Branimir Karadzic e063661e95 SDL2: Moved renderer to main thread. Added --with-sdl GENie option. 11 年之前
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00-helloworld ac925b00c8 Cleanup. 11 年之前
01-cubes eec4ae9847 Fixing paths. 11 年之前
02-metaballs 4a1a31b538 Updated glsl-optimizer. 11 年之前
03-raymarch 48ce6bb5ff Added custom mtxProj() call to properly handle OGL NDC. 11 年之前
04-mesh eec4ae9847 Fixing paths. 11 年之前
05-instancing eec4ae9847 Fixing paths. 11 年之前
06-bump eec4ae9847 Fixing paths. 11 年之前
07-callback 5ae9de7482 Fixed OSX entry. 11 年之前
08-update 657234f002 Fixed comments. 11 年之前
09-hdr 48ce6bb5ff Added custom mtxProj() call to properly handle OGL NDC. 11 年之前
10-font 02e549bfec Moved fpumath to bx. 11 年之前
11-fontsdf 2b147081c4 Changed imguiSlider argument. 11 年之前
12-lod eec4ae9847 Fixing paths. 11 年之前
13-stencil 48ce6bb5ff Added custom mtxProj() call to properly handle OGL NDC. 11 年之前
14-shadowvolumes 48ce6bb5ff Added custom mtxProj() call to properly handle OGL NDC. 11 年之前
15-shadowmaps-simple 48ce6bb5ff Added custom mtxProj() call to properly handle OGL NDC. 11 年之前
16-shadowmaps fc371fc24c Removing use of setView*Mask API. 11 年之前
17-drawstress 4a1a31b538 Updated glsl-optimizer. 11 年之前
18-ibl ba9651cb57 18-ibl now makes use of clickable imguiCube(). 11 年之前
19-oit 48ce6bb5ff Added custom mtxProj() call to properly handle OGL NDC. 11 年之前
20-nanovg 892262f419 Fixed Blendish warnings. 11 年之前
21-deferred 48ce6bb5ff Added custom mtxProj() call to properly handle OGL NDC. 11 年之前
22-windows 22614cf946 x11: Post size event when initializing window. 11 年之前
assets eec4ae9847 Fixing paths. 11 年之前
common e063661e95 SDL2: Moved renderer to main thread. Added --with-sdl GENie option. 11 年之前
runtime 4a1a31b538 Updated glsl-optimizer. 11 年之前
makefile 35a349ad68 Rebuilt shaders. 11 年之前