl & KMOD_RGUI ? Modifier::RightMeta : 0;
  30. return modifiers;
  31. }
  32. static uint8_t s_translateKey[256];
  33. static void initTranslateKey(uint16_t _sdl, Key::Enum _key)
  34. {
  35. BX_CHECK(_sdl < BX_COUNTOF(s_translateKey), "Out of bounds %d.", _sdl);
  36. s_translateKey[_sdl&0xff] = (uint8_t)_key;
  37. }
  38. static Key::Enum translateKey(SDL_Scancode _sdl)
  39. {
  40. return (Key::Enum)s_translateKey[_sdl&0xff];
  41. }
  42. struct MainThreadEntry
  43. {
  44. int m_argc;
  45. char** m_argv;
  46. static int32_t threadFunc(void* _userData);
  47. };
  48. static uint32_t s_userEventStart = SDL_USEREVENT;
  49. #define SDL_USER_WINDOW_CREATE (s_userEventStart+0)
  50. #define SDL_USER_WINDOW_DESTROY (s_userEventStart+1)
  51. #define SDL_USER_WINDOW_SET_TITLE (s_userEventStart+2)
  52. #define SDL_USER_WINDOW_SET_POS (s_userEventStart+3)
  53. #define SDL_USER_WINDOW_SET_SIZE (s_userEventStart+4)
  54. #define SDL_USER_WINDOW_TOGGLE_FRAME (s_userEventStart+5)
  55. #define SDL_USER_WINDOW_MOUSE_LOCK (s_userEventStart+6)
  56. struct Msg
  57. {
  58. Msg()
  59. : m_x(0)
  60. , m_y(0)
  61. , m_width(0)
  62. , m_height(0)
  63. , m_flags(0)
  64. {
  65. }
  66. int32_t m_x;
  67. int32_t m_y;
  68. uint32_t m_width;
  69. uint32_t m_height;
  70. uint32_t m_flags;
  71. tinystl::string m_title;
  72. };
  73. struct Context
  74. {
  75. Context()
  76. : m_width(ENTRY_DEFAULT_WIDTH)
  77. , m_height(ENTRY_DEFAULT_HEIGHT)
  78. , m_aspectRatio(16.0f/9.0f)
  79. , m_mouseLock(false)
  80. {
  81. memset(s_translateKey, 0, sizeof(s_translateKey) );
  82. initTranslateKey(SDL_SCANCODE_ESCAPE, Key::Esc);
  83. initTranslateKey(SDL_SCANCODE_RETURN, Key::Return);
  84. initTranslateKey(SDL_SCANCODE_TAB, Key::Tab);
  85. initTranslateKey(SDL_SCANCODE_BACKSPACE, Key::Backspace);
  86. initTranslateKey(SDL_SCANCODE_SPACE, Key::Space);
  87. initTranslateKey(SDL_SCANCODE_UP, Key::Up);
  88. initTranslateKey(SDL_SCANCODE_DOWN, Key::Down);
  89. initTranslateKey(SDL_SCANCODE_LEFT, Key::Left);
  90. initTranslateKey(SDL_SCANCODE_RIGHT, Key::Right);
  91. initTranslateKey(SDL_SCANCODE_PAGEUP, Key::PageUp);
  92. initTranslateKey(SDL_SCANCODE_PAGEDOWN, Key::PageDown);
  93. initTranslateKey(SDL_SCANCODE_HOME, Key::Home);
  94. initTranslateKey(SDL_SCANCODE_END, Key::End);
  95. initTranslateKey(SDL_SCANCODE_PRINTSCREEN, Key::Print);
  96. initTranslateKey(SDL_SCANCODE_KP_PLUS, Key::Plus);
  97. initTranslateKey(SDL_SCANCODE_KP_MINUS, Key::Minus);
  98. initTranslateKey(SDL_SCANCODE_F1, Key::F1);
  99. initTranslateKey(SDL_SCANCODE_F2, Key::F2);
  100. initTranslateKey(SDL_SCANCODE_F3, Key::F3);
  101. initTranslateKey(SDL_SCANCODE_F4, Key::F4);
  102. initTranslateKey(SDL_SCANCODE_F5, Key::F5);
  103. initTranslateKey(SDL_SCANCODE_F6, Key::F6);
  104. initTranslateKey(SDL_SCANCODE_F7, Key::F7);
  105. initTranslateKey(SDL_SCANCODE_F8, Key::F8);
  106. initTranslateKey(SDL_SCANCODE_F9, Key::F9);
  107. initTranslateKey(SDL_SCANCODE_F10, Key::F10);
  108. initTranslateKey(SDL_SCANCODE_F11, Key::F11);
  109. initTranslateKey(SDL_SCANCODE_F12, Key::F12);
  110. initTranslateKey(SDL_SCANCODE_KP_0, Key::NumPad0);
  111. initTranslateKey(SDL_SCANCODE_KP_1, Key::NumPad1);
  112. initTranslateKey(SDL_SCANCODE_KP_2, Key::NumPad2);
  113. initTranslateKey(SDL_SCANCODE_KP_3, Key::NumPad3);
  114. initTranslateKey(SDL_SCANCODE_KP_4, Key::NumPad4);
  115. initTranslateKey(SDL_SCANCODE_KP_5, Key::NumPad5);
  116. initTranslateKey(SDL_SCANCODE_KP_6, Key::NumPad6);
  117. initTranslateKey(SDL_SCANCODE_KP_7, Key::NumPad7);
  118. initTranslateKey(SDL_SCANCODE_KP_8, Key::NumPad8);
  119. initTranslateKey(SDL_SCANCODE_KP_9, Key::NumPad9);
  120. initTranslateKey(SDL_SCANCODE_0, Key::Key0);
  121. initTranslateKey(SDL_SCANCODE_1, Key::Key1);
  122. initTranslateKey(SDL_SCANCODE_2, Key::Key2);
  123. initTranslateKey(SDL_SCANCODE_3, Key::Key3);
  124. initTranslateKey(SDL_SCANCODE_4, Key::Key4);
  125. initTranslateKey(SDL_SCANCODE_5, Key::Key5);
  126. initTranslateKey(SDL_SCANCODE_6, Key::Key6);
  127. initTranslateKey(SDL_SCANCODE_7, Key::Key7);
  128. initTranslateKey(SDL_SCANCODE_8, Key::Key8);
  129. initTranslateKey(SDL_SCANCODE_9, Key::Key9);
  130. initTranslateKey(SDL_SCANCODE_A, Key::KeyA);
  131. initTranslateKey(SDL_SCANCODE_B, Key::KeyB);
  132. initTranslateKey(SDL_SCANCODE_C, Key::KeyC);
  133. initTranslateKey(SDL_SCANCODE_D, Key::KeyD);
  134. initTranslateKey(SDL_SCANCODE_E, Key::KeyE);
  135. initTranslateKey(SDL_SCANCODE_F, Key::KeyF);
  136. initTranslateKey(SDL_SCANCODE_G, Key::KeyG);
  137. initTranslateKey(SDL_SCANCODE_H, Key::KeyH);
  138. initTranslateKey(SDL_SCANCODE_I, Key::KeyI);
  139. initTranslateKey(SDL_SCANCODE_J, Key::KeyJ);
  140. initTranslateKey(SDL_SCANCODE_K, Key::KeyK);
  141. initTranslateKey(SDL_SCANCODE_L, Key::KeyL);
  142. initTranslateKey(SDL_SCANCODE_M, Key::KeyM);
  143. initTranslateKey(SDL_SCANCODE_N, Key::KeyN);
  144. initTranslateKey(SDL_SCANCODE_O, Key::KeyO);
  145. initTranslateKey(SDL_SCANCODE_P, Key::KeyP);
  146. initTranslateKey(SDL_SCANCODE_Q, Key::KeyQ);
  147. initTranslateKey(SDL_SCANCODE_R, Key::KeyR);
  148. initTranslateKey(SDL_SCANCODE_S, Key::KeyS);
  149. initTranslateKey(SDL_SCANCODE_T, Key::KeyT);
  150. initTranslateKey(SDL_SCANCODE_U, Key::KeyU);
  151. initTranslateKey(SDL_SCANCODE_V, Key::KeyV);
  152. initTranslateKey(SDL_SCANCODE_W, Key::KeyW);
  153. initTranslateKey(SDL_SCANCODE_X, Key::KeyX);
  154. initTranslateKey(SDL_SCANCODE_Y, Key::KeyY);
  155. initTranslateKey(SDL_SCANCODE_Z, Key::KeyZ);
  156. }
  157. void run()
  158. {
  159. const char* argv[1] = { "sdl.so" };
  160. m_mte.m_argc = 1;
  161. m_mte.m_argv = const_cast<char**>(argv);
  162. SDL_Init(SDL_INIT_VIDEO);
  163. m_windowAlloc.alloc();
  164. m_window[0] = SDL_CreateWindow("bgfx"
  165. , SDL_WINDOWPOS_UNDEFINED
  166. , SDL_WINDOWPOS_UNDEFINED
  167. , m_width
  168. , m_height
  169. , SDL_WINDOW_SHOWN
  170. // | SDL_WINDOW_OPENGL
  171. | SDL_WINDOW_RESIZABLE
  172. );
  173. m_flags[0] = 0
  174. | ENTRY_WINDOW_FLAG_ASPECT_RATIO
  175. | ENTRY_WINDOW_FLAG_FRAME
  176. ;
  177. s_userEventStart = SDL_RegisterEvents(7);
  178. bgfx::sdlSetWindow(m_window[0]);
  179. bgfx::renderFrame();
  180. m_thread.init(MainThreadEntry::threadFunc, &m_mte);
  181. // Force window resolution...
  182. WindowHandle defaultWindow = { 0 };
  183. setWindowSize(defaultWindow, m_width, m_height, true);
  184. bool exit = false;
  185. SDL_Event event;
  186. while (!exit)
  187. {
  188. bgfx::renderFrame();
  189. while (SDL_PollEvent(&event) )
  190. {
  191. switch (event.type)
  192. {
  193. case SDL_QUIT:
  194. m_eventQueue.postExitEvent();
  195. exit = true;
  196. break;
  197. case SDL_MOUSEMOTION:
  198. {
  199. const SDL_MouseMotionEvent& mev = event.motion;
  200. m_eventQueue.postMouseEvent(defaultWindow, mev.x, mev.y, 0);
  201. }
  202. break;
  203. case SDL_MOUSEBUTTONDOWN:
  204. case SDL_MOUSEBUTTONUP:
  205. {
  206. const SDL_MouseButtonEvent& mev = event.button;
  207. m_eventQueue.postMouseEvent(defaultWindow, mev.x, mev.y, 0, MouseButton::Left, mev.type == SDL_MOUSEBUTTONDOWN);
  208. }
  209. break;
  210. case SDL_KEYDOWN:
  211. case SDL_KEYUP:
  212. {
  213. const SDL_KeyboardEvent& kev = event.key;
  214. uint8_t modifiers = translateKeyModifiers(kev.keysym.mod);
  215. Key::Enum key = translateKey(kev.keysym.scancode);
  216. m_eventQueue.postKeyEvent(defaultWindow, key, modifiers, kev.state == SDL_PRESSED);
  217. }
  218. break;
  219. case SDL_WINDOWEVENT:
  220. {
  221. const SDL_WindowEvent& wev = event.window;
  222. switch (wev.event)
  223. {
  224. case SDL_WINDOWEVENT_RESIZED:
  225. case SDL_WINDOWEVENT_SIZE_CHANGED:
  226. setWindowSize(defaultWindow, wev.data1, wev.data2);
  227. break;
  228. case SDL_WINDOWEVENT_SHOWN:
  229. case SDL_WINDOWEVENT_HIDDEN:
  230. case SDL_WINDOWEVENT_EXPOSED:
  231. case SDL_WINDOWEVENT_MOVED:
  232. case SDL_WINDOWEVENT_MINIMIZED:
  233. case SDL_WINDOWEVENT_MAXIMIZED:
  234. case SDL_WINDOWEVENT_RESTORED:
  235. case SDL_WINDOWEVENT_ENTER:
  236. case SDL_WINDOWEVENT_LEAVE:
  237. case SDL_WINDOWEVENT_FOCUS_GAINED:
  238. case SDL_WINDOWEVENT_FOCUS_LOST:
  239. break;
  240. case SDL_WINDOWEVENT_CLOSE:
  241. m_eventQueue.postExitEvent();
  242. exit = true;
  243. break;
  244. }
  245. }
  246. break;
  247. default:
  248. {
  249. const SDL_UserEvent uev = event.user;
  250. if (uev.type == SDL_USER_WINDOW_CREATE)
  251. {
  252. WindowHandle handle = { *reinterpret_cast<const uint16_t*>(&uev.data1) };
  253. Msg* msg = (Msg*)uev.data2;
  254. m_window[handle.idx] = SDL_CreateWindow(msg->m_title.c_str()
  255. , msg->m_x
  256. , msg->m_y
  257. , msg->m_width
  258. , msg->m_height
  259. , SDL_WINDOW_SHOWN
  260. | SDL_WINDOW_OPENGL
  261. | SDL_WINDOW_RESIZABLE
  262. );
  263. m_flags[handle.idx] = msg->m_flags;
  264. SDL_SysWMinfo wmi;
  265. SDL_VERSION(&wmi.version);
  266. if (SDL_GetWindowWMInfo(m_window[handle.idx], &wmi) )
  267. {
  268. # if BX_PLATFORM_LINUX || BX_PLATFORM_FREEBSD
  269. void* nwh = wmi.info.x11.window;
  270. # elif BX_PLATFORM_OSX
  271. void* nwh = wmi.info.cocoa.window;
  272. # elif BX_PLATFORM_WINDOWS
  273. void* nwh = wmi.info.win.window;
  274. # endif // BX_PLATFORM_
  275. m_eventQueue.postWindowEvent(handle, nwh);
  276. m_eventQueue.postSizeEvent(handle, msg->m_width, msg->m_height);
  277. }
  278. delete msg;
  279. }
  280. else if (uev.type == SDL_USER_WINDOW_DESTROY)
  281. {
  282. WindowHandle handle = { *reinterpret_cast<const uint16_t*>(&uev.data1) };
  283. m_eventQueue.postWindowEvent(handle);
  284. SDL_DestroyWindow(m_window[handle.idx]);
  285. m_window[handle.idx] = NULL;
  286. }
  287. else if (uev.type == SDL_USER_WINDOW_SET_TITLE)
  288. {
  289. WindowHandle handle = { *reinterpret_cast<const uint16_t*>(&uev.data1) };
  290. Msg* msg = (Msg*)uev.data2;
  291. SDL_SetWindowTitle(m_window[handle.idx], msg->m_title.c_str());
  292. delete msg;
  293. }
  294. else if (uev.type == SDL_USER_WINDOW_SET_POS)
  295. {
  296. WindowHandle handle = { *reinterpret_cast<const uint16_t*>(&uev.data1) };
  297. Msg* msg = (Msg*)uev.data2;
  298. SDL_SetWindowPosition(m_window[handle.idx], msg->m_x, msg->m_y);
  299. delete msg;
  300. }
  301. else if (uev.type == SDL_USER_WINDOW_SET_SIZE)
  302. {
  303. WindowHandle handle = findHandle(uev.windowID);
  304. uint32_t width = *(uint32_t*)&uev.data1;
  305. uint32_t height = *(uint32_t*)&uev.data2;
  306. setWindowSize(handle, width, height);
  307. }
  308. else if (SDL_USER_WINDOW_TOGGLE_FRAME == uev.type)
  309. {
  310. WindowHandle handle = { *reinterpret_cast<const uint16_t*>(&uev.data1) };
  311. m_flags[handle.idx] ^= ENTRY_WINDOW_FLAG_FRAME;
  312. SDL_SetWindowBordered(m_window[handle.idx], (SDL_bool)!!(m_flags[handle.idx] & ENTRY_WINDOW_FLAG_FRAME) );
  313. }
  314. else if (SDL_USER_WINDOW_MOUSE_LOCK == uev.type)
  315. {
  316. SDL_SetRelativeMouseMode(!!uev.code ? SDL_TRUE : SDL_FALSE);
  317. }
  318. }
  319. break;
  320. }
  321. }
  322. }
  323. while (bgfx::RenderFrame::NoContext != bgfx::renderFrame() ) {};
  324. m_thread.shutdown();
  325. SDL_DestroyWindow(m_window[0]);
  326. SDL_Quit();
  327. }
  328. WindowHandle findHandle(uint32_t _windowId)
  329. {
  330. SDL_Window* window = SDL_GetWindowFromID(_windowId);
  331. return findHandle(window);
  332. }
  333. WindowHandle findHandle(SDL_Window* _window)
  334. {
  335. bx::LwMutexScope scope(m_lock);
  336. for (uint32_t ii = 0, num = m_windowAlloc.getNumHandles(); ii < num; ++ii)
  337. {
  338. uint16_t idx = m_windowAlloc.getHandleAt(ii);
  339. if (_window == m_window[idx])
  340. {
  341. WindowHandle handle = { idx };
  342. return handle;
  343. }
  344. }
  345. WindowHandle invalid = { UINT16_MAX };
  346. return invalid;
  347. }
  348. void setWindowSize(WindowHandle _handle, uint32_t _width, uint32_t _height, bool _force = false)
  349. {
  350. if (_width != m_width
  351. || _height != m_height
  352. || _force)
  353. {
  354. m_width = _width;
  355. m_height = _height;
  356. if (m_width < m_height)
  357. {
  358. float aspectRatio = 1.0f/m_aspectRatio;
  359. m_width = bx::uint32_max(ENTRY_DEFAULT_WIDTH/4, m_width);
  360. m_height = uint32_t(float(m_width)*aspectRatio);
  361. }
  362. else
  363. {
  364. float aspectRatio = m_aspectRatio;
  365. m_height = bx::uint32_max(ENTRY_DEFAULT_HEIGHT/4, m_height);
  366. m_width = uint32_t(float(m_height)*aspectRatio);
  367. }
  368. SDL_SetWindowSize(m_window[_handle.idx], m_width, m_height);
  369. m_eventQueue.postSizeEvent(_handle, m_width, m_height);
  370. }
  371. }
  372. MainThreadEntry m_mte;
  373. bx::Thread m_thread;
  374. EventQueue m_eventQueue;
  375. bx::LwMutex m_lock;
  376. bx::HandleAllocT<ENTRY_CONFIG_MAX_WINDOWS> m_windowAlloc;
  377. SDL_Window* m_window[ENTRY_CONFIG_MAX_WINDOWS];
  378. uint32_t m_flags[ENTRY_CONFIG_MAX_WINDOWS];
  379. uint32_t m_width;
  380. uint32_t m_height;
  381. float m_aspectRatio;
  382. int32_t m_mx;
  383. int32_t m_my;
  384. bool m_mouseLock;
  385. };
  386. static Context s_ctx;
  387. const Event* poll()
  388. {
  389. return s_ctx.m_eventQueue.poll();
  390. }
  391. const Event* poll(WindowHandle _handle)
  392. {
  393. return s_ctx.m_eventQueue.poll(_handle);
  394. }
  395. void release(const Event* _event)
  396. {
  397. s_ctx.m_eventQueue.release(_event);
  398. }
  399. WindowHandle createWindow(int32_t _x, int32_t _y, uint32_t _width, uint32_t _height, uint32_t _flags, const char* _title)
  400. {
  401. bx::LwMutexScope scope(s_ctx.m_lock);
  402. WindowHandle handle = { s_ctx.m_windowAlloc.alloc() };
  403. if (UINT16_MAX != handle.idx)
  404. {
  405. Msg* msg = new Msg;
  406. msg->m_x = _x;
  407. msg->m_y = _y;
  408. msg->m_width = _width;
  409. msg->m_height = _height;
  410. msg->m_title = _title;
  411. msg->m_flags = _flags;
  412. SDL_Event event;
  413. SDL_UserEvent& uev = event.user;
  414. uev.type = SDL_USER_WINDOW_CREATE;
  415. uev.data1 = reinterpret_cast<void*>(handle.idx);
  416. uev.data2 = msg;
  417. SDL_PushEvent(&event);
  418. }
  419. return handle;
  420. }
  421. void destroyWindow(WindowHandle _handle)
  422. {
  423. if (UINT16_MAX != _handle.idx)
  424. {
  425. SDL_Event event;
  426. SDL_UserEvent& uev = event.user;
  427. uev.type = SDL_USER_WINDOW_DESTROY;
  428. uev.data1 = reinterpret_cast<void*>(_handle.idx);
  429. uev.data2 = NULL;
  430. SDL_PushEvent(&event);
  431. bx::LwMutexScope scope(s_ctx.m_lock);
  432. s_ctx.m_windowAlloc.free(_handle.idx);
  433. }
  434. }
  435. void setWindowPos(WindowHandle _handle, int32_t _x, int32_t _y)
  436. {
  437. Msg* msg = new Msg;
  438. msg->m_x = _x;
  439. msg->m_y = _y;
  440. SDL_Event event;
  441. SDL_UserEvent& uev = event.user;
  442. uev.type = SDL_USER_WINDOW_SET_POS;
  443. uev.data1 = reinterpret_cast<void*>(_handle.idx);
  444. uev.data2 = msg;
  445. SDL_PushEvent(&event);
  446. }
  447. void setWindowSize(WindowHandle _handle, uint32_t _width, uint32_t _height)
  448. {
  449. BX_UNUSED(_handle);
  450. SDL_Event event;
  451. SDL_UserEvent& uev = event.user;
  452. uev.type = SDL_USER_WINDOW_SET_SIZE;
  453. uev.data1 = reinterpret_cast<void*>(_width);
  454. uev.data2 = reinterpret_cast<void*>(_height);
  455. SDL_PushEvent(&event);
  456. }
  457. void setWindowTitle(WindowHandle _handle, const char* _title)
  458. {
  459. Msg* msg = new Msg;
  460. msg->m_title = _title;
  461. SDL_Event event;
  462. SDL_UserEvent& uev = event.user;
  463. uev.type = SDL_USER_WINDOW_SET_TITLE;
  464. uev.data1 = reinterpret_cast<void*>(_handle.idx);
  465. uev.data2 = msg;
  466. SDL_PushEvent(&event);
  467. }
  468. void toggleWindowFrame(WindowHandle _handle)
  469. {
  470. SDL_Event event;
  471. SDL_UserEvent& uev = event.user;
  472. uev.type = SDL_USER_WINDOW_TOGGLE_FRAME;
  473. uev.data1 = reinterpret_cast<void*>(_handle.idx);
  474. uev.data2 = NULL;
  475. SDL_PushEvent(&event);
  476. }
  477. void setMouseLock(WindowHandle _handle, bool _lock)
  478. {
  479. BX_UNUSED(_handle);
  480. SDL_Event event;
  481. SDL_UserEvent& uev = event.user;
  482. uev.type = SDL_USER_WINDOW_MOUSE_LOCK;
  483. uev.code = _lock;
  484. SDL_PushEvent(&event);
  485. }
  486. int32_t MainThreadEntry::threadFunc(void* _userData)
  487. {
  488. MainThreadEntry* self = (MainThreadEntry*)_userData;
  489. int32_t result = main(self->m_argc, self->m_argv);
  490. SDL_Event event;
  491. SDL_QuitEvent& qev = event.quit;
  492. qev.type = SDL_QUIT;
  493. SDL_PushEvent(&event);
  494. return result;
  495. }
  496. } // namespace entry
  497. int main(int _argc, const char* _argv[])
  498. {
  499. BX_UNUSED(_argc, _argv);
  500. using namespace entry;
  501. s_ctx.run();
  502. return 0;
  503. }
  504. #endif // ENTRY_CONFIG_USE_SDL