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amalgamated.cpp
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4581f14cd4
Happy New Year!
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4 years ago |
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amalgamated.mm
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4581f14cd4
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4 years ago |
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bgfx.cpp
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6a1809baa2
Use depth in default sort mode (#2744)
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3 years ago |
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bgfx.idl.inl
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4581f14cd4
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4 years ago |
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bgfx_compute.sh
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4581f14cd4
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4 years ago |
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bgfx_p.h
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4581f14cd4
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4 years ago |
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bgfx_shader.sh
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d7a8e50d26
Fix resource register macro expansion (#2747)
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3 years ago |
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charset.h
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4581f14cd4
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4 years ago |
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config.h
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4581f14cd4
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4 years ago |
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debug_renderdoc.cpp
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4 years ago |
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debug_renderdoc.h
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4 years ago |
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dxgi.cpp
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4 years ago |
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dxgi.h
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4 years ago |
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emscripten.h
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4 years ago |
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fs_clear0.bin.h
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f569fe32a6
Rebuilt all embedded shaders.
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4 years ago |
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fs_clear0.sc
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4581f14cd4
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4 years ago |
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fs_clear1.bin.h
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f569fe32a6
Rebuilt all embedded shaders.
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4 years ago |
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fs_clear1.sc
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4581f14cd4
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4 years ago |
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fs_clear2.bin.h
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f569fe32a6
Rebuilt all embedded shaders.
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4 years ago |
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fs_clear2.sc
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4581f14cd4
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4 years ago |
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fs_clear3.bin.h
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f569fe32a6
Rebuilt all embedded shaders.
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4 years ago |
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fs_clear3.sc
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4581f14cd4
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4 years ago |
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fs_clear4.bin.h
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f569fe32a6
Rebuilt all embedded shaders.
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4 years ago |
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fs_clear4.sc
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4581f14cd4
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4 years ago |
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fs_clear5.bin.h
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f569fe32a6
Rebuilt all embedded shaders.
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4 years ago |
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fs_clear5.sc
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4581f14cd4
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4 years ago |
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fs_clear6.bin.h
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f569fe32a6
Rebuilt all embedded shaders.
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4 years ago |
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fs_clear6.sc
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4581f14cd4
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4 years ago |
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fs_clear7.bin.h
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f569fe32a6
Rebuilt all embedded shaders.
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4 years ago |
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fs_clear7.sc
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4581f14cd4
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4 years ago |
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fs_debugfont.bin.h
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f569fe32a6
Rebuilt all embedded shaders.
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4 years ago |
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fs_debugfont.sc
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4581f14cd4
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4 years ago |
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glcontext_eagl.h
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4 years ago |
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glcontext_eagl.mm
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4 years ago |
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glcontext_egl.cpp
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4 years ago |
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glcontext_egl.h
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4 years ago |
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glcontext_glx.cpp
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4 years ago |
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glcontext_glx.h
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4 years ago |
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glcontext_html5.cpp
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4 years ago |
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glcontext_html5.h
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4 years ago |
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glcontext_nsgl.h
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4581f14cd4
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4 years ago |
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glcontext_nsgl.mm
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6875e96bcb
Fix various typos (#2719)
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3 years ago |
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glcontext_wgl.cpp
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4581f14cd4
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4 years ago |
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glcontext_wgl.h
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4 years ago |
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glimports.h
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f44818b548
Import glDrawBuffers() from WEBGL_draw_buffers extension (#2667)
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3 years ago |
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makefile
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4581f14cd4
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4 years ago |
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nvapi.cpp
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4 years ago |
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nvapi.h
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4 years ago |
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renderer.h
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4 years ago |
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renderer_agc.cpp
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4 years ago |
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renderer_d3d.h
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4581f14cd4
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4 years ago |
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renderer_d3d11.cpp
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4581f14cd4
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4 years ago |
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renderer_d3d11.h
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4581f14cd4
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4 years ago |
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renderer_d3d12.cpp
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d9cdc67993
add missing semicolon (#2751)
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3 years ago |
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renderer_d3d12.h
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4581f14cd4
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4 years ago |
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renderer_d3d9.cpp
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4581f14cd4
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4 years ago |
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renderer_d3d9.h
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4 years ago |
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renderer_gl.cpp
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f44818b548
Import glDrawBuffers() from WEBGL_draw_buffers extension (#2667)
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3 years ago |
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renderer_gl.h
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4581f14cd4
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4 years ago |
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renderer_gnm.cpp
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4 years ago |
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renderer_mtl.h
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4 years ago |
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renderer_mtl.mm
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e42fe374c3
fix only msaa depth texutre in frame buffer error on iOS platform (#2725)
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3 years ago |
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renderer_noop.cpp
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4581f14cd4
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4 years ago |
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renderer_nvn.cpp
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4 years ago |
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renderer_vk.cpp
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5ae2271667
Replaced VK_FORMAT_D24_UNORM_S8_UINT with the more supported VK_FORMAT_D32_SFLOAT_S8_UINT (#2755)
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3 years ago |
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renderer_vk.h
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4581f14cd4
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4 years ago |
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renderer_webgpu.cpp
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4 years ago |
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renderer_webgpu.h
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4 years ago |
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shader.cpp
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4581f14cd4
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4 years ago |
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shader.h
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4581f14cd4
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4 years ago |
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shader_dx9bc.cpp
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4 years ago |
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shader_dx9bc.h
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4581f14cd4
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4 years ago |
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shader_dxbc.cpp
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6875e96bcb
Fix various typos (#2719)
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3 years ago |
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shader_dxbc.h
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4581f14cd4
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4 years ago |
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shader_spirv.cpp
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4581f14cd4
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4 years ago |
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shader_spirv.h
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4 years ago |
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topology.cpp
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4581f14cd4
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4 years ago |
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topology.h
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4581f14cd4
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4 years ago |
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varying.def.sc
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8e0e21f40d
Normalized line endings.
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13 years ago |
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version.h
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5404a29540
Updated version number.
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3 years ago |
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vertexlayout.cpp
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ae7aeba72c
GL: Fixed vertex layout binding.
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3 years ago |
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vertexlayout.h
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ae7aeba72c
GL: Fixed vertex layout binding.
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3 years ago |
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vs_clear.bin.h
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f569fe32a6
Rebuilt all embedded shaders.
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4 years ago |
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vs_clear.sc
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4581f14cd4
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4 years ago |
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vs_debugfont.bin.h
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f569fe32a6
Rebuilt all embedded shaders.
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4 years ago |
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vs_debugfont.sc
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4581f14cd4
Happy New Year!
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4 years ago |