Branimir Karadžić 535dcee5f7 Fixed compute overload issue. %!s(int64=8) %!d(string=hai) anos
..
amalgamated.cpp c4f5129e84 Removed support for Native Client. https://developer.chrome.com/native-client/migration %!s(int64=8) %!d(string=hai) anos
amalgamated.mm 3b83f53ab1 Happy New Year! %!s(int64=9) %!d(string=hai) anos
bgfx.cpp c4f5129e84 Removed support for Native Client. https://developer.chrome.com/native-client/migration %!s(int64=8) %!d(string=hai) anos
bgfx_compute.sh 535dcee5f7 Fixed compute overload issue. %!s(int64=8) %!d(string=hai) anos
bgfx_p.h b0a122449c Cleanup. %!s(int64=8) %!d(string=hai) anos
bgfx_shader.sh e5cf5a618d Fixed texture array support for embedded shaders. %!s(int64=8) %!d(string=hai) anos
charset.h 3b83f53ab1 Happy New Year! %!s(int64=9) %!d(string=hai) anos
config.h c4f5129e84 Removed support for Native Client. https://developer.chrome.com/native-client/migration %!s(int64=8) %!d(string=hai) anos
debug_renderdoc.cpp c9679731a5 Renaming string functions. %!s(int64=8) %!d(string=hai) anos
debug_renderdoc.h 3b83f53ab1 Happy New Year! %!s(int64=9) %!d(string=hai) anos
fs_clear0.bin.h 2d4c62d8e8 Embedded SPIR-V shaders. %!s(int64=8) %!d(string=hai) anos
fs_clear0.sc 3b83f53ab1 Happy New Year! %!s(int64=9) %!d(string=hai) anos
fs_clear1.bin.h 2d4c62d8e8 Embedded SPIR-V shaders. %!s(int64=8) %!d(string=hai) anos
fs_clear1.sc 3b83f53ab1 Happy New Year! %!s(int64=9) %!d(string=hai) anos
fs_clear2.bin.h 2d4c62d8e8 Embedded SPIR-V shaders. %!s(int64=8) %!d(string=hai) anos
fs_clear2.sc 3b83f53ab1 Happy New Year! %!s(int64=9) %!d(string=hai) anos
fs_clear3.bin.h 2d4c62d8e8 Embedded SPIR-V shaders. %!s(int64=8) %!d(string=hai) anos
fs_clear3.sc 3b83f53ab1 Happy New Year! %!s(int64=9) %!d(string=hai) anos
fs_clear4.bin.h 2d4c62d8e8 Embedded SPIR-V shaders. %!s(int64=8) %!d(string=hai) anos
fs_clear4.sc 3b83f53ab1 Happy New Year! %!s(int64=9) %!d(string=hai) anos
fs_clear5.bin.h 2d4c62d8e8 Embedded SPIR-V shaders. %!s(int64=8) %!d(string=hai) anos
fs_clear5.sc 3b83f53ab1 Happy New Year! %!s(int64=9) %!d(string=hai) anos
fs_clear6.bin.h 2d4c62d8e8 Embedded SPIR-V shaders. %!s(int64=8) %!d(string=hai) anos
fs_clear6.sc 3b83f53ab1 Happy New Year! %!s(int64=9) %!d(string=hai) anos
fs_clear7.bin.h 2d4c62d8e8 Embedded SPIR-V shaders. %!s(int64=8) %!d(string=hai) anos
fs_clear7.sc 3b83f53ab1 Happy New Year! %!s(int64=9) %!d(string=hai) anos
fs_debugfont.bin.h 2d4c62d8e8 Embedded SPIR-V shaders. %!s(int64=8) %!d(string=hai) anos
fs_debugfont.sc 3b83f53ab1 Happy New Year! %!s(int64=9) %!d(string=hai) anos
glcontext_eagl.h 3b83f53ab1 Happy New Year! %!s(int64=9) %!d(string=hai) anos
glcontext_eagl.mm 2334da13e6 EAGL: Renamed GL_DEPTH24_STENCIL8_OES to GL_DEPTH24_STENCIL8. Issue #1109. %!s(int64=8) %!d(string=hai) anos
glcontext_egl.cpp dd9f1a235f Cleanup. %!s(int64=9) %!d(string=hai) anos
glcontext_egl.h 3b83f53ab1 Happy New Year! %!s(int64=9) %!d(string=hai) anos
glcontext_glx.cpp 5cf641c3db Ensure we get a debug context as appropriate in glx. (#1034) %!s(int64=9) %!d(string=hai) anos
glcontext_glx.h 3b83f53ab1 Happy New Year! %!s(int64=9) %!d(string=hai) anos
glcontext_nsgl.h 3b83f53ab1 Happy New Year! %!s(int64=9) %!d(string=hai) anos
glcontext_nsgl.mm 3b83f53ab1 Happy New Year! %!s(int64=9) %!d(string=hai) anos
glcontext_wgl.cpp b99ebb9535 Cleanup. %!s(int64=9) %!d(string=hai) anos
glcontext_wgl.h 3b83f53ab1 Happy New Year! %!s(int64=9) %!d(string=hai) anos
glimports.h 3b83f53ab1 Happy New Year! %!s(int64=9) %!d(string=hai) anos
hmd.cpp 3b83f53ab1 Happy New Year! %!s(int64=9) %!d(string=hai) anos
hmd.h 3b83f53ab1 Happy New Year! %!s(int64=9) %!d(string=hai) anos
hmd_openvr.cpp 3b83f53ab1 Happy New Year! %!s(int64=9) %!d(string=hai) anos
hmd_openvr.h 3b83f53ab1 Happy New Year! %!s(int64=9) %!d(string=hai) anos
hmd_ovr.cpp b99ebb9535 Cleanup. %!s(int64=9) %!d(string=hai) anos
hmd_ovr.h 3b83f53ab1 Happy New Year! %!s(int64=9) %!d(string=hai) anos
makefile ae566e2bb6 Some vulkan fixes (#1051) %!s(int64=9) %!d(string=hai) anos
renderer.h 83965f10e8 Cleanup. %!s(int64=8) %!d(string=hai) anos
renderer_d3d.h 3b83f53ab1 Happy New Year! %!s(int64=9) %!d(string=hai) anos
renderer_d3d11.cpp d638e5c84d Properly initialize UAV buffer when data is provided. %!s(int64=8) %!d(string=hai) anos
renderer_d3d11.h a1184d53c5 Invalidate occlusion queries in flight when new occlusion query with the same id is created. %!s(int64=8) %!d(string=hai) anos
renderer_d3d12.cpp 8406c9cc72 D3D12: Fixed blit. %!s(int64=8) %!d(string=hai) anos
renderer_d3d12.h a1184d53c5 Invalidate occlusion queries in flight when new occlusion query with the same id is created. %!s(int64=8) %!d(string=hai) anos
renderer_d3d9.cpp 52c28fa531 Cleanup. %!s(int64=8) %!d(string=hai) anos
renderer_d3d9.h 8a675c66b1 D3D9: Added multiple vertex stream support. %!s(int64=8) %!d(string=hai) anos
renderer_gl.cpp c4f5129e84 Removed support for Native Client. https://developer.chrome.com/native-client/migration %!s(int64=8) %!d(string=hai) anos
renderer_gl.h c4f5129e84 Removed support for Native Client. https://developer.chrome.com/native-client/migration %!s(int64=8) %!d(string=hai) anos
renderer_gnm.cpp 3b83f53ab1 Happy New Year! %!s(int64=9) %!d(string=hai) anos
renderer_mtl.h a1184d53c5 Invalidate occlusion queries in flight when new occlusion query with the same id is created. %!s(int64=8) %!d(string=hai) anos
renderer_mtl.mm c9ab2af0e2 metal - texture array creation bug fix (#1144) %!s(int64=8) %!d(string=hai) anos
renderer_noop.cpp 814d04fcc5 noop: Pretend all features are available. %!s(int64=8) %!d(string=hai) anos
renderer_vk.cpp 32f1760690 VK: Updated headers. Cleanup. %!s(int64=8) %!d(string=hai) anos
renderer_vk.h b99ebb9535 Cleanup. %!s(int64=9) %!d(string=hai) anos
shader.cpp 6e9e862565 Renaming string functions. %!s(int64=8) %!d(string=hai) anos
shader.h 3b83f53ab1 Happy New Year! %!s(int64=9) %!d(string=hai) anos
shader_dx9bc.cpp b99ebb9535 Cleanup. %!s(int64=9) %!d(string=hai) anos
shader_dx9bc.h 3b83f53ab1 Happy New Year! %!s(int64=9) %!d(string=hai) anos
shader_dxbc.cpp 79ba213379 dxbc: Fixed udiv. %!s(int64=8) %!d(string=hai) anos
shader_dxbc.h 3b83f53ab1 Happy New Year! %!s(int64=9) %!d(string=hai) anos
shader_spirv.cpp 3b83f53ab1 Happy New Year! %!s(int64=9) %!d(string=hai) anos
shader_spirv.h 3b83f53ab1 Happy New Year! %!s(int64=9) %!d(string=hai) anos
topology.cpp fab74e9c4a Cleanup. %!s(int64=9) %!d(string=hai) anos
topology.h 3b83f53ab1 Happy New Year! %!s(int64=9) %!d(string=hai) anos
varying.def.sc 8e0e21f40d Normalized line endings. %!s(int64=13) %!d(string=hai) anos
vertexdecl.cpp fab74e9c4a Cleanup. %!s(int64=9) %!d(string=hai) anos
vertexdecl.h 3b83f53ab1 Happy New Year! %!s(int64=9) %!d(string=hai) anos
vs_clear.bin.h 2d4c62d8e8 Embedded SPIR-V shaders. %!s(int64=8) %!d(string=hai) anos
vs_clear.sc 3b83f53ab1 Happy New Year! %!s(int64=9) %!d(string=hai) anos
vs_debugfont.bin.h 2d4c62d8e8 Embedded SPIR-V shaders. %!s(int64=8) %!d(string=hai) anos
vs_debugfont.sc 3b83f53ab1 Happy New Year! %!s(int64=9) %!d(string=hai) anos